Jointly rename the bundled renderer, Drawable and Skin methods and internal fields.
Use private Target state keys with prototype branding and receiver-aware access
adapters, preserving SB3 data loading, serialization, cloning and native objects.
Cover reflection, optional access, clone restart and renderer property mapping.
Run the aggressive CPU gate in CI and lengthen the pen benchmark workload.
Expose aggressiveRenaming in the website and Node API with a default-off setting.
Extend the seeded mapping to VM methods, internal fields and core block packages.
Scope thread status separately from external response status and reserve native
platform properties. Add differential and browser coverage for the new mode.
Build offline specialized players from the matching Scratch VM, with audited linking, pruning and scheduling-property renaming across browser, Node and standalone outputs.