Merge branch 'develop' into greenkeeper/scratch-vm-0.2.0-prerelease.20190128192220
This commit is contained in:
3 files changed
+17
-20
No files matched your search
@@ -34,14 +34,15 @@ class SpriteInfo extends React.Component {
|
||||
shouldComponentUpdate (nextProps) {
|
||||
return (
|
||||
this.props.rotationStyle !== nextProps.rotationStyle ||
|
||||
this.props.direction !== nextProps.direction ||
|
||||
this.props.disabled !== nextProps.disabled ||
|
||||
this.props.name !== nextProps.name ||
|
||||
this.props.size !== nextProps.size ||
|
||||
this.props.stageSize !== nextProps.stageSize ||
|
||||
this.props.visible !== nextProps.visible ||
|
||||
this.props.x !== nextProps.x ||
|
||||
this.props.y !== nextProps.y
|
||||
// Only update these if rounded value has changed
|
||||
Math.round(this.props.direction) !== Math.round(nextProps.direction) ||
|
||||
Math.round(this.props.size) !== Math.round(nextProps.size) ||
|
||||
Math.round(this.props.x) !== Math.round(nextProps.x) ||
|
||||
Math.round(this.props.y) !== Math.round(nextProps.y)
|
||||
);
|
||||
}
|
||||
render () {
|
||||
@@ -110,7 +111,7 @@ class SpriteInfo extends React.Component {
|
||||
placeholder="x"
|
||||
tabIndex="0"
|
||||
type="text"
|
||||
value={this.props.disabled ? '' : this.props.x}
|
||||
value={this.props.disabled ? '' : Math.round(this.props.x)}
|
||||
onSubmit={this.props.onChangeX}
|
||||
/>
|
||||
</Label>
|
||||
@@ -137,7 +138,7 @@ class SpriteInfo extends React.Component {
|
||||
placeholder="y"
|
||||
tabIndex="0"
|
||||
type="text"
|
||||
value={this.props.disabled ? '' : this.props.y}
|
||||
value={this.props.disabled ? '' : Math.round(this.props.y)}
|
||||
onSubmit={this.props.onChangeY}
|
||||
/>
|
||||
</Label>
|
||||
@@ -237,14 +238,14 @@ class SpriteInfo extends React.Component {
|
||||
label={sizeLabel}
|
||||
tabIndex="0"
|
||||
type="text"
|
||||
value={this.props.disabled ? '' : this.props.size}
|
||||
value={this.props.disabled ? '' : Math.round(this.props.size)}
|
||||
onSubmit={this.props.onChangeSize}
|
||||
/>
|
||||
</Label>
|
||||
</div>
|
||||
<div className={classNames(styles.group, styles.largerInput)}>
|
||||
<DirectionPicker
|
||||
direction={this.props.direction}
|
||||
direction={Math.round(this.props.direction)}
|
||||
disabled={this.props.disabled}
|
||||
labelAbove={labelAbove}
|
||||
rotationStyle={this.props.rotationStyle}
|
||||
|
||||
@@ -170,13 +170,16 @@ class Blocks extends React.Component {
|
||||
}
|
||||
|
||||
setLocale () {
|
||||
this.workspace.getFlyout().setRecyclingEnabled(false);
|
||||
this.ScratchBlocks.ScratchMsgs.setLocale(this.props.locale);
|
||||
this.props.vm.setLocale(this.props.locale, this.props.messages)
|
||||
.then(() => {
|
||||
this.workspace.getFlyout().setRecyclingEnabled(false);
|
||||
this.props.vm.refreshWorkspace();
|
||||
this.updateToolbox();
|
||||
this.workspace.getFlyout().setRecyclingEnabled(true);
|
||||
// refreshWorkspace will cause a toolbox update
|
||||
// wait for update to go through before reenabling recycling
|
||||
this.withToolboxUpdates(() => {
|
||||
this.workspace.getFlyout().setRecyclingEnabled(true);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -251,19 +251,12 @@ TargetPane.propTypes = {
|
||||
const mapStateToProps = state => ({
|
||||
editingTarget: state.scratchGui.targets.editingTarget,
|
||||
hoveredTarget: state.scratchGui.hoveredTarget,
|
||||
sprites: Object.keys(state.scratchGui.targets.sprites).reduce((sprites, k) => {
|
||||
let {direction, size, x, y, ...sprite} = state.scratchGui.targets.sprites[k];
|
||||
if (typeof direction !== 'undefined') direction = Math.round(direction);
|
||||
if (typeof x !== 'undefined') x = Math.round(x);
|
||||
if (typeof y !== 'undefined') y = Math.round(y);
|
||||
if (typeof size !== 'undefined') size = Math.round(size);
|
||||
sprites[k] = {...sprite, direction, size, x, y};
|
||||
return sprites;
|
||||
}, {}),
|
||||
sprites: state.scratchGui.targets.sprites,
|
||||
stage: state.scratchGui.targets.stage,
|
||||
raiseSprites: state.scratchGui.blockDrag,
|
||||
spriteLibraryVisible: state.scratchGui.modals.spriteLibrary
|
||||
});
|
||||
|
||||
const mapDispatchToProps = dispatch => ({
|
||||
onNewSpriteClick: e => {
|
||||
e.preventDefault();
|
||||
|
||||
Reference in new issue
Block a user