Commit Graph
937 Commits
Author SHA1 Message Date
Tim Mickel 2f0ce7137c Rename Clone -> RenderedTarget (#317) 2016-10-26 11:19:43 -04:00
Tim Mickel 6e9b3f262c Divide rotation center by bitmap resolution (#309) 2016-10-26 10:38:24 -04:00
Tim Mickel d75f1c5965 Remove empty project 2016-10-26 10:30:16 -04:00
Tim Mickel cf20ca1add Fix #313 (block specs in shadow) (#315) 2016-10-26 10:26:56 -04:00
Tim Mickel 28a0831e8d Fix 1-1 in daysSince2000 2016-10-26 10:26:03 -04:00
Tim Mickel 5103cfb853 Address #299 and #300 (#314)
* Place clones behind sprite

* Disallow stage from cloning itself
2016-10-26 10:06:58 -04:00
Andrew Sliwinski db9ce36400 Update coverage badge 2016-10-25 09:01:22 -04:00
Liam f75577bcbe Implement '(attribute) of' sensing block (#311)
* Implement '(attribute) of' sensing block

* Remove unused util parameter
2016-10-24 20:37:27 -04:00
Eric Rosenbaum 90867cd14e convert string to number for sound index 2016-10-24 17:00:51 -04:00
Andrew Sliwinski e35a46fdf1 Merge pull request #310 from thisandagain/bugfix/coverage
Improve Test Coverage
2016-10-24 15:56:04 -04:00
Andrew Sliwinski 1b4a1ca1bc Resolve merge conflicts 2016-10-24 15:53:42 -04:00
Ray Schamp 595be5c193 Merge pull request #298 from rschamp/scratch-lint
Use shared lint config: eslint-config-scratch
2016-10-24 15:43:31 -04:00
Andrew Sliwinski 153df22918 Address feedback from PR review 2016-10-24 15:16:06 -04:00
Andrew Sliwinski 5b73ffa66c Add minimal test coverage for control blocks 2016-10-24 14:38:24 -04:00
Ray Schamp 659014b45f Fix typo 2016-10-24 14:07:38 -04:00
Ray Schamp d2a0e6fa2d Disable no-useless-call in case of behavior change 2016-10-24 13:01:57 -04:00
Ray Schamp 22bf947ddb Revert no-lonely-if 2016-10-24 13:01:41 -04:00
Andrew Sliwinski 50b896e935 Unify integration and unit tests to resolve issue with coverage reporting 2016-10-24 12:04:22 -04:00
Andrew Sliwinski 279a9560af Resolve JSDoc lint errors 2016-10-24 12:04:06 -04:00
Andrew Sliwinski 8b87b36ed3 Resolve race condition with the clock tests 2016-10-24 12:03:43 -04:00
Andrew Sliwinski 49d7ad8564 Add coverage/* to eslintignore 2016-10-24 11:58:38 -04:00
Andrew Sliwinski 336bc65e2d Add minimal test coverage and docs for mouse module 2016-10-24 11:56:52 -04:00
Ray Schamp 04d7f4f019 Use consistent function declaration style 2016-10-24 11:49:34 -04:00
Andrew Sliwinski 2de58050dd Conform JSdoc for keyboard module to format used elsewhere 2016-10-24 11:40:07 -04:00
Ray Schamp 9f0c4eb098 Update to eslint-config-scratch 2.0
We are on a fast release cycle here.
2016-10-24 11:39:39 -04:00
Ray Schamp 63cfa4229a Fix space-infix-ops
http://eslint.org/docs/rules/space-infix-ops
2016-10-24 11:19:07 -04:00
Ray Schamp 7712b2902f Fix quote-props 2016-10-24 11:02:19 -04:00
Ray Schamp 0e909cb9a5 Fix comma-spacing 2016-10-24 10:57:52 -04:00
Ray Schamp 14a2dbc50f Revert no-lonely-if 2016-10-24 10:28:31 -04:00
Ray Schamp 1bd1d8e8d1 Keep up with non-breaking lint changes 2016-10-23 22:21:59 -04:00
Ray Schamp 73edb65c4d Replace console with minilog 2016-10-23 22:20:30 -04:00
Ray Schamp f6c0064235 All linting other than console statements 2016-10-23 22:20:29 -04:00
Ray Schamp 68ed110b49 Pass with eslint --fix
Resolved whitespace issues, e.g., space-before-function-paren and key-spacing
2016-10-23 12:41:45 -04:00
Ray Schamp 36e4683aa8 Install and use eslint-config-scratch 2016-10-23 12:03:59 -04:00
Andrew Sliwinski faf8a898a0 Add minimal test coverage and docs for keyboard module. 2016-10-21 18:31:07 -04:00
Andrew Sliwinski 7e9745ce3f Add basic test coverage for clock module. 2016-10-21 12:42:32 -04:00
Tim Mickel 84bd42d734 Functions to add Sprite2/costumes/backdrops (#291)
* Functions to add Sprite2/costumes/backdrops

* Have sb2import return the top-level target
2016-10-20 11:44:01 -04:00
Tim Mickel 3d57c2e74c Drop single-stepping and pause modes (#294) 2016-10-20 11:42:16 -04:00
Tim Mickel 9af9a87cb6 Pass rotation center and bitmap resolution to renderer (#288) 2016-10-19 17:01:48 -04:00
Eric Rosenbaum 0858a22ffb adding theremin block and set instrument 2016-10-19 15:44:30 -04:00
Ray Schamp 0cf21b26f0 Merge pull request #290 from rschamp/fix-playground
Prevent npm from outputting repo URL on gh-pages publish
2016-10-18 13:01:42 -04:00
Ray Schamp bcfb4ea8c9 Add docs for publishing the playground 2016-10-18 12:57:12 -04:00
Ray Schamp fa0918b592 Prevent npm from outputting repo URL 2016-10-18 12:56:53 -04:00
Eric Rosenbaum f3f2fea3dd add watch command 2016-10-18 12:50:22 -04:00
Ray Schamp 9d4eaffd43 Merge pull request #289 from rschamp/fix-playground
Fix scratch-* dependency versions for npm update
2016-10-18 12:05:21 -04:00
Ray Schamp 1b9f9e63d6 Fix scratch-* dependency versions for npm update
The issues:
* The scratch-blocks@0.1.0 version exists because I accidentally published 0.1.0 (no -prerelease modifier) while setting up NPM
* I added a step that causes Travis to run `npm update` after installing
* The "0.1.0-prepublish" dependency version makes no sense

This made Travis install the old version of scratch-blocks that I published accidentally, which breaks the playground.
2016-10-18 12:00:52 -04:00
Ray Schamp 2abfe25d6d Fix gh-pages commit messages
Don't output full logs, just the commit that the build is for. And use the author, not the committer, since GitHub is almost always the committer on develop.
2016-10-18 10:16:34 -04:00
Ray Schamp 4cb680c047 Merge pull request #276 from rschamp/Makefile--
Replace Makefile with npm scripts
2016-10-18 09:44:32 -04:00
Ray Schamp 525a230a48 Add .gitattributes so eslint can run on Windows 2016-10-18 09:38:28 -04:00
Tim Mickel e49f076fa1 Interpreter fixes, enhancements, features (#280)
* Thread stepping rework; interp.redraw equivalent

* Add turbo mode and pause mode

* Yielding behavior to match Scratch 2.0

* Implement warp-mode procedure threads

* Add check for recursive call

* Inline wait block timer

* Revert to setInterval and always drawing

* Restore yielding in glide

* 30TPS compatibility mode

* 5-call count recursion limit

* Removing dead primitive code

* To simplify, access runtime.threads inline in `stepThreads`.

* Warp mode/timer fixes; recursive check fixes; clean-up

* Add basic single-stepping

* Add single-stepping speed slider

* Allow yielding threads to run in single-stepping

* Restore inactive threads tracking for block glows

* Add clock pausing during pause mode

* Documentation and clean-up throughout

* Don't look for block glows in `thread.topBlock`.

* Add null check for block glows; rename `_updateScriptGlows` to reflect block glowing

* Use the current executed block for glow, instead of stack

* Add more comments to `stepToProcedure`, and re-arrange to match 2.0

* Tweak to Blocks.prototype.getTopLevelScript

* Revert previous

* Fix threads array to be resilient to changes during `stepThreads`

* Restore inactive threads filtering

* Fix typo in "procedure"

* !! instead of == true
2016-10-17 23:23:16 -04:00