Commit Graph
11 Commits
Author SHA1 Message Date
Karishma Chadha e0b0d35b46 Add references to runtime to constructor calls for Sprite, Target, and RenderedTarget so blocks get created properly. 2019-01-29 15:30:45 -05:00
Michael "Z" Goddard 2ffa8eb333 update runtime thread tests
Threads are now removed after every "inner" step. Any thread that
reaches its DONE conditions is immediately removed instead of requiring
an extra step to remove it. As such tests that check the number of
threads have been updated to consider this.
2018-10-31 17:56:12 -04:00
Michael "Z" Goddard d04d6b2c6a Revert "Revert "Push reported""
This reverts commit 107adad647.
2018-04-16 13:21:53 -04:00
kchadha 107adad647 Revert "Push reported" 2018-02-02 12:42:09 -05:00
Michael "Z" Goddard 4286e3e982 Add Thread.blockContainer
Store the thread's blocks at blockContainer letting execute quickly
determine the block source. Monitor threads are a monitor thread. They
do not become a target thread suddenly.
2018-01-24 17:00:35 -05:00
Paul Kaplan 34dfbb50ba Update naming and implementation for custom procedure blocks 2017-11-16 14:17:08 -05:00
Paul Kaplan 8d722b9073 Fix opcode, which isn't actually used in the code... 2017-10-10 15:10:03 -04:00
Paul Kaplan e8c5bbbf80 Fix tests and make chain more resilient 2017-10-10 12:19:27 -04:00
Ray Schamp bafdf8d9f2 Use ES6 linting rules in the project root
Update all tests for `no-var` and `prefer-arrow-callback` (using `--fix`)
2017-04-24 15:37:58 -04:00
SillyInventor 2fc2ee2c4b Adding sequencer unit tests for each function 2017-02-16 14:30:00 -05:00
Andrew Sliwinski 8ca6944292 Add unit tests for all utility modules. Re GH-103 2016-10-03 16:34:57 -04:00