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scratch-gui/src/components/sprite-selector/sprite-selector.css
T

70 lines
2.0 KiB
CSS

@import "../../css/units.css";
.sprite-selector {
flex-grow: 1;
position: relative;
font-family: "Helvetica Neue", Helvetica, Arial, sans-serif;
margin-right: calc($space / 2);
background-color: #f9f9f9;
border-top-right-radius: $space;
border-top-left-radius: $space;
border-color: #dbdbdb;
border-width: 1px;
border-style: solid;
border-bottom: 0;
}
/* In prep for renaming sprite-selector-item to sprite */
.sprite {
/*
Our goal is to fit sprites evenly in a row without leftover space.
Flexbox's `space between` property gets us close, but doesn't flow
well when the # of items per row > 1 and less than the max per row.
Solving by explicitly calc'ing the width of each sprite. Setting
`border-box` simplifies things, because content, padding and
border-width all are included in the width, leaving us only to subtract
the left + right margins.
@todo: make room for the scrollbar
*/
box-sizing: border-box;
width: calc((100% / $sprites-per-row ) - $space);
min-height: 4rem; /* @todo: calc height same as width */
margin: calc($space / 2);
}
.scroll-wrapper {
/*
Sets the sprite-selector items as a scrollable pane
@todo: Safari: pane doesn't stretch to fill height;
@todo: Adding `position: relative` still doesn't fix Safari scrolling pane, and
also introduces a new bug in Chrome when vertically resizing window down,
then back up, introduces white space in the outside the page container.
*/
height: calc(100% - $sprite-info-height);
overflow-y: scroll;
}
.items-wrapper {
display: flex;
flex-wrap: wrap;
flex-direction: row;
padding-top: calc($space / 2);
padding-left: calc($space / 2);
padding-right: calc($space / 2);
padding-bottom: $space;
}
.add-button {
font-size: 0.55rem;
font-weight: bold;
position: absolute;
bottom: 0.5rem;
right: 0.5rem;
}