Allows consumers of gui (desktop, android, etc) to rebuild gui with a relative path for static assets. Default is an absolute path as that is what is required for www.
* thumbnails folder: thumbnail images for tutorials (multistep decks and videos). Images should not need translations (avoid text that would need translation in the image)
* steps folder: gif images associated with tutorial steps. Images can be translated. English (default) images have the extension `.en.gif`, other language images should replace the `.en` with the corresponding locale.
* renamed some of the steps files to be more consistent and a bit less redundant
* removed a couple of files that were no longer referenced
* revised webpack config to allow localized step files to be loaded from `/static` on www
* WIP tips
* WIP first card stack
* WIP use tips reducer to show things to try
* single card deck similar to mask sequence
* collapse option
* Add zoom card
* WIP tips
* Reorganized to redux
* Add zooming to the gifs
* Blue cards + navigation
* Add tips to new nav bar
* Remove blue
* Update design with icons
* deck updates wip
* Updated card decks
* Add videos to libraries
* Update initial card and clicker preview
* Add backdrop to initial card step.
* WIP use vimeo player instead
* New simple spin deck
* Spin around and say hello decks
* Update button and sub-card styles
* Fix "tips" button in menu bar
* Use move cursor
* Fix cursor
* Use same image for deck preview and library
* Fix cursor again
* Update clicker game deck
* Add videos as single-step decks
* Change tips in menu bar to ? icon
* Change “tips” to “how-tos” in library
* Add help icon to cards
* Update deck library images
* Add drag cover for youtube video to prevent catching mouseup
* add a step to spin deck for clicking control
* Blue bar style updates
* Add step pips
* Update clicker game name to run away
* Fix image padding
* Add change color step to spin deck
* Add start sound step to run away deck
* Update say deck to start with adding a sprite
* Remove package lock
* Remove zooming functionality
* Remove unnecassary prototype changes
* Split up rendering of cards into smaller parts
* Use FormattedMessage for all strings
* Automatic lint fixes
* Almost finished with lint errors!
* Fix more lint errors
* Clean up CSS
* Fix webpack config
- export image and sounds in dist/static/assets
- rename main export (`scratch-gui.js`, not `index.js`)
- move project-loader-hoc back to lib (VM doesn’t load properly without it)
Dynamic import didn’t do what we wanted, so just added `npm run i18n:msgs` to the start command. This is just temporary. Other changes as requested:
* exports in one place
* loc=> locale
Also fixed use of require for localeData to use dynamic import (this one works), so the babelrc changes are needed, otherwise import as a function is not recognized.
Generating the localization source to update the translation system (transifex) is really separate from building. When building we want to be using the current state of translations from transifex, and the english default strings are not needed.
Uses the babel-cli to run the babel-plugin-react-intl separately from webpack.
Using babel-plugin-react intl to extract messages from sources that use react-intl. It creates one file per component, that’s not ideal for translators.
Transifex supports several different json formats. We picked the chrome i18n json format because it includes the ‘description’ and displays that to translators as instructions in the transifex UI.
Add missing file types to `.gitattributes`.
Use `node` instead of deprecated `stable` version specifier for Travis.
Set dev tool to `cheap-module-source-map`.
Using postcss-modules-values with imported values failed on our current basic usage; it is apparently not mature enough to be used yet.
The syntax used by postcss-simple-vars is already familiar to most people familiar with modern CSS build systems.