Add sprites to drop-down menus (#81)
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f9df8c7cfa
commit
ff0ed97e27
1 file changed
+78
-5
+78
-5
@@ -2,14 +2,14 @@ const ScratchBlocks = require('scratch-blocks');
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module.exports = function (vm) {
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const jsonForMenuBlock = function (name, menuOptionsFn, colors) {
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const jsonForMenuBlock = function (name, menuOptionsFn, colors, start) {
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return {
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message0: '%1',
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args0: [
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{
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type: 'field_dropdown',
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name: name,
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options: menuOptionsFn
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options: start.concat(menuOptionsFn())
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}
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],
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inputsInline: true,
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@@ -32,23 +32,96 @@ module.exports = function (vm) {
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const backdropsMenu = function () {
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return vm.runtime.targets[0].sprite.costumes.map(costume => [costume.name, costume.name]);
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};
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const spriteMenu = function () {
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var sprites = [];
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for (var targetId in vm.runtime.targets) {
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if (!vm.runtime.targets.hasOwnProperty(targetId)) continue;
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if (vm.runtime.targets[targetId].isOriginal) {
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if (!vm.runtime.targets[targetId].isStage) {
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if (vm.runtime.targets[targetId].sprite.id === vm.editingTarget.sprite.id) {
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continue;
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}
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sprites.push([vm.runtime.targets[targetId].sprite.name, vm.runtime.targets[targetId].sprite.name]);
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}
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}
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}
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return sprites;
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};
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const soundColors = ScratchBlocks.Colours.sounds;
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const looksColors = ScratchBlocks.Colours.looks;
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const motionColors = ScratchBlocks.Colours.motion;
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const sensingColors = ScratchBlocks.Colours.sensing;
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const controlColors = ScratchBlocks.Colours.control;
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ScratchBlocks.Blocks.sound_sounds_menu.init = function () {
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const json = jsonForMenuBlock('SOUND_MENU', soundsMenu, soundColors);
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const json = jsonForMenuBlock('SOUND_MENU', soundsMenu, soundColors, []);
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this.jsonInit(json);
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};
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ScratchBlocks.Blocks.looks_costume.init = function () {
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const json = jsonForMenuBlock('COSTUME', costumesMenu, looksColors);
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const json = jsonForMenuBlock('COSTUME', costumesMenu, looksColors, []);
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this.jsonInit(json);
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};
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ScratchBlocks.Blocks.looks_backdrops.init = function () {
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const json = jsonForMenuBlock('BACKDROP', backdropsMenu, looksColors);
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const json = jsonForMenuBlock('BACKDROP', backdropsMenu, looksColors, []);
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this.jsonInit(json);
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};
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ScratchBlocks.Blocks.motion_pointtowards_menu.init = function () {
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const json = jsonForMenuBlock('TOWARDS', spriteMenu, motionColors, [
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['mouse-pointer', '_mouse_']
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]);
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this.jsonInit(json);
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};
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ScratchBlocks.Blocks.motion_goto_menu.init = function () {
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const json = jsonForMenuBlock('TO', spriteMenu, motionColors, [
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['mouse-pointer', '_mouse_'],
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['random position', '_random_']
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]);
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this.jsonInit(json);
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};
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ScratchBlocks.Blocks.sensing_of_object_menu.init = function () {
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const json = jsonForMenuBlock('OBJECT', spriteMenu, sensingColors, [
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['Stage', '_stage_']
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]);
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this.jsonInit(json);
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};
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ScratchBlocks.Blocks.sensing_videoonmenutwo.init = function () {
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const json = jsonForMenuBlock('VIDEOONMENU2', spriteMenu, sensingColors, [
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['stage', 'STAGE']
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]);
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this.jsonInit(json);
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};
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ScratchBlocks.Blocks.sensing_distancetomenu.init = function () {
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const json = jsonForMenuBlock('DISTANCETOMENU', spriteMenu, sensingColors, [
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['mouse-pointer', '_mouse_']
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]);
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this.jsonInit(json);
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};
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ScratchBlocks.Blocks.sensing_touchingobjectmenu.init = function () {
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const json = jsonForMenuBlock('TOUCHINGOBJECTMENU', spriteMenu, sensingColors, [
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['mouse-pointer', '_mouse_'],
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['edge', '_edge_']
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]);
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this.jsonInit(json);
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};
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ScratchBlocks.Blocks.control_create_clone_of_menu.init = function () {
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const json = jsonForMenuBlock('CLONE_OPTION', spriteMenu, controlColors, [
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['myself', '_myself_']
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]);
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this.jsonInit(json);
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};
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