Add editor-buttons-reverse-order addon from 1.27

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GarboMuffin committed 2022-07-21 15:42:15 -05:00
1 parent 0a6ef862a6
commit a9a157e2cd
17 files changed
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@@ -139,6 +139,8 @@
"editor-colored-context-menus/@name": "Farbige Kontextmenüs",
"editor-stage-left/@description": "Verschiebt die Bühne auf die linke Seite des Editors.",
"editor-stage-left/@name": "Bühne links anzeigen",
"editor-buttons-reverse-order/@description": "Verschiebt die grüne Flagge und den Stopp-Knopf auf die rechte und den Vollbild-Knopf auf die linke Seite, wie in Scratch 2.0.",
"editor-buttons-reverse-order/@name": "Verkehrte Anordnung von Playersteuerelementen",
"variable-manager/@description": "Fügt einen Tab neben \"Klänge\" im Editor hinzu, um Variablen und Listen einfach zu aktualisieren.",
"variable-manager/@name": "Variablenmanager",
"search-sprites/@description": "Fügt ein Suchfeld zur Figurenleiste hinzu.",
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@@ -137,6 +137,8 @@
"editor-colored-context-menus/@name": "Menús coloridos",
"editor-stage-left/@description": "Mueve el escenario al lado izquierdo del editor.",
"editor-stage-left/@name": "Mostrar escenario del lado izquierdo",
"editor-buttons-reverse-order/@description": "Mueve la bandera verde y el botón de detener a la derecha, y el botón de pantalla completa a la izquierda, como en Scratch 2.0.",
"editor-buttons-reverse-order/@name": "Invertir orden de los controles del proyecto",
"variable-manager/@description": "Agrega una pestaña al lado de \"sonidos\" en el editor para que pueda fácilmente editar variables y listas.",
"variable-manager/@name": "Gestor de variables",
"search-sprites/@description": "Agrega una barra de búsqueda al panel de objetos para buscar objetos por nombre.",
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@@ -135,6 +135,8 @@
"editor-colored-context-menus/@name": "Menus déroulants colorés",
"editor-stage-left/@description": "Déplace la scène sur le côté gauche de l'éditeur.",
"editor-stage-left/@name": "Afficher la scène sur le côté gauche",
"editor-buttons-reverse-order/@description": "Bouge le drapeau vert et le bouton stop sur la droite, et le bouton plein écran à la gauche, comme dans Scratch 2.0",
"editor-buttons-reverse-order/@name": "Inverser l'ordre des contrôles du projet",
"variable-manager/@description": "Ajoute un nouvel onglet à côté de \"sons\" dans l'éditeur pour mettre à jour facilement les variables et les listes.",
"variable-manager/@name": "Gestionnaire de variables",
"search-sprites/@description": "Ajoute un champ de recherche au volet des sprites pour les rechercher par nom.",
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@@ -139,6 +139,8 @@
"editor-colored-context-menus/@name": "Színezett helyi menük",
"editor-stage-left/@description": "Áthelyezi a színpadot a szerkesztő bal oldalára.",
"editor-stage-left/@name": "Színpad áthelyezése bal oldalra",
"editor-buttons-reverse-order/@description": "Áthelyezi a zöld zászlót és a megállító gombot a jobboldalra, valamint a teljes képernyő gombot pedig baloldalra, ahogy a Scratch 2.0-ban volt.",
"editor-buttons-reverse-order/@name": "Projektirányító gombok fordított sorrendben",
"variable-manager/@description": "Hozzáad egy fület a \"hangok\" mellé a szerkesztőben, melyben könnyen frissítheted a változókat és listákat.",
"variable-manager/@name": "Változó kezelő",
"search-sprites/@description": "Hozzáad egy kereső mezőt a szereplő kijelzőhőz, hogy kereshess a szereplők között név alapján.",
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@@ -139,6 +139,8 @@
"editor-colored-context-menus/@name": "Menu contestuali colorati",
"editor-stage-left/@description": "Sposta lo stage nella parte sinistra dell'editor.",
"editor-stage-left/@name": "Sposta stage a sinistra",
"editor-buttons-reverse-order/@description": "Sposta la bandiera verde e il pulsante di stop a destra e il pulsante modalità presentazione a sinistra, come in Scratch 2.0.",
"editor-buttons-reverse-order/@name": "Inverti l'ordine dei controlli del progetto",
"variable-manager/@description": "Aggiunge una scheda nell'editor a fianco a \"suoni\" per gestire facilmente variabili e liste.",
"variable-manager/@name": "Gestore variabili",
"search-sprites/@description": "Aggiunge una casella di ricerca all'area degli sprite per cercare uno sprite basandosi sul nome.",
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@@ -139,6 +139,8 @@
"editor-colored-context-menus/@name": "右クリックメニューを色付け",
"editor-stage-left/@description": "ステージを左側に表示する。",
"editor-stage-left/@name": "ステージを左側に表示",
"editor-buttons-reverse-order/@description": "Scratch 2.0のように、緑の旗と停止ボタンを右に、全画面表示ボタンを左に移動させる。",
"editor-buttons-reverse-order/@name": "プロジェクト操作ボタン反転",
"variable-manager/@description": "エディターに変数とリストを管理するためのタブを追加する。",
"variable-manager/@name": "変数マネージャー",
"search-sprites/@description": "スプライトペインに、スプライトを名前で検索する項目を追加する。",
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@@ -139,6 +139,8 @@
"editor-colored-context-menus/@name": "Gekleurde rechterklikmenu's",
"editor-stage-left/@description": "Zet het speelveld aan de linkerkant van de editor.",
"editor-stage-left/@name": "Zet speelveld aan linkerkant",
"editor-buttons-reverse-order/@description": "Verplaatst de groene vlag en stopknop naar rechts en de volledig scherm-knop naar links, zoals in Scratch 2.0.",
"editor-buttons-reverse-order/@name": "Volgorde van projectbesturingen omkeren",
"variable-manager/@description": "Voegt een tabblad naast \"geluiden\" toe in de editor om makkelijk variabelen en lijsten aan te passen.",
"variable-manager/@name": "Variabele manager",
"search-sprites/@description": "Voegt een zoekbalk aan het spritevenster toe om sprites bij naam te zoeken.",
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@@ -138,6 +138,8 @@
"editor-colored-context-menus/@name": "Kolorowe menu zawartości",
"editor-stage-left/@description": "Przesuwa scenę na lewą stronę edytora.",
"editor-stage-left/@name": "Przenieś scenę na lewą stronę",
"editor-buttons-reverse-order/@description": "Przesuwa zieloną flagę oraz przyciski do zatrzymania na prawą stronę, a przycisk powiększenia ekranu na lewą stronę, tak samo jak w Scratch 2.0.",
"editor-buttons-reverse-order/@name": "Odwrócona kolejność kontrolek projektu",
"variable-manager/@description": "Dodaje zakładkę obok \"dźwięków\" w edytorze żeby łatwo aktualizować zmienne i listy",
"variable-manager/@name": "Menedżer zmiennych",
"search-sprites/@description": "Dodaje pole wyszukiwania w liście duszków, za pomocą którego możesz wyszukać duszka po jego nazwie.",
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@@ -138,6 +138,8 @@
"editor-colored-context-menus/@name": "Menus de contexto coloridos",
"editor-stage-left/@description": "Move o palco para o lado esquerdo do editor.",
"editor-stage-left/@name": "Mostrar palco do lado esquerdo",
"editor-buttons-reverse-order/@description": "Moverá a bandeira verde e o botão de pare para direita e no modo tela cheia os moverá para a direita, como no Scratch 2.0.",
"editor-buttons-reverse-order/@name": "Reverter ordem dos botões de controle de projeto",
"variable-manager/@description": "Adiciona uma aba do lado de \"Sons\" no editor para facilmente editar variáveis e listas.",
"variable-manager/@name": "Administrador de variáveis",
"search-sprites/@description": "Adiciona uma barra de busca ao painel de atores para pesquisar por atores pelo nome.",
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@@ -138,6 +138,8 @@
"editor-colored-context-menus/@name": "Barvni meniji",
"editor-stage-left/@description": "Premakne oder na levo stran urejevalnika.",
"editor-stage-left/@name": "Pokaži oder na levi strani",
"editor-buttons-reverse-order/@description": "Premakne zeleno zastavico in gumb Ustavi na desno in gumb za celozaslonski način na desno, kot v Scratchu 2.0.",
"editor-buttons-reverse-order/@name": "Obratno zaporedje gumbov za nadzor projekta",
"variable-manager/@description": "Doda zavihek za enostavno urejanje spremenljivk in seznamov v urejevalnik, poleg zavihka \"zvoki\".",
"variable-manager/@name": "Upravitelj spremenljivk",
"search-sprites/@description": "Poleg seznama figur doda polje za iskanje figur glede na ime.",
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@@ -140,6 +140,8 @@
"editor-colored-context-menus/@name": "Renkli bağlam menüleri",
"editor-stage-left/@description": "Sahneyi editörün sol tarafına taşır.",
"editor-stage-left/@name": "Sahneyi sol tarafta göster",
"editor-buttons-reverse-order/@description": "Scratch 2.0'daki gibi yeşil bayrak ve durdurma düğmelerini sağa, tam ekran düğmesini ise sola götürür.",
"editor-buttons-reverse-order/@name": "Ters çevrilmiş proje kontrolleri",
"variable-manager/@description": "Editörde \"sesler\" sekmesinin yanına değişken ve listelerinizi kolaylıkla yönetebileceğiniz bir sekme ekler.",
"variable-manager/@name": "Değişken yöneticisi",
"search-sprites/@description": "Karakterleri ismine göre aramak için kukla bölmesine bir arama kutusu ekler.",
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@@ -27,6 +27,7 @@ const addons = [
'custom-block-text',
'editor-colored-context-menus',
'editor-stage-left',
'editor-buttons-reverse-order',
'variable-manager',
'search-sprites',
'gamepad',
@@ -63,7 +64,8 @@ const addons = [
];
const newAddons = [
'hide-stage'
'hide-stage',
'editor-buttons-reverse-order'
];
// eslint-disable-next-line import/no-commonjs
@@ -0,0 +1,16 @@
/* generated by pull.js */
const manifest = {
"name": "Reverse order of project controls",
"description": "Moves the green flag and stop buttons to the right and the full screen button to the left, like in Scratch 2.0.",
"tags": [
"theme",
"new"
],
"dynamicDisable": true,
"userstyles": [
{
"url": "userstyle.css"
}
]
};
export default manifest;
@@ -0,0 +1,5 @@
/* generated by pull.js */
import _css from "!css-loader!./userstyle.css";
export const resources = {
"userstyle.css": _css,
};
@@ -0,0 +1,24 @@
[class*="stage-header_stage-menu-wrapper"],
[class*="stage-header_stage-size-row"] {
flex-direction: row-reverse;
}
[dir="ltr"] [class*="stage-header_stage-size-toggle-group"],
[dir="ltr"] .sa-debugger-container,
[dir="ltr"] .sa-gamepad-container {
margin-right: 0;
margin-left: 0.2rem;
}
[dir="rtl"] [class*="stage-header_stage-size-toggle-group"],
[dir="rtl"] .sa-debugger-container,
[dir="rtl"] .sa-gamepad-container {
margin-left: 0;
margin-right: 0.2rem;
}
[class*="green-flag_green-flag_"],
[class*="stop-all_stop-all_"],
.pause-btn {
order: 1;
}
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@@ -26,6 +26,7 @@ export default {
"custom-block-text": () => import(/* webpackChunkName: "addon-entry-custom-block-text" */ "../addons/custom-block-text/_runtime_entry.js"),
"editor-colored-context-menus": () => import(/* webpackChunkName: "addon-entry-editor-colored-context-menus" */ "../addons/editor-colored-context-menus/_runtime_entry.js"),
"editor-stage-left": () => import(/* webpackChunkName: "addon-entry-editor-stage-left" */ "../addons/editor-stage-left/_runtime_entry.js"),
"editor-buttons-reverse-order": () => import(/* webpackChunkName: "addon-entry-editor-buttons-reverse-order" */ "../addons/editor-buttons-reverse-order/_runtime_entry.js"),
"variable-manager": () => import(/* webpackChunkName: "addon-entry-variable-manager" */ "../addons/variable-manager/_runtime_entry.js"),
"search-sprites": () => import(/* webpackChunkName: "addon-entry-search-sprites" */ "../addons/search-sprites/_runtime_entry.js"),
"gamepad": () => import(/* webpackChunkName: "addon-entry-gamepad" */ "../addons/gamepad/_runtime_entry.js"),
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@@ -25,6 +25,7 @@ import _editor_theme3 from "../addons/editor-theme3/_manifest_entry.js";
import _custom_block_text from "../addons/custom-block-text/_manifest_entry.js";
import _editor_colored_context_menus from "../addons/editor-colored-context-menus/_manifest_entry.js";
import _editor_stage_left from "../addons/editor-stage-left/_manifest_entry.js";
import _editor_buttons_reverse_order from "../addons/editor-buttons-reverse-order/_manifest_entry.js";
import _variable_manager from "../addons/variable-manager/_manifest_entry.js";
import _search_sprites from "../addons/search-sprites/_manifest_entry.js";
import _gamepad from "../addons/gamepad/_manifest_entry.js";
@@ -85,6 +86,7 @@ export default {
"custom-block-text": _custom_block_text,
"editor-colored-context-menus": _editor_colored_context_menus,
"editor-stage-left": _editor_stage_left,
"editor-buttons-reverse-order": _editor_buttons_reverse_order,
"variable-manager": _variable_manager,
"search-sprites": _search_sprites,
"gamepad": _gamepad,