Merge branch 'develop' into touch-share
No files matched your search
@@ -105,9 +105,9 @@
|
||||
"redux-throttle": "0.1.1",
|
||||
"rimraf": "^2.6.1",
|
||||
"scratch-audio": "0.1.0-prerelease.20190114210212",
|
||||
"scratch-l10n": "3.3.20190612144059",
|
||||
"scratch-l10n": "3.3.20190619145905",
|
||||
"scratch-blocks": "0.1.0-prerelease.1559136797",
|
||||
"scratch-paint": "0.2.0-prerelease.20190524133325",
|
||||
"scratch-paint": "0.2.0-prerelease.20190624133806",
|
||||
"scratch-render": "0.1.0-prerelease.20190605151415",
|
||||
"scratch-storage": "1.3.2",
|
||||
"scratch-svg-renderer": "0.2.0-prerelease.20190523193400",
|
||||
|
||||
@@ -170,6 +170,9 @@
|
||||
align-items: center;
|
||||
position: relative;
|
||||
text-align: center;
|
||||
|
||||
/* Min height prevents layout changing when images change */
|
||||
min-height: 256px;
|
||||
}
|
||||
|
||||
.step-video {
|
||||
|
||||
@@ -104,6 +104,9 @@ class VideoStep extends React.Component {
|
||||
// We use the Wistia API here to update or pause the video dynamically:
|
||||
// https://wistia.com/support/developers/player-api
|
||||
componentDidUpdate (prevProps) {
|
||||
// Ensure the wistia API is loaded and available
|
||||
if (!(window.Wistia && window.Wistia.api)) return;
|
||||
|
||||
// Get a handle on the currently loaded video
|
||||
const video = window.Wistia.api(prevProps.video);
|
||||
|
||||
@@ -155,6 +158,7 @@ const ImageStep = ({title, image}) => (
|
||||
<img
|
||||
className={styles.stepImage}
|
||||
draggable={false}
|
||||
key={image} /* Use src as key to prevent hanging around on slow connections */
|
||||
src={image}
|
||||
/>
|
||||
</div>
|
||||
|
||||
@@ -91,7 +91,8 @@ LoupeComponent.propTypes = {
|
||||
color: PropTypes.shape({
|
||||
r: PropTypes.number,
|
||||
g: PropTypes.number,
|
||||
b: PropTypes.number
|
||||
b: PropTypes.number,
|
||||
a: PropTypes.number
|
||||
}),
|
||||
data: PropTypes.instanceOf(Uint8Array),
|
||||
width: PropTypes.number,
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
cursor: pointer;
|
||||
|
||||
user-select: none;
|
||||
touch-action: none;
|
||||
}
|
||||
|
||||
.sprite-selector-item.is-selected {
|
||||
|
||||
@@ -23,7 +23,7 @@ const SpriteSelectorItem = props => (
|
||||
onMouseDown: props.onMouseDown,
|
||||
onTouchStart: props.onMouseDown
|
||||
}}
|
||||
disable={props.dragging}
|
||||
disable={props.preventContextMenu}
|
||||
id={`${props.name}-${contextMenuId}`}
|
||||
ref={props.componentRef}
|
||||
>
|
||||
@@ -93,7 +93,6 @@ SpriteSelectorItem.propTypes = {
|
||||
componentRef: PropTypes.func,
|
||||
costumeURL: PropTypes.string,
|
||||
details: PropTypes.string,
|
||||
dragging: PropTypes.bool,
|
||||
name: PropTypes.string.isRequired,
|
||||
number: PropTypes.number,
|
||||
onClick: PropTypes.func,
|
||||
@@ -103,6 +102,7 @@ SpriteSelectorItem.propTypes = {
|
||||
onMouseDown: PropTypes.func,
|
||||
onMouseEnter: PropTypes.func,
|
||||
onMouseLeave: PropTypes.func,
|
||||
preventContextMenu: PropTypes.bool,
|
||||
selected: PropTypes.bool.isRequired
|
||||
};
|
||||
|
||||
|
||||
@@ -110,7 +110,8 @@ SpriteList.propTypes = {
|
||||
editingTarget: PropTypes.string,
|
||||
hoveredTarget: PropTypes.shape({
|
||||
hoveredSprite: PropTypes.string,
|
||||
receivedBlocks: PropTypes.bool
|
||||
receivedBlocks: PropTypes.bool,
|
||||
sprite: PropTypes.string
|
||||
}),
|
||||
items: PropTypes.arrayOf(PropTypes.shape({
|
||||
costume: PropTypes.shape({
|
||||
|
||||
@@ -68,6 +68,8 @@
|
||||
padding-left: calc($space / 2);
|
||||
padding-right: calc($space / 2);
|
||||
padding-bottom: $space;
|
||||
|
||||
overflow-x: hidden;
|
||||
}
|
||||
|
||||
.add-button {
|
||||
|
||||
@@ -52,6 +52,7 @@ class GUI extends React.Component {
|
||||
setIsScratchDesktop(this.props.isScratchDesktop);
|
||||
this.setReduxTitle(this.props.projectTitle);
|
||||
this.props.onStorageInit(storage);
|
||||
this.props.onVmInit(this.props.vm);
|
||||
}
|
||||
componentDidUpdate (prevProps) {
|
||||
if (this.props.projectId !== prevProps.projectId && this.props.projectId !== null) {
|
||||
@@ -92,6 +93,7 @@ class GUI extends React.Component {
|
||||
onStorageInit,
|
||||
onUpdateProjectId,
|
||||
onUpdateReduxProjectTitle,
|
||||
onVmInit,
|
||||
projectHost,
|
||||
projectId,
|
||||
projectTitle,
|
||||
@@ -131,6 +133,7 @@ GUI.propTypes = {
|
||||
onUpdateProjectId: PropTypes.func,
|
||||
onUpdateProjectTitle: PropTypes.func,
|
||||
onUpdateReduxProjectTitle: PropTypes.func,
|
||||
onVmInit: PropTypes.func,
|
||||
projectHost: PropTypes.string,
|
||||
projectId: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),
|
||||
projectTitle: PropTypes.string,
|
||||
@@ -142,7 +145,8 @@ GUI.defaultProps = {
|
||||
isScratchDesktop: false,
|
||||
onStorageInit: storageInstance => storageInstance.addOfficialScratchWebStores(),
|
||||
onProjectLoaded: () => {},
|
||||
onUpdateProjectId: () => {}
|
||||
onUpdateProjectId: () => {},
|
||||
onVmInit: (/* vm */) => {}
|
||||
};
|
||||
|
||||
const mapStateToProps = state => {
|
||||
|
||||
@@ -6,14 +6,12 @@ import {connect} from 'react-redux';
|
||||
import {setHoveredSprite} from '../reducers/hovered-target';
|
||||
import {updateAssetDrag} from '../reducers/asset-drag';
|
||||
import storage from '../lib/storage';
|
||||
import {getEventXY} from '../lib/touch-utils';
|
||||
import VM from 'scratch-vm';
|
||||
import getCostumeUrl from '../lib/get-costume-url';
|
||||
import DragRecognizer from '../lib/drag-recognizer';
|
||||
|
||||
import SpriteSelectorItemComponent from '../components/sprite-selector-item/sprite-selector-item.jsx';
|
||||
|
||||
const dragThreshold = 3; // Same as the block drag threshold
|
||||
|
||||
class SpriteSelectorItem extends React.PureComponent {
|
||||
constructor (props) {
|
||||
super(props);
|
||||
@@ -27,10 +25,18 @@ class SpriteSelectorItem extends React.PureComponent {
|
||||
'handleMouseEnter',
|
||||
'handleMouseLeave',
|
||||
'handleMouseDown',
|
||||
'handleMouseMove',
|
||||
'handleMouseUp',
|
||||
'handleDragEnd',
|
||||
'handleDrag',
|
||||
'handleTouchEnd'
|
||||
]);
|
||||
|
||||
this.dragRecognizer = new DragRecognizer({
|
||||
onDrag: this.handleDrag,
|
||||
onDragEnd: this.handleDragEnd
|
||||
});
|
||||
}
|
||||
componentWillUnmount () {
|
||||
this.dragRecognizer.reset();
|
||||
}
|
||||
componentDidMount () {
|
||||
document.addEventListener('touchend', this.handleTouchEnd);
|
||||
@@ -44,19 +50,7 @@ class SpriteSelectorItem extends React.PureComponent {
|
||||
|
||||
return getCostumeUrl(this.props.asset);
|
||||
}
|
||||
handleTouchEnd (e) {
|
||||
const {x, y} = getEventXY(e);
|
||||
const {top, left, bottom, right} = this.ref.getBoundingClientRect();
|
||||
if (x >= left && x <= right && y >= top && y <= bottom) {
|
||||
this.handleMouseEnter();
|
||||
}
|
||||
}
|
||||
handleMouseUp () {
|
||||
this.initialOffset = null;
|
||||
window.removeEventListener('mouseup', this.handleMouseUp);
|
||||
window.removeEventListener('mousemove', this.handleMouseMove);
|
||||
window.removeEventListener('touchend', this.handleMouseUp);
|
||||
window.removeEventListener('touchmove', this.handleMouseMove);
|
||||
handleDragEnd () {
|
||||
if (this.props.dragging) {
|
||||
this.props.onDrag({
|
||||
img: null,
|
||||
@@ -70,29 +64,26 @@ class SpriteSelectorItem extends React.PureComponent {
|
||||
this.noClick = false;
|
||||
});
|
||||
}
|
||||
handleMouseMove (e) {
|
||||
const currentOffset = getEventXY(e);
|
||||
const dx = currentOffset.x - this.initialOffset.x;
|
||||
const dy = currentOffset.y - this.initialOffset.y;
|
||||
if (Math.sqrt((dx * dx) + (dy * dy)) > dragThreshold) {
|
||||
this.props.onDrag({
|
||||
img: this.getCostumeData(),
|
||||
currentOffset: currentOffset,
|
||||
dragging: true,
|
||||
dragType: this.props.dragType,
|
||||
index: this.props.index,
|
||||
payload: this.props.dragPayload
|
||||
});
|
||||
this.noClick = true;
|
||||
handleDrag (currentOffset) {
|
||||
this.props.onDrag({
|
||||
img: this.getCostumeData(),
|
||||
currentOffset: currentOffset,
|
||||
dragging: true,
|
||||
dragType: this.props.dragType,
|
||||
index: this.props.index,
|
||||
payload: this.props.dragPayload
|
||||
});
|
||||
this.noClick = true;
|
||||
}
|
||||
handleTouchEnd (e) {
|
||||
const {x, y} = getEventXY(e);
|
||||
const {top, left, bottom, right} = this.ref.getBoundingClientRect();
|
||||
if (x >= left && x <= right && y >= top && y <= bottom) {
|
||||
this.handleMouseEnter();
|
||||
}
|
||||
e.preventDefault();
|
||||
}
|
||||
handleMouseDown (e) {
|
||||
this.initialOffset = getEventXY(e);
|
||||
window.addEventListener('mouseup', this.handleMouseUp);
|
||||
window.addEventListener('mousemove', this.handleMouseMove);
|
||||
window.addEventListener('touchend', this.handleMouseUp);
|
||||
window.addEventListener('touchmove', this.handleMouseMove);
|
||||
this.dragRecognizer.start(e);
|
||||
}
|
||||
handleClick (e) {
|
||||
e.preventDefault();
|
||||
@@ -143,6 +134,7 @@ class SpriteSelectorItem extends React.PureComponent {
|
||||
<SpriteSelectorItemComponent
|
||||
componentRef={this.setRef}
|
||||
costumeURL={this.getCostumeData()}
|
||||
preventContextMenu={this.dragRecognizer.gestureInProgress()}
|
||||
onClick={this.handleClick}
|
||||
onDeleteButtonClick={onDeleteButtonClick ? this.handleDelete : null}
|
||||
onDuplicateButtonClick={onDuplicateButtonClick ? this.handleDuplicate : null}
|
||||
|
||||
@@ -0,0 +1,125 @@
|
||||
import bindAll from 'lodash.bindall';
|
||||
import {getEventXY} from '../lib/touch-utils';
|
||||
|
||||
class DragRecognizer {
|
||||
/* Gesture states */
|
||||
static get STATE_UNIDENTIFIED () {
|
||||
return 'unidentified';
|
||||
}
|
||||
static get STATE_SCROLL () {
|
||||
return 'scroll';
|
||||
}
|
||||
static get STATE_DRAG () {
|
||||
return 'drag';
|
||||
}
|
||||
|
||||
constructor ({
|
||||
onDrag = (() => {}),
|
||||
onDragEnd = (() => {}),
|
||||
touchDragAngle = 70, // Angle and distance thresholds are the same as scratch-blocks
|
||||
distanceThreshold = 3
|
||||
}) {
|
||||
this._onDrag = onDrag;
|
||||
this._onDragEnd = onDragEnd;
|
||||
this._touchDragAngle = touchDragAngle;
|
||||
this._distanceThreshold = distanceThreshold;
|
||||
|
||||
this._initialOffset = null;
|
||||
this._gestureState = DragRecognizer.STATE_UNIDENTIFIED;
|
||||
|
||||
bindAll(this, [
|
||||
'start',
|
||||
'gestureInProgress',
|
||||
'reset',
|
||||
'_handleMove',
|
||||
'_handleEnd'
|
||||
]);
|
||||
}
|
||||
|
||||
start (event) {
|
||||
this._initialOffset = getEventXY(event);
|
||||
this._bindListeners();
|
||||
}
|
||||
|
||||
gestureInProgress () {
|
||||
return this._gestureState !== DragRecognizer.STATE_UNIDENTIFIED;
|
||||
}
|
||||
|
||||
reset () {
|
||||
this._unbindListeners();
|
||||
this._initialOffset = null;
|
||||
this._gestureState = DragRecognizer.STATE_UNIDENTIFIED;
|
||||
}
|
||||
|
||||
//
|
||||
// Internal functions
|
||||
//
|
||||
|
||||
_bindListeners () {
|
||||
window.addEventListener('mouseup', this._handleEnd);
|
||||
window.addEventListener('mousemove', this._handleMove);
|
||||
window.addEventListener('touchend', this._handleEnd);
|
||||
// touchmove must be marked as non-passive, or else it cannot prevent scrolling
|
||||
window.addEventListener('touchmove', this._handleMove, {passive: false});
|
||||
}
|
||||
|
||||
_unbindListeners () {
|
||||
window.removeEventListener('mouseup', this._handleEnd);
|
||||
window.removeEventListener('mousemove', this._handleMove);
|
||||
window.removeEventListener('touchend', this._handleEnd);
|
||||
window.removeEventListener('touchmove', this._handleMove, {passive: false});
|
||||
}
|
||||
|
||||
_handleMove (event) {
|
||||
// For gestures identified as vertical scrolls, do not process movement events
|
||||
if (this._isScroll()) return;
|
||||
|
||||
const currentOffset = getEventXY(event);
|
||||
|
||||
// Try to identify this gesture if it hasn't been identified already
|
||||
if (!this.gestureInProgress()) {
|
||||
const dx = currentOffset.x - this._initialOffset.x;
|
||||
const dy = currentOffset.y - this._initialOffset.y;
|
||||
const dragDistance = Math.sqrt((dx * dx) + (dy * dy));
|
||||
if (dragDistance < this._distanceThreshold) return;
|
||||
|
||||
// For touch moves, additionally check if the angle suggests drag vs. scroll
|
||||
if (event.type === 'touchmove') {
|
||||
// Direction goes from -180 to 180, with 0 toward the right.
|
||||
let angle = Math.atan2(dy, dx) / Math.PI * 180;
|
||||
// Fold over horizontal axis, range now 0 to 180
|
||||
angle = Math.abs(angle);
|
||||
// Fold over vertical axis, range now 0 to 90
|
||||
if (angle > 90) angle = 180 - angle;
|
||||
if (angle > this._touchDragAngle) {
|
||||
this._gestureState = DragRecognizer.STATE_SCROLL;
|
||||
} else {
|
||||
this._gestureState = DragRecognizer.STATE_DRAG;
|
||||
}
|
||||
} else {
|
||||
// Mouse moves are always considered drags
|
||||
this._gestureState = DragRecognizer.STATE_DRAG;
|
||||
}
|
||||
}
|
||||
|
||||
if (this._isDrag()) {
|
||||
this._onDrag(currentOffset, this._initialOffset);
|
||||
event.preventDefault();
|
||||
}
|
||||
}
|
||||
|
||||
_handleEnd () {
|
||||
this._onDragEnd();
|
||||
this.reset();
|
||||
}
|
||||
|
||||
_isDrag () {
|
||||
return this._gestureState === DragRecognizer.STATE_DRAG;
|
||||
}
|
||||
|
||||
_isScroll () {
|
||||
return this._gestureState === DragRecognizer.STATE_SCROLL;
|
||||
}
|
||||
}
|
||||
|
||||
export default DragRecognizer;
|
||||
@@ -90,6 +90,86 @@ import videoPet from './steps/video-pet.en.gif';
|
||||
import videoAnimate from './steps/video-animate.en.gif';
|
||||
import videoPop from './steps/video-pop.en.gif';
|
||||
|
||||
// Make it Fly
|
||||
import flyChooseBackdrop from './steps/fly-choose-backdrop.en.gif';
|
||||
import flyChooseCharacter from './steps/fly-choose-character.en.gif';
|
||||
import flySaySomething from './steps/fly-say-something.en.gif';
|
||||
import flyMoveArrows from './steps/fly-make-interactive.en.gif';
|
||||
import flyChooseObject from './steps/fly-object-to-collect.en.gif';
|
||||
import flyFlyingObject from './steps/fly-flying-heart.en.gif';
|
||||
import flySelectFlyingSprite from './steps/fly-select-flyer.en.jpg';
|
||||
import flyAddScore from './steps/fly-add-score.en.gif';
|
||||
import flyKeepScore from './steps/fly-keep-score.en.gif';
|
||||
import flyAddScenery from './steps/fly-choose-scenery.en.gif';
|
||||
import flyMoveScenery from './steps/fly-move-scenery.en.gif';
|
||||
import flySwitchLooks from './steps/fly-switch-costume.en.gif';
|
||||
|
||||
// Pong
|
||||
import pongAddBackdrop from './steps/pong-add-backdrop.en.png';
|
||||
import pongAddBallSprite from './steps/pong-add-ball-sprite.en.png';
|
||||
import pongBounceAround from './steps/pong-bounce-around.en.gif';
|
||||
import pongAddPaddle from './steps/pong-add-a-paddle.en.gif';
|
||||
import pongMoveThePaddle from './steps/pong-move-the-paddle.en.gif';
|
||||
import pongSelectBallSprite from './steps/pong-select-ball.en.png';
|
||||
import pongAddMoreCodeToBall from './steps/pong-add-code-to-ball.en.png';
|
||||
import pongAddAScore from './steps/pong-add-score.en.gif';
|
||||
import pongChooseScoreFromMenu from './steps/pong-choose-score.en.png';
|
||||
import pongInsertChangeScoreBlock from './steps/pong-insert-change-score.en.png';
|
||||
import pongResetScore from './steps/pong-reset-score.en.png';
|
||||
import pongAddLineSprite from './steps/pong-add-line.en.gif';
|
||||
import pongGameOver from './steps/pong-game-over.en.png';
|
||||
|
||||
// Imagine If
|
||||
import imagineTypeWhatYouWant from './steps/imagine-type-what-you-want.en.png';
|
||||
import imagineClickGreenFlag from './steps/imagine-click-green-flag.en.png';
|
||||
import imagineChooseBackdrop from './steps/imagine-choose-backdrop.en.png';
|
||||
import imagineChooseSprite from './steps/imagine-choose-any-sprite.en.png';
|
||||
import imagineFlyAround from './steps/imagine-fly-around.en.png';
|
||||
import imagineChooseAnotherSprite from './steps/imagine-choose-another-sprite.en.png';
|
||||
import imagineLeftRight from './steps/imagine-left-right.en.png';
|
||||
import imagineUpDown from './steps/imagine-up-down.en.png';
|
||||
import imagineChangeCostumes from './steps/imagine-change-costumes.en.png';
|
||||
import imagineGlideToPoint from './steps/imagine-glide-to-point.en.png';
|
||||
import imagineGrowShrink from './steps/imagine-grow-shrink.en.png';
|
||||
import imagineChooseAnotherBackdrop from './steps/imagine-choose-another-backdrop.en.png';
|
||||
import imagineSwitchBackdrops from './steps/imagine-switch-backdrops.en.gif';
|
||||
import imagineRecordASound from './steps/imagine-record-a-sound.en.gif';
|
||||
import imagineChooseSound from './steps/imagine-choose-sound.en.png';
|
||||
|
||||
// Add a Backdrop
|
||||
import addBackdrop from './steps/add-backdrop.en.png';
|
||||
|
||||
// Add Effectsf
|
||||
import addEffects from './steps/add-effects.en.png';
|
||||
|
||||
// Hide and Show
|
||||
import hideAndShow from './steps/hide-show.en.png';
|
||||
|
||||
// Switch Costumes
|
||||
import switchCostumes from './steps/switch-costumes.en.png';
|
||||
|
||||
// Change Size
|
||||
import changeSize from './steps/change-size.en.png';
|
||||
|
||||
// Spin
|
||||
import spinTurn from './steps/spin-turn.en.png';
|
||||
import spinPointInDirection from './steps/spin-point-in-direction.en.png';
|
||||
|
||||
// Record a Sound
|
||||
import recordASoundSoundsTab from './steps/record-a-sound-sounds-tab.en.png';
|
||||
import recordASoundClickRecord from './steps/record-a-sound-click-record.en.png';
|
||||
import recordASoundPressRecordButton from './steps/record-a-sound-press-record-button.en.png';
|
||||
import recordASoundChooseSound from './steps/record-a-sound-choose-sound.en.png';
|
||||
import recordASoundPlayYourSound from './steps/record-a-sound-play-your-sound.en.png';
|
||||
|
||||
// Use Arrow Keys
|
||||
import moveArrowKeysLeftRight from './steps/move-arrow-keys-left-right.en.png';
|
||||
import moveArrowKeysUpDown from './steps/move-arrow-keys-up-down.en.png';
|
||||
|
||||
// Glide Around
|
||||
import glideAroundBackAndForth from './steps/glide-around-back-and-forth.en.png';
|
||||
import glideAroundPoint from './steps/glide-around-point.en.png';
|
||||
|
||||
const enImages = {
|
||||
// Intro
|
||||
introMove: introMove,
|
||||
@@ -181,8 +261,89 @@ const enImages = {
|
||||
videoAddExtension: videoAddExtension,
|
||||
videoPet: videoPet,
|
||||
videoAnimate: videoAnimate,
|
||||
videoPop: videoPop
|
||||
videoPop: videoPop,
|
||||
|
||||
// Make it Fly
|
||||
flyChooseBackdrop: flyChooseBackdrop,
|
||||
flyChooseCharacter: flyChooseCharacter,
|
||||
flySaySomething: flySaySomething,
|
||||
flyMoveArrows: flyMoveArrows,
|
||||
flyChooseObject: flyChooseObject,
|
||||
flyFlyingObject: flyFlyingObject,
|
||||
flySelectFlyingSprite: flySelectFlyingSprite,
|
||||
flyAddScore: flyAddScore,
|
||||
flyKeepScore: flyKeepScore,
|
||||
flyAddScenery: flyAddScenery,
|
||||
flyMoveScenery: flyMoveScenery,
|
||||
flySwitchLooks: flySwitchLooks,
|
||||
|
||||
// Pong
|
||||
pongAddBackdrop: pongAddBackdrop,
|
||||
pongAddBallSprite: pongAddBallSprite,
|
||||
pongBounceAround: pongBounceAround,
|
||||
pongAddPaddle: pongAddPaddle,
|
||||
pongMoveThePaddle: pongMoveThePaddle,
|
||||
pongSelectBallSprite: pongSelectBallSprite,
|
||||
pongAddMoreCodeToBall: pongAddMoreCodeToBall,
|
||||
pongAddAScore: pongAddAScore,
|
||||
pongChooseScoreFromMenu: pongChooseScoreFromMenu,
|
||||
pongInsertChangeScoreBlock: pongInsertChangeScoreBlock,
|
||||
pongResetScore: pongResetScore,
|
||||
pongAddLineSprite: pongAddLineSprite,
|
||||
pongGameOver: pongGameOver,
|
||||
|
||||
// Imagine If
|
||||
imagineTypeWhatYouWant: imagineTypeWhatYouWant,
|
||||
imagineClickGreenFlag: imagineClickGreenFlag,
|
||||
imagineChooseBackdrop: imagineChooseBackdrop,
|
||||
imagineChooseSprite: imagineChooseSprite,
|
||||
imagineFlyAround: imagineFlyAround,
|
||||
imagineChooseAnotherSprite: imagineChooseAnotherSprite,
|
||||
imagineLeftRight: imagineLeftRight,
|
||||
imagineUpDown: imagineUpDown,
|
||||
imagineChangeCostumes: imagineChangeCostumes,
|
||||
imagineGlideToPoint: imagineGlideToPoint,
|
||||
imagineGrowShrink: imagineGrowShrink,
|
||||
imagineChooseAnotherBackdrop: imagineChooseAnotherBackdrop,
|
||||
imagineSwitchBackdrops: imagineSwitchBackdrops,
|
||||
imagineRecordASound: imagineRecordASound,
|
||||
imagineChooseSound: imagineChooseSound,
|
||||
|
||||
// Add a Backdrop
|
||||
addBackdrop: addBackdrop,
|
||||
|
||||
// Add Effects
|
||||
addEffects: addEffects,
|
||||
|
||||
// Hide and Show
|
||||
hideAndShow: hideAndShow,
|
||||
|
||||
// Switch Costumes
|
||||
switchCostumes: switchCostumes,
|
||||
|
||||
// Change Size
|
||||
changeSize: changeSize,
|
||||
|
||||
// Spin
|
||||
spinTurn: spinTurn,
|
||||
spinPointInDirection: spinPointInDirection,
|
||||
|
||||
// Record a Sound
|
||||
recordASoundSoundsTab: recordASoundSoundsTab,
|
||||
recordASoundClickRecord: recordASoundClickRecord,
|
||||
recordASoundPressRecordButton: recordASoundPressRecordButton,
|
||||
recordASoundChooseSound: recordASoundChooseSound,
|
||||
recordASoundPlayYourSound: recordASoundPlayYourSound,
|
||||
|
||||
// Use Arrow Keys
|
||||
moveArrowKeysLeftRight: moveArrowKeysLeftRight,
|
||||
moveArrowKeysUpDown: moveArrowKeysUpDown,
|
||||
|
||||
// Glide Around
|
||||
glideAroundBackAndForth: glideAroundBackAndForth,
|
||||
glideAroundPoint: glideAroundPoint
|
||||
|
||||
};
|
||||
|
||||
|
||||
export {enImages};
|
||||
|
After Width: | Height: | Size: 52 KiB |
|
After Width: | Height: | Size: 90 KiB |
|
After Width: | Height: | Size: 133 KiB |
|
After Width: | Height: | Size: 219 KiB |
|
After Width: | Height: | Size: 352 KiB |
|
After Width: | Height: | Size: 339 KiB |
|
After Width: | Height: | Size: 216 KiB |
|
After Width: | Height: | Size: 64 KiB |
|
After Width: | Height: | Size: 64 KiB |
|
After Width: | Height: | Size: 72 KiB |
|
After Width: | Height: | Size: 106 KiB |
|
After Width: | Height: | Size: 80 KiB |
|
After Width: | Height: | Size: 156 KiB |
|
After Width: | Height: | Size: 27 KiB |
|
After Width: | Height: | Size: 227 KiB |
|
After Width: | Height: | Size: 70 KiB |
|
After Width: | Height: | Size: 153 KiB |
|
After Width: | Height: | Size: 68 KiB |
|
After Width: | Height: | Size: 75 KiB |
|
After Width: | Height: | Size: 52 KiB |
|
After Width: | Height: | Size: 74 KiB |
|
After Width: | Height: | Size: 74 KiB |
|
After Width: | Height: | Size: 64 KiB |
|
After Width: | Height: | Size: 66 KiB |
|
After Width: | Height: | Size: 79 KiB |
|
After Width: | Height: | Size: 86 KiB |
|
After Width: | Height: | Size: 133 KiB |
|
After Width: | Height: | Size: 120 KiB |
|
After Width: | Height: | Size: 81 KiB |
|
After Width: | Height: | Size: 197 KiB |
|
After Width: | Height: | Size: 100 KiB |
|
After Width: | Height: | Size: 74 KiB |
|
After Width: | Height: | Size: 68 KiB |
|
After Width: | Height: | Size: 80 KiB |
|
After Width: | Height: | Size: 64 KiB |
|
After Width: | Height: | Size: 138 KiB |
|
After Width: | Height: | Size: 52 KiB |
|
After Width: | Height: | Size: 60 KiB |
|
After Width: | Height: | Size: 44 KiB |
|
After Width: | Height: | Size: 319 KiB |
|
After Width: | Height: | Size: 473 KiB |
|
After Width: | Height: | Size: 179 KiB |
|
After Width: | Height: | Size: 31 KiB |
|
After Width: | Height: | Size: 68 KiB |
|
After Width: | Height: | Size: 65 KiB |
|
After Width: | Height: | Size: 115 KiB |
|
After Width: | Height: | Size: 68 KiB |
|
After Width: | Height: | Size: 57 KiB |
|
After Width: | Height: | Size: 66 KiB |
|
After Width: | Height: | Size: 80 KiB |
|
After Width: | Height: | Size: 42 KiB |
|
After Width: | Height: | Size: 83 KiB |
|
After Width: | Height: | Size: 77 KiB |
|
After Width: | Height: | Size: 146 KiB |
|
After Width: | Height: | Size: 169 KiB |
|
After Width: | Height: | Size: 83 KiB |
|
After Width: | Height: | Size: 188 KiB |
|
After Width: | Height: | Size: 39 KiB |
|
After Width: | Height: | Size: 69 KiB |
@@ -74,6 +74,12 @@ const videos = {
|
||||
'en': '3jvl8zgjo2',
|
||||
'ja': 'q7zq9vu0wb',
|
||||
'ja-Hira': 'q7zq9vu0wb'
|
||||
},
|
||||
'make-it-fly': {
|
||||
en: 'zbtdx2dem9'
|
||||
},
|
||||
'pong-game': {
|
||||
en: '8m48dv0ens'
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -75,7 +75,8 @@ describe('blocks example', () => {
|
||||
await expect(projectRequests).toEqual(['https://projects.scratch.mit.edu/96708228']);
|
||||
});
|
||||
|
||||
test('Change categories', async () => {
|
||||
// skipping per https://github.com/LLK/scratch-gui/issues/4902 until we have better approach
|
||||
test.skip('Change categories', async () => {
|
||||
await loadUri(`${uri}`);
|
||||
await clickText('Looks');
|
||||
await clickText('Sound');
|
||||
|
||||
@@ -0,0 +1,109 @@
|
||||
import DragRecognizer from '../../../src/lib/drag-recognizer';
|
||||
|
||||
describe('DragRecognizer', () => {
|
||||
let onDrag;
|
||||
let onDragEnd;
|
||||
let dragRecognizer;
|
||||
|
||||
beforeEach(() => {
|
||||
onDrag = jest.fn();
|
||||
onDragEnd = jest.fn();
|
||||
dragRecognizer = new DragRecognizer({onDrag, onDragEnd});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
dragRecognizer.reset();
|
||||
});
|
||||
|
||||
test('start -> small drag', () => {
|
||||
dragRecognizer.start({clientX: 100, clientY: 100});
|
||||
window.dispatchEvent(new MouseEvent('mousemove', {clientX: 101, clientY: 101}));
|
||||
expect(onDrag).not.toBeCalled();
|
||||
});
|
||||
|
||||
test('start -> large vertical touch move -> scroll, not drag', () => {
|
||||
dragRecognizer.start({clientX: 100, clientY: 100});
|
||||
window.dispatchEvent(new MouseEvent('touchmove', {clientX: 106, clientY: 150}));
|
||||
expect(onDrag).not.toBeCalled();
|
||||
});
|
||||
|
||||
test('start -> large vertical mouse move -> mouse moves always drag)', () => {
|
||||
dragRecognizer.start({clientX: 100, clientY: 100});
|
||||
window.dispatchEvent(new MouseEvent('mousemove', {clientX: 100, clientY: 150}));
|
||||
expect(onDrag).toBeCalled();
|
||||
});
|
||||
|
||||
test('start -> large horizontal touch move -> drag', () => {
|
||||
dragRecognizer.start({clientX: 100, clientY: 100});
|
||||
window.dispatchEvent(new MouseEvent('touchmove', {clientX: 150, clientY: 106}));
|
||||
expect(onDrag).toBeCalled();
|
||||
});
|
||||
|
||||
test('after starting a scroll, it cannot become a drag', () => {
|
||||
dragRecognizer.start({clientX: 100, clientY: 100});
|
||||
window.dispatchEvent(new MouseEvent('touchmove', {clientX: 100, clientY: 110}));
|
||||
window.dispatchEvent(new MouseEvent('touchmove', {clientX: 100, clientY: 100}));
|
||||
window.dispatchEvent(new MouseEvent('touchmove', {clientX: 110, clientY: 100}));
|
||||
expect(onDrag).not.toBeCalled();
|
||||
});
|
||||
|
||||
test('start -> end unbinds', () => {
|
||||
dragRecognizer.start({clientX: 100, clientY: 100});
|
||||
window.dispatchEvent(new MouseEvent('touchmove', {clientX: 150, clientY: 106}));
|
||||
expect(onDrag).toHaveBeenCalledTimes(1);
|
||||
window.dispatchEvent(new MouseEvent('touchend', {clientX: 150, clientY: 106}));
|
||||
window.dispatchEvent(new MouseEvent('touchmove', {clientX: 150, clientY: 106}));
|
||||
expect(onDrag).toHaveBeenCalledTimes(1); // Still 1
|
||||
});
|
||||
|
||||
test('start -> reset unbinds', () => {
|
||||
dragRecognizer.start({clientX: 100, clientY: 100});
|
||||
window.dispatchEvent(new MouseEvent('touchmove', {clientX: 150, clientY: 106}));
|
||||
expect(onDrag).toHaveBeenCalledTimes(1);
|
||||
dragRecognizer.reset();
|
||||
window.dispatchEvent(new MouseEvent('touchmove', {clientX: 150, clientY: 106}));
|
||||
expect(onDrag).toHaveBeenCalledTimes(1); // Still 1
|
||||
});
|
||||
|
||||
test('scrolls do not call prevent default', () => {
|
||||
dragRecognizer.start({clientX: 100, clientY: 100});
|
||||
const event = new MouseEvent('touchmove', {clientX: 100, clientY: 110});
|
||||
event.preventDefault = jest.fn();
|
||||
window.dispatchEvent(event);
|
||||
expect(event.preventDefault).toHaveBeenCalledTimes(0);
|
||||
});
|
||||
|
||||
test('confirmed drags have preventDefault called on them', () => {
|
||||
dragRecognizer.start({clientX: 100, clientY: 100});
|
||||
const event = new MouseEvent('touchmove', {clientX: 150, clientY: 106});
|
||||
event.preventDefault = jest.fn();
|
||||
window.dispatchEvent(event);
|
||||
expect(event.preventDefault).toHaveBeenCalled();
|
||||
});
|
||||
|
||||
test('multiple horizontal drag angles', () => {
|
||||
// +45 from horizontal => drag
|
||||
dragRecognizer.start({clientX: 0, clientY: 0});
|
||||
window.dispatchEvent(new MouseEvent('touchmove', {clientX: 10, clientY: 10}));
|
||||
expect(onDrag).toHaveBeenCalledTimes(1);
|
||||
dragRecognizer.reset();
|
||||
|
||||
// -45 from horizontal => drag
|
||||
dragRecognizer.start({clientX: 0, clientY: 0});
|
||||
window.dispatchEvent(new MouseEvent('touchmove', {clientX: 10, clientY: -10}));
|
||||
expect(onDrag).toHaveBeenCalledTimes(2);
|
||||
dragRecognizer.reset();
|
||||
|
||||
// +135 from horizontal => drag
|
||||
dragRecognizer.start({clientX: 0, clientY: 0});
|
||||
window.dispatchEvent(new MouseEvent('touchmove', {clientX: -10, clientY: 10}));
|
||||
expect(onDrag).toHaveBeenCalledTimes(3);
|
||||
dragRecognizer.reset();
|
||||
|
||||
// -135 from horizontal => drag
|
||||
dragRecognizer.start({clientX: 0, clientY: 0});
|
||||
window.dispatchEvent(new MouseEvent('touchmove', {clientX: -10, clientY: -10}));
|
||||
expect(onDrag).toHaveBeenCalledTimes(4);
|
||||
dragRecognizer.reset();
|
||||
});
|
||||
});
|
||||