Merge branch 'develop' of https://github.com/llk/scratch-gui into develop

This commit is contained in:
Thomas Weber committed 2022-05-26 14:52:02 -05:00
commit 46acc81843
8 files changed
+62 -13

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+12 -12
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@@ -3978,7 +3978,7 @@
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"ansi-colors": {
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@@ -4569,9 +4569,9 @@
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"resolved": "https://registry.npmjs.org/follow-redirects/-/follow-redirects-1.14.9.tgz",
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"dev": true
}
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@@ -5368,7 +5368,7 @@
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@@ -5724,9 +5724,9 @@
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@@ -5754,9 +5754,9 @@
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@@ -13813,7 +13813,7 @@
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+1 -1
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@@ -106,7 +106,7 @@
"babel-core": "7.0.0-bridge.0",
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"chromedriver": "100.0.0",
"chromedriver": "101.0.0",
"enzyme": "3.10.0",
"enzyme-adapter-react-16": "1.3.0",
"eslint": "5.16.0",
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@@ -87,4 +87,25 @@ describe('Loading scratch gui', () => {
expect(tileVisible).toBe(true);
});
test('Load sb3 project with a missing bmp costume', async () => {
await loadUri(uri);
await clickText('File');
await clickText('Load from your computer');
const input = await findByXpath('//input[@accept=".sb,.sb2,.sb3"]');
await input.sendKeys(path.resolve(__dirname, '../fixtures/missing-bmp.sb3'));
const spriteTile = await findByText('green-bmp-guy');
const tileVisible = await spriteTile.isDisplayed();
expect(tileVisible).toBe(true);
});
test('Load sb3 project with an invalid bmp costume', async () => {
await loadUri(uri);
await clickText('File');
await clickText('Load from your computer');
const input = await findByXpath('//input[@accept=".sb,.sb2,.sb3"]');
await input.sendKeys(path.resolve(__dirname, '../fixtures/corrupt-bmp.sb3'));
const spriteTile = await findByText('green-bmp-guy');
const tileVisible = await spriteTile.isDisplayed();
expect(tileVisible).toBe(true);
});
});
+28
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@@ -270,4 +270,32 @@ describe('Working with sprites', () => {
await expect(tileVisible).toBe(true);
});
test('Load a sprite3 with a missing bmp costume', async () => {
await loadUri(uri);
const el = await findByXpath('//button[@aria-label="Choose a Sprite"]');
await driver.actions().mouseMove(el)
.perform();
await driver.sleep(500); // Wait for thermometer menu to come up
const input = await findByXpath('//input[@type="file"]');
await input.sendKeys(path.resolve(__dirname, '../fixtures/missing-bmp.sprite3'));
const tile = await findByText('green-bmp-guy', scope.spriteTile);
const tileVisible = await tile.isDisplayed();
await expect(tileVisible).toBe(true);
});
test('Load a sprite3 with a currupt bmp costume', async () => {
await loadUri(uri);
const el = await findByXpath('//button[@aria-label="Choose a Sprite"]');
await driver.actions().mouseMove(el)
.perform();
await driver.sleep(500); // Wait for thermometer menu to come up
const input = await findByXpath('//input[@type="file"]');
await input.sendKeys(path.resolve(__dirname, '../fixtures/corrupt-bmp.sprite3'));
const tile = await findByText('green-bmp-guy', scope.spriteTile);
const tileVisible = await tile.isDisplayed();
await expect(tileVisible).toBe(true);
});
// TODO: uploading a corrupt bmp as a sprite should throw an error and not add a gray question mark
});