Apply effects to selection

This commit is contained in:
Eric Rosenbaum committed 2019-07-09 15:32:29 -04:00
1 parent f71a481d0e
commit 8f949f532f
5 files changed
+96 -25

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+12 -3
View File
@@ -168,12 +168,21 @@ class SoundEditor extends React.Component {
};
}
handleEffect (name) {
const effects = new AudioEffects(this.audioBufferPlayer.buffer, name);
effects.process(({renderedBuffer}) => {
const trimStart = this.state.trimStart === null ? 0.0 : this.state.trimStart;
const trimEnd = this.state.trimEnd === null ? 1.0 : this.state.trimEnd;
const effects = new AudioEffects(this.audioBufferPlayer.buffer, name, trimStart, trimEnd);
effects.process((renderedBuffer, adjustedTrimStart, adjustedTrimEnd) => {
const samples = renderedBuffer.getChannelData(0);
const sampleRate = renderedBuffer.sampleRate;
const success = this.submitNewSamples(samples, sampleRate);
if (success) this.handlePlay();
if (success) {
if (this.state.trimStart === null) {
this.handlePlay();
} else {
this.setState({trimStart: adjustedTrimStart, trimEnd: adjustedTrimEnd}, this.handlePlay);
}
}
});
}
handleUndo () {
+51 -14
View File
@@ -16,25 +16,42 @@ class AudioEffects {
static get effectTypes () {
return effectTypes;
}
constructor (buffer, name) {
constructor (buffer, name, trimStart, trimEnd) {
this.trimStartSeconds = (trimStart * buffer.length) / buffer.sampleRate;
this.trimEndSeconds = (trimEnd * buffer.length) / buffer.sampleRate;
this.adjustedTrimStartSeconds = this.trimStartSeconds;
this.adjustedTrimEndSeconds = this.trimEndSeconds;
// Some effects will modify the playback rate and/or number of samples.
// Need to precompute those values to create the offline audio context.
const pitchRatio = Math.pow(2, 4 / 12); // A major third
let sampleCount = buffer.length;
let playbackRate = 1;
const affectedSampleCount = Math.floor((this.trimEndSeconds - this.trimStartSeconds) *
buffer.sampleRate);
const unaffectedSampleCount = sampleCount - affectedSampleCount;
this.playbackRate = 1;
switch (name) {
case effectTypes.ECHO:
sampleCount = buffer.length + (0.25 * 3 * buffer.sampleRate);
sampleCount = Math.max(sampleCount, Math.floor((this.trimEndSeconds + 0.75) * buffer.sampleRate));
break;
case effectTypes.FASTER:
playbackRate = pitchRatio;
sampleCount = Math.floor(buffer.length / playbackRate);
this.playbackRate = pitchRatio;
sampleCount = unaffectedSampleCount + Math.floor(affectedSampleCount / this.playbackRate);
this.adjustedTrimEndSeconds = this.trimStartSeconds +
((affectedSampleCount / this.playbackRate) / buffer.sampleRate);
break;
case effectTypes.SLOWER:
playbackRate = 1 / pitchRatio;
sampleCount = Math.floor(buffer.length / playbackRate);
this.playbackRate = 1 / pitchRatio;
sampleCount = unaffectedSampleCount + Math.floor(affectedSampleCount / this.playbackRate);
this.adjustedTrimEndSeconds = this.trimStartSeconds +
((affectedSampleCount / this.playbackRate) / buffer.sampleRate);
break;
}
this.adjustedTrimStart = this.adjustedTrimStartSeconds / (sampleCount / buffer.sampleRate);
this.adjustedTrimEnd = this.adjustedTrimEndSeconds / (sampleCount / buffer.sampleRate);
if (window.OfflineAudioContext) {
this.audioContext = new window.OfflineAudioContext(1, sampleCount, buffer.sampleRate);
} else {
@@ -52,8 +69,17 @@ class AudioEffects {
const newBuffer = this.audioContext.createBuffer(1, buffer.length, buffer.sampleRate);
const newBufferData = newBuffer.getChannelData(0);
const bufferLength = buffer.length;
const startSamples = Math.floor(this.trimStartSeconds * buffer.sampleRate);
const endSamples = Math.floor(this.trimEndSeconds * buffer.sampleRate);
let counter = 0;
for (let i = 0; i < bufferLength; i++) {
newBufferData[i] = originalBufferData[bufferLength - i - 1];
if (i > startSamples && i < endSamples) {
newBufferData[i] = originalBufferData[endSamples - counter - 1];
counter++;
} else {
newBufferData[i] = originalBufferData[i];
}
}
this.buffer = newBuffer;
} else {
@@ -63,7 +89,6 @@ class AudioEffects {
this.source = this.audioContext.createBufferSource();
this.source.buffer = this.buffer;
this.source.playbackRate.value = playbackRate;
this.name = name;
}
process (done) {
@@ -71,17 +96,26 @@ class AudioEffects {
let input;
let output;
switch (this.name) {
case effectTypes.FASTER:
case effectTypes.SLOWER:
this.source.playbackRate.setValueAtTime(this.playbackRate, this.adjustedTrimStartSeconds);
this.source.playbackRate.setValueAtTime(1.0, this.adjustedTrimEndSeconds);
break;
case effectTypes.LOUDER:
({input, output} = new VolumeEffect(this.audioContext, 1.25));
({input, output} = new VolumeEffect(this.audioContext, 1.25,
this.adjustedTrimStartSeconds, this.adjustedTrimEndSeconds));
break;
case effectTypes.SOFTER:
({input, output} = new VolumeEffect(this.audioContext, 0.75));
({input, output} = new VolumeEffect(this.audioContext, 0.75,
this.adjustedTrimStartSeconds, this.adjustedTrimEndSeconds));
break;
case effectTypes.ECHO:
({input, output} = new EchoEffect(this.audioContext, 0.25));
({input, output} = new EchoEffect(this.audioContext, 0.25,
this.adjustedTrimStartSeconds, this.adjustedTrimEndSeconds));
break;
case effectTypes.ROBOT:
({input, output} = new RobotEffect(this.audioContext, 0.25));
({input, output} = new RobotEffect(this.audioContext,
this.adjustedTrimStartSeconds, this.adjustedTrimEndSeconds));
break;
}
@@ -96,7 +130,10 @@ class AudioEffects {
this.source.start();
this.audioContext.startRendering();
this.audioContext.oncomplete = done;
this.audioContext.oncomplete = ({renderedBuffer}) => {
done(renderedBuffer, this.adjustedTrimStart, this.adjustedTrimEnd);
};
}
}
+5 -2
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@@ -1,12 +1,15 @@
class EchoEffect {
constructor (audioContext, delayTime) {
constructor (audioContext, delayTime, startTime, endTime) {
this.audioContext = audioContext;
this.delayTime = delayTime;
this.input = this.audioContext.createGain();
this.output = this.audioContext.createGain();
this.effectInput = this.audioContext.createGain();
this.effectInput.gain.value = 0.75;
this.effectInput.gain.value = 0;
this.effectInput.gain.setValueAtTime(0.75, startTime);
this.effectInput.gain.setValueAtTime(0, endTime);
this.delay = this.audioContext.createDelay(1);
this.delay.delayTime.value = delayTime;
+20 -4
View File
@@ -1,9 +1,20 @@
class RobotEffect {
constructor (audioContext) {
constructor (audioContext, startTime, endTime) {
this.audioContext = audioContext;
this.input = this.audioContext.createGain();
this.output = this.audioContext.createGain();
this.passthrough = this.audioContext.createGain();
this.effectInput = this.audioContext.createGain();
this.passthrough.gain.value = 1;
this.effectInput.gain.value = 0;
this.passthrough.gain.setValueAtTime(0, startTime);
this.passthrough.gain.setValueAtTime(1, endTime);
this.effectInput.gain.setValueAtTime(1, startTime);
this.effectInput.gain.setValueAtTime(0, endTime);
// Ring modulator inspired by BBC Dalek voice
// http://recherche.ircam.fr/pub/dafx11/Papers/66_e.pdf
@@ -70,8 +81,13 @@ class RobotEffect {
biquadFilter.frequency.value = 1000;
biquadFilter.gain.value = 1.25;
this.input.connect(vcInverter1);
this.input.connect(vcDiode4);
this.input.connect(this.effectInput);
this.input.connect(this.passthrough);
this.passthrough.connect(this.output);
this.effectInput.connect(vcInverter1);
this.effectInput.connect(vcDiode4);
vcInverter1.connect(vcDiode3);
@@ -91,7 +107,7 @@ class RobotEffect {
vcDiode3.connect(compressor);
vcDiode4.connect(compressor);
this.input.connect(biquadFilter);
this.effectInput.connect(biquadFilter);
biquadFilter.connect(compressor);
compressor.connect(this.output);
+8 -2
View File
@@ -1,12 +1,18 @@
class VolumeEffect {
constructor (audioContext, volume) {
constructor (audioContext, volume, startSeconds, endSeconds) {
this.audioContext = audioContext;
this.input = this.audioContext.createGain();
this.output = this.audioContext.createGain();
this.gain = this.audioContext.createGain();
this.gain.gain.value = volume;
// Smoothly ramp the gain up before the start time, and down after the end time.
this.rampLength = 0.01;
this.gain.gain.setValueAtTime(1.0, Math.max(0, startSeconds - this.rampLength));
this.gain.gain.exponentialRampToValueAtTime(volume, startSeconds);
this.gain.gain.setValueAtTime(volume, endSeconds);
this.gain.gain.exponentialRampToValueAtTime(1.0, endSeconds + this.rampLength);
this.input.connect(this.gain);
this.gain.connect(this.output);