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No files matched your search
@@ -14,6 +14,6 @@ npm-*
|
||||
/dist
|
||||
/.opt-in
|
||||
|
||||
# generated translation files
|
||||
# Generated translation files
|
||||
/translations
|
||||
/locale
|
||||
@@ -12,22 +12,13 @@ env:
|
||||
- NODE_OPTIONS=--max-old-space-size=7250
|
||||
- NPM_TAG=latest
|
||||
- RELEASE_VERSION="0.1.0-prerelease.$(date +'%Y%m%d%H%M%S')"
|
||||
- SMOKE_URL=https://llk.github.io/scratch-gui/$TRAVIS_PULL_REQUEST_BRANCH
|
||||
cache:
|
||||
directories:
|
||||
- node_modules
|
||||
before_install:
|
||||
# package-lock.json was introduced in npm@5
|
||||
- '[[ $(node -v) =~ ^v9.*$ ]] || npm install -g npm@latest' # skipped when using node 9
|
||||
- npm install -g greenkeeper-lockfile
|
||||
install:
|
||||
- npm --production=false install
|
||||
- npm --production=false update
|
||||
before_script: greenkeeper-lockfile-update
|
||||
script:
|
||||
- npm test
|
||||
- if [ "$TRAVIS_EVENT_TYPE" == "pull_request" ] && [ "$TRAVIS_BRANCH" == "master" ]; then npm run test:smoke; fi
|
||||
after_script: greenkeeper-lockfile-upload
|
||||
before_deploy:
|
||||
- >
|
||||
if [ -z "$BEFORE_DEPLOY_RAN" ]; then
|
||||
@@ -44,7 +35,6 @@ deploy:
|
||||
branch:
|
||||
- master
|
||||
- develop
|
||||
- smoke
|
||||
- hotfix/*
|
||||
condition: $TRAVIS_EVENT_TYPE != cron
|
||||
skip_cleanup: true
|
||||
@@ -61,18 +51,6 @@ deploy:
|
||||
condition: $TRAVIS_EVENT_TYPE != cron
|
||||
skip_cleanup: true
|
||||
script: if npm info scratch-gui | grep -q $RELEASE_VERSION; then git tag $RELEASE_VERSION && git push https://${GH_TOKEN}@github.com/${TRAVIS_REPO_SLUG}.git $RELEASE_VERSION; fi
|
||||
- provider: s3
|
||||
on:
|
||||
branch:
|
||||
- master
|
||||
- $PREVIEW_BRANCH
|
||||
condition: $TRAVIS_EVENT_TYPE != cron
|
||||
access_key_id: $AWS_ACCESS_KEY_ID
|
||||
secret_access_key: $AWS_SECRET_ACCESS_KEY
|
||||
bucket: $AWS_BUCKET_NAME
|
||||
acl: public_read
|
||||
skip_cleanup: true
|
||||
local_dir: build
|
||||
- provider: script
|
||||
on:
|
||||
all_branches: true
|
||||
@@ -86,5 +64,3 @@ deploy:
|
||||
condition: $TRAVIS_EVENT_TYPE == cron
|
||||
skip_cleanup: true
|
||||
script: npm run i18n:src && npm run i18n:push
|
||||
after_deploy:
|
||||
- 'curl -X POST -H "Fastly-Key: $FASTLY_TOKEN" -H "Accept: application/json" https://api.fastly.com/service/$FASTLY_SERVICE_ID/purge_all'
|
||||
@@ -18,6 +18,8 @@ cd scratch-gui
|
||||
npm install
|
||||
```
|
||||
|
||||
**You may want to add `--depth=1` to the `git clone` command because there are some [large files in the git repository history](https://github.com/LLK/scratch-gui/issues/5140).**
|
||||
|
||||
## Getting started
|
||||
Running the project requires Node.js to be installed.
|
||||
|
||||
@@ -74,7 +76,7 @@ See [jest cli docs](https://facebook.github.io/jest/docs/en/cli.html#content) fo
|
||||
|
||||
*NOTE: If you're a windows user, please run these scripts in Windows `cmd.exe` instead of Git Bash/MINGW64.*
|
||||
|
||||
Before running any test, make sure you have run `npm install` from this (scratch-gui) repository's top level.
|
||||
Before running any tests, make sure you have run `npm install` from this (scratch-gui) repository's top level.
|
||||
|
||||
#### Main testing command
|
||||
|
||||
@@ -194,5 +196,60 @@ Further reading: [Stack Overflow](https://stackoverflow.com/questions/46602286/n
|
||||
You can publish the GUI to github.io so that others on the Internet can view it.
|
||||
[Read the wiki for a step-by-step guide.](https://github.com/LLK/scratch-gui/wiki/Publishing-to-GitHub-Pages)
|
||||
|
||||
## Understanding the project state machine
|
||||
|
||||
Since so much code throughout scratch-gui depends on the state of the project, which goes through many different phases of loading, displaying and saving, we created a "finite state machine" to make it clear which state it is in at any moment. This is contained in the file src/reducers/project-state.js .
|
||||
|
||||
It can be hard to understand the code in src/reducers/project-state.js . There are several types of data and functions used, which relate to each other:
|
||||
|
||||
### Loading states
|
||||
|
||||
These include state constant strings like:
|
||||
|
||||
* `NOT_LOADED` (the default state),
|
||||
* `ERROR`,
|
||||
* `FETCHING_WITH_ID`,
|
||||
* `LOADING_VM_WITH_ID`,
|
||||
* `REMIXING`,
|
||||
* `SHOWING_WITH_ID`,
|
||||
* `SHOWING_WITHOUT_ID`,
|
||||
* etc.
|
||||
|
||||
### Transitions
|
||||
|
||||
These are names for the action which causes a state change. Some examples are:
|
||||
|
||||
* `START_FETCHING_NEW`,
|
||||
* `DONE_FETCHING_WITH_ID`,
|
||||
* `DONE_LOADING_VM_WITH_ID`,
|
||||
* `SET_PROJECT_ID`,
|
||||
* `START_AUTO_UPDATING`,
|
||||
|
||||
### How transitions relate to loading states
|
||||
|
||||
As this diagram of the project state machine shows, various transition actions can move us from one loading state to another:
|
||||
|
||||

|
||||
|
||||
_Note: for clarity, the diagram above excludes states and transitions relating to error handling._
|
||||
|
||||
#### Example
|
||||
|
||||
Here's an example of how states transition.
|
||||
|
||||
Suppose a user clicks on a project, and the page starts to load with url https://scratch.mit.edu/projects/123456 .
|
||||
|
||||
Here's what will happen in the project state machine:
|
||||
|
||||

|
||||
|
||||
1. When the app first mounts, the project state is `NOT_LOADED`.
|
||||
2. The `SET_PROJECT_ID` redux action is dispatched (from src/lib/project-fetcher-hoc.jsx), with `projectId` set to `123456`. This transitions the state from `NOT_LOADED` to `FETCHING_WITH_ID`.
|
||||
3. The `FETCHING_WITH_ID` state. In src/lib/project-fetcher-hoc.jsx, the `projectId` value `123456` is used to request the data for that project from the server.
|
||||
4. When the server responds with the data, src/lib/project-fetcher-hoc.jsx dispatches the `DONE_FETCHING_WITH_ID` action, with `projectData` set. This transitions the state from `FETCHING_WITH_ID` to `LOADING_VM_WITH_ID`.
|
||||
5. The `LOADING_VM_WITH_ID` state. In src/lib/vm-manager-hoc.jsx, we load the `projectData` into Scratch's virtual machine ("the vm").
|
||||
6. When loading is done, src/lib/vm-manager-hoc.jsx dispatches the `DONE_LOADING_VM_WITH_ID` action. This transitions the state from `LOADING_VM_WITH_ID` to `SHOWING_WITH_ID`
|
||||
7. The `SHOWING_WITH_ID` state. Now the project appears normally and is playable and editable.
|
||||
|
||||
## Donate
|
||||
We provide [Scratch](https://scratch.mit.edu) free of charge, and want to keep it that way! Please consider making a [donation](https://secure.donationpay.org/scratchfoundation/) to support our continued engineering, design, community, and resource development efforts. Donations of any size are appreciated. Thank you!
|
||||
@@ -0,0 +1,3 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
||||
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="1381px" height="1012px" viewBox="-0.5 -0.5 1381 1012" content="<mxfile host="www.draw.io" modified="2020-02-04T16:31:44.889Z" agent="Mozilla/5.0 (Macintosh; Intel Mac OS X 10_14_5) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/79.0.3945.117 Safari/537.36" etag="8a2X5Jj65jOGG04xBBh1" version="12.6.4" type="device"><diagram name="Page-1" id="58cdce13-f638-feb5-8d6f-7d28b1aa9fa0">7V1Zd6O4Ev41OffJHImdRydxujOT7XSSXuYlh9g4YcY2GUw6yfz6KxYBEqtBErjbeYkthMCo9FXVV6XiSDlZv3/y7ZfnS2/hrI5ksHg/Uk6PZBmqEKJ/YctH0gKBFrc8+e4iacsabt3/nKQRJK2v7sLZEh0Dz1sF7gvZOPc2G2ceEG2273tvZLeltyKv+mI/JVcEWcPt3F45hW7f3EXwnP6MXPfPjvv0nFza1JIDj/b8nyffe90k1zuSlWX0Fx9e23ispP/22V54b7kmZXaknPieF8Sf1u8nzip8uPixxeedVRxN79t3NkGbExRTfrTgo6ZB+LgAS2OSjPDTXr06+CdENxp84IeDRkDzgL4cPwfrFWqD6CP6IS/h8W1g+8FtYAfh8aW7Wp14K8+PTlRA9Bd2DnzvHyd3ZLlMjkSPzllkg8ZPJzw099buPPm8sh+d1XH6rPFIG28TXdbbBGf22l2F4vfV8Rf2xk6aE1GDcvK97O7slfu0QW1z9AwddPB44fpIyFwvbNx6r+EUHhcfNH5yjh8477mm5MF/cry1E/gfqEtyVMeLIlklE6gnUvGWyZySND3npA232YmUP6VDZzONPiSTXT7x/z3CCw98/uv8z5/G2fftuxxsLieqWZzsBVoYyVfPD569J29jr2ZZ6/H81f+ZzljW5cLzXpLGv50g+EievP0aeKTkOO9u8D2cV0lLvv3IHTl9T6Y8+vKBv2zQz82dFH79kT+WnRZ9w+dVzhqaVn/uVKyJZJqQZD85Qc3jS55e+Mhq5993Vnbg/iSxps9knn9Tzq//Mh+Xp856onvw6uz934lSspL1VZAIPjHL+r+vHj4w2UYTNUUdIHh5zw6iT0/h/9Prq9nDxfX09Pzq08PXy4dv53efH85P8eDoXuPx494FgUKLIyAFoLDewiXkIjCeJgfW7mIRiZrvoJuzH6Ohwul88dxNED037fhIO60GhgyG8R0VlmmqTJLx87ohE5eaZVO5zidAUlVFjQdrPffJcDfhT8zGope+t1xukUzSspLeRCvxqRL4StHBUxu3bV/sTStxgmXiVCtJ8dDk5R59uqWtPFtl11959mIbzrLv/Y1m/9QO7PDRbBBMoSewrhTrqptpkn9Sw709u4Fz+2JH2POGrClqafjzBDdltahPQ4Ge1+vTkWhQBtoyXY4f1PecskwVaF5b6ry0JSzMbbOy7KUfIdDzGlICWGGyVZKEQg9HvHF8Fz2ycCZ7aFG9qEULfQzWGjQ6der79keuQ6I2KkFW0wxC1CBlQxcwGdR0Rx/i63dF51LZM3RG2j2eT7ByN84Er5roaLi8tCJc3s7uHm6+XP8xO7nLQXUGg28uWowpmp4vwivIur0OgS0BxPBxdUXPkVgPjSZBFbxVWRl1xoNpQtJPMJiYEhMKUHUOlkXps1E64CapNQV5GcxwrvQxyEN5C+WAUub4jxVQ0E2E97HXQIJM27m7eUKtentYwT5db1hBLommkvSDzAZVVBKrhKGKJsgaY2VUxWOYxg6kB09TrNyx5WKOFWTG1EmhgbpGDhHfaHJWJjq72nW6SbkQ9XadpdZ152TXyYxguACzd9Mvd3na5uz8YvZwfxO27A1mtkRJTF+wML5kA1DCyQYmddLFmMgWB6CsWvjMpevqOpatWWtZOtAg3WgQjQKlSRqTGowHMfbFnhcbNTCKSraKaB1JxICX7okiBmezu5PPoe6hWN7MdEd4VyBi90oxsYwpGE2KSVGxrZAiQT/NxFfzGA2yxTKkUCVqYgIKTyViDJa+tw5HdJAX4B9iCiNRpnRMQbMGVqVQeEyhk/ZUCO0pAWjs5P2Gh9g4sjhfqNGTxR25u7IK6S0otF1f4cp2gNhSFW7ygdnWiQDX93ddALffjZCGQ0oR5vjB1jfidlUFZtmNIRNi4wVJD3SXQUj4kTf67PhOOKnbzf/C6yBjwdlubSQDWrUrlTYX7nYPeVD2phOsB31kO2mqbpJOPWDi1dNxGgnIVv5PhIuPfwpzKz630q9m3x5OZ2fT+4u7/mu6Z1ZGu3V9sKDE0BFCszJkW3mcyxqw50ugQ2MxsTpYT7l5rX/6zmYxDVOLw5FenE3ckjx3s3a6W84bnp+VswzqZqfeImrBOuhDsQ6lcK13mLTxhoPrQr21k8LeQu3FBbEKB9dzQZVKpJoLOpg4eM3UWjgQ9qSDsEvMwWapWyNCPJdU/koMGaEk0cJZ2q+roCXreTBuhjVuBqeHtC700C+3P6MuVWEAIqhf7Kwp1Z4fOVOlbMv4k71Vus25AiwzNTUyIiP308BpqgBJK1ADMNHI5eHAIXeDwRzWAMmoz3QvXdI9cIQdLYxza4FMnsIoowlCi/K/k9Spqpymwgl452rhhPLjvbOeyiXNEoSCd9cPt9Ovsz0DsY6eQ82irgMxS4MWISITyAbIdIlKeoKKKOdCrZSvfo5EYz6dAFeCySAU3xq6JhTlKu3slrCNpVylgRSSE/Yekxt2w/vfOFF8HURyJCB8cnCturlWpj4gb1zuGHThIflYO2239RGeVeZoMfetzJa+lczatepkE6kGKVpqw/Y9ur9p8Td4qvXRXm22QVAhowcA4uTyPKu2944j04B0I11r6NhZxHkjChOTS5MlqsaIbIiyubQu+/x+D7KqNaCOq6IIbEri7Lc55f7mdHoX4sfx7Oz6y+zh5Mss/n5yffPjN4aPeCFVwgeSWquUIerJWfDgmcqDWYOy2oTlBRWlHVRACQCTtL+Sc2sAo2wDX/dkyF7Igl38sSALK4OoHFkup1f304sUYPYGS7I9wnJ6gucvHD/X+Sz64wI8emMiHTAU0m7BPkBfzlshRwWSZYL8nyoMnIa1YgAgXUNdV9vaMqZMARQAewRQeMCxAFR1nK4fgxgD1PT+7roMnkj6cGzwJB6Q6i2hsNCabJDQwahWClQhWlC5VF4yf1hXJCis0oHepdQBO0gKK8VkkBQqgYg9bGM07UZYda530M8yYl6Dqh/wVJdxZAE8X2aX598PmNO42uq8L6iRkMOm0qMmqSTGTFS00oRhTJdN3b0xJjNeZDZMTLOZwdwPKp9NhdppqKpUHCPGr94JAfR1tAbyWzNr+/Nhv3E8WTSPlOOlR+/6cQCyxi3lumlSLLTOBMp0XbLIyL/Ox1wqlbYucT1moTy5ZSyPMo2MJtuIgNpSCGNmJZVv5Rce1VNIoFKs+kQnuj9MKAOuwMaNH2dZdPPXhr5qCKh1Gy1QWvK1fzU8HvW6y5UqKMykSK/QVOUc8IX0eEuiikI+ubtXyAsA+eWJ7mzdaWQ0VwP11h1M5bjrCeiSAuxBXpvNfqGidyzhEDaXHFYBmQPKiEfT0AKnCoRaEhCWBtpUHaNrwaHbz9ffyusNHZIHBZTtUbATO9zGrC7Kt4e+jVjXPA2LlqzSkoUFkmVRBXySc2u0biaqlTGhneha3nyLphiSSiKNKsuSBXMMPrW1tYKBKSphw5TMXDRS2e0yjHZ+aJR/o8pK7V039Oe0r4NXLZJoX0cZr1O3qW1vMxKFc95ac1lcgHc0Mao+iIkhUaZA044jlvUIKwhIAXtDts6mfFtHtKkDVyM8KV6dLGIYP8zDtvRxmD/0tvThzR+1S+GdvuYPnRhj1Js/JdYJadRUzkwjZyCquKCB43+pDqcmlJFtUXUdvrYCr53wMQmwl0Eg4Yo/XsiVyEPVt4Ogp9LHm8Go/aZAMpR82TwML/ytAmPYbD/iZSCgHs8yd84gYuUpn8p810LrYqsqazjsV2KDb27xL8EuNpcjZ/jmIRz6ZeQ54CAzRViaHDCjXHENsnG0R05dcdtDQ5S6dDmzwxA+AeailqFSXRSDsp4YpeAYNDvZEKku9K+qyJFy6P36i9jfKh8i4eMM/cjNW1Flk0xnZAPPikZX/5hwKf9R/ir0YeumQbmDXbdrRhDnuHhr409mAd67Ym4B2xsw0TD69ReSTYS3VnFK/S7brj/69G/2iKjUk21o9aoGm+A3lVqhwBQR+Tu2LKrCN4a+Cy9/ONC/AkrnDE//6uMpndNQKDDHmuS2a7fZYsB4GyQseTtcXcrKSHYjydVcCoN3yTRuRsqs/a7XYXO3VbHl0atP8bunGv0NXQEUH6SxcTiIQXmwQbULu88KKVW0OywOsmXh/mxzVX61BXcMQlfEl1Fz9EtG9uN2D5TTP+RgFjExi7IX4WIGePCSgro8pF2EX8uX2kZKhxB5DwtH0M5KOhlUbVlqmRnVWb1Bm0GO296VrBFvYVQQTpmFAS2TTNHsyWgKMCKqs9P6GRFxIaQGE6IfIVAQWcZvhmtnTRxeDzdOpTwCskIdUCkDyQL5WECYyAa6lfs1x1BurnWdhZHRGNXMOgedvYcZ5xzUdMWGyVzgUaNSOLDQ9CUCoCQT42qSQtSSE1ZUJcVP1mo9LB92UOoLine truncated
|
||||
|
After Width: | Height: | Size: 55 KiB |
|
After Width: | Height: | Size: 27 KiB |
@@ -6,7 +6,7 @@
|
||||
"scripts": {
|
||||
"build": "npm run clean && webpack --progress --colors --bail",
|
||||
"clean": "rimraf ./build && mkdirp build && rimraf ./dist && mkdirp dist",
|
||||
"deploy": "touch build/.nojekyll && gh-pages -t -d build -m \"Build for $(git log --pretty=format:%H -n1)\"",
|
||||
"deploy": "touch build/.nojekyll && gh-pages -t -d build -m \"Build for $(git log --pretty=format:%H -n1) [skip ci]\"",
|
||||
"prune": "./prune-gh-pages.sh",
|
||||
"i18n:push": "tx-push-src scratch-editor interface translations/en.json",
|
||||
"i18n:src": "rimraf ./translations/messages/src && babel src > tmp.js && rimraf tmp.js && build-i18n-src ./translations/messages/src ./translations/ && npm run i18n:push",
|
||||
@@ -44,7 +44,7 @@
|
||||
"babel-loader": "^8.0.4",
|
||||
"base64-loader": "1.0.0",
|
||||
"bowser": "1.9.4",
|
||||
"chromedriver": "78.0.1",
|
||||
"chromedriver": "80.0.0",
|
||||
"classnames": "2.2.6",
|
||||
"computed-style-to-inline-style": "3.0.0",
|
||||
"copy-webpack-plugin": "^4.5.1",
|
||||
@@ -78,9 +78,9 @@
|
||||
"lodash.pick": "4.4.0",
|
||||
"lodash.throttle": "4.0.1",
|
||||
"minilog": "3.1.0",
|
||||
"mkdirp": "^0.5.1",
|
||||
"mkdirp": "^1.0.3",
|
||||
"omggif": "1.0.9",
|
||||
"papaparse": "4.6.2",
|
||||
"papaparse": "5.1.1",
|
||||
"postcss-import": "^12.0.0",
|
||||
"postcss-loader": "^3.0.0",
|
||||
"postcss-simple-vars": "^5.0.1",
|
||||
@@ -108,13 +108,13 @@
|
||||
"redux-throttle": "0.1.1",
|
||||
"rimraf": "^2.6.1",
|
||||
"scratch-audio": "0.1.0-prerelease.20190925183642",
|
||||
"scratch-l10n": "3.6.20191029224007",
|
||||
"scratch-blocks": "0.1.0-prerelease.1572384380",
|
||||
"scratch-paint": "0.2.0-prerelease.20191104214909",
|
||||
"scratch-render": "0.1.0-prerelease.20191101193213",
|
||||
"scratch-blocks": "0.1.0-prerelease.1585185354",
|
||||
"scratch-l10n": "3.8.20200325112845",
|
||||
"scratch-paint": "0.2.0-prerelease.20200213174123",
|
||||
"scratch-render": "0.1.0-prerelease.20200324022200",
|
||||
"scratch-storage": "1.3.2",
|
||||
"scratch-svg-renderer": "0.2.0-prerelease.20191104164753",
|
||||
"scratch-vm": "0.2.0-prerelease.20191017151616",
|
||||
"scratch-svg-renderer": "0.2.0-prerelease.20200205003400",
|
||||
"scratch-vm": "0.2.0-prerelease.20200319175700",
|
||||
"selenium-webdriver": "3.6.0",
|
||||
"startaudiocontext": "1.2.1",
|
||||
"style-loader": "^0.23.0",
|
||||
|
||||
@@ -18,6 +18,7 @@ import StageWrapper from '../../containers/stage-wrapper.jsx';
|
||||
import Loader from '../loader/loader.jsx';
|
||||
import Box from '../box/box.jsx';
|
||||
import MenuBar from '../menu-bar/menu-bar.jsx';
|
||||
import MysteryMode from '../mystery-mode/mystery-mode.jsx';
|
||||
import CostumeLibrary from '../../containers/costume-library.jsx';
|
||||
import BackdropLibrary from '../../containers/backdrop-library.jsx';
|
||||
import Watermark from '../../containers/watermark.jsx';
|
||||
@@ -156,6 +157,7 @@ const GUIComponent = props => {
|
||||
dir={isRtl ? 'rtl' : 'ltr'}
|
||||
{...componentProps}
|
||||
>
|
||||
<MysteryMode />
|
||||
{telemetryModalVisible ? (
|
||||
<TelemetryModal
|
||||
onCancel={onTelemetryModalCancel}
|
||||
|
||||
@@ -32,6 +32,7 @@ import MenuBarHOC from '../../containers/menu-bar-hoc.jsx';
|
||||
|
||||
import {openTipsLibrary} from '../../reducers/modals';
|
||||
import {setPlayer} from '../../reducers/mode';
|
||||
import {toggleMysteryMode} from '../../reducers/mystery-mode';
|
||||
import {
|
||||
autoUpdateProject,
|
||||
getIsUpdating,
|
||||
@@ -469,6 +470,21 @@ class MenuBar extends React.Component {
|
||||
)}
|
||||
</MenuItem>
|
||||
)}</TurboMode>
|
||||
<MenuItem onClick={this.props.onClickToggleMysteryMode}>
|
||||
{this.props.mysteryMode ? (
|
||||
<FormattedMessage
|
||||
defaultMessage="Turn off Mystery Mode"
|
||||
description="Menu bar item for turning off dark mode"
|
||||
id="gui.menuBar.mysteryModeOff"
|
||||
/>
|
||||
) : (
|
||||
<FormattedMessage
|
||||
defaultMessage="Turn on Mystery Mode"
|
||||
description="Menu bar item for turning on dark mode"
|
||||
id="gui.menuBar.mysteryModeOn"
|
||||
/>
|
||||
)}
|
||||
</MenuItem>
|
||||
</MenuSection>
|
||||
</MenuBarMenu>
|
||||
</div>
|
||||
@@ -722,6 +738,7 @@ MenuBar.propTypes = {
|
||||
locale: PropTypes.string.isRequired,
|
||||
loginMenuOpen: PropTypes.bool,
|
||||
logo: PropTypes.string,
|
||||
mysteryMode: PropTypes.bool,
|
||||
onClickAccount: PropTypes.func,
|
||||
onClickEdit: PropTypes.func,
|
||||
onClickFile: PropTypes.func,
|
||||
@@ -732,6 +749,7 @@ MenuBar.propTypes = {
|
||||
onClickRemix: PropTypes.func,
|
||||
onClickSave: PropTypes.func,
|
||||
onClickSaveAsCopy: PropTypes.func,
|
||||
onClickToggleMysteryMode: PropTypes.func,
|
||||
onLogOut: PropTypes.func,
|
||||
onOpenRegistration: PropTypes.func,
|
||||
onOpenTipLibrary: PropTypes.func,
|
||||
@@ -772,6 +790,7 @@ const mapStateToProps = (state, ownProps) => {
|
||||
languageMenuOpen: languageMenuOpen(state),
|
||||
locale: state.locales.locale,
|
||||
loginMenuOpen: loginMenuOpen(state),
|
||||
mysteryMode: state.scratchGui.mysteryMode,
|
||||
projectTitle: state.scratchGui.projectTitle,
|
||||
sessionExists: state.session && typeof state.session.session !== 'undefined',
|
||||
username: user ? user.username : null,
|
||||
@@ -798,6 +817,7 @@ const mapDispatchToProps = dispatch => ({
|
||||
onClickRemix: () => dispatch(remixProject()),
|
||||
onClickSave: () => dispatch(manualUpdateProject()),
|
||||
onClickSaveAsCopy: () => dispatch(saveProjectAsCopy()),
|
||||
onClickToggleMysteryMode: () => dispatch(toggleMysteryMode()),
|
||||
onSeeCommunity: () => dispatch(setPlayer(true))
|
||||
});
|
||||
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
.mystery-mode {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
opacity: 0.9;
|
||||
background: transparent url('./mystery.png') center center;
|
||||
z-index: 50;
|
||||
pointer-events: none;
|
||||
}
|
||||
@@ -0,0 +1,55 @@
|
||||
import PropTypes from 'prop-types';
|
||||
import React from 'react';
|
||||
import bindAll from 'lodash.bindall';
|
||||
import styles from './mystery-mode.css';
|
||||
import {connect} from 'react-redux';
|
||||
|
||||
class MysteryMode extends React.Component {
|
||||
constructor (props) {
|
||||
super(props);
|
||||
bindAll(this, [
|
||||
'handleMouseMove'
|
||||
]);
|
||||
this.state = {
|
||||
x: window.innerWidth / 2,
|
||||
y: window.innerHeight / 2
|
||||
};
|
||||
}
|
||||
|
||||
componentDidMount () {
|
||||
document.addEventListener('mousemove', this.handleMouseMove);
|
||||
}
|
||||
|
||||
componentWillUnmount () {
|
||||
document.removeEventListener('mousemove', this.handleMouseMove);
|
||||
}
|
||||
|
||||
handleMouseMove (event) {
|
||||
this.setState({x: event.clientX, y: event.clientY});
|
||||
}
|
||||
|
||||
render () {
|
||||
if (!this.props.show) return null;
|
||||
return (
|
||||
<div
|
||||
className={styles.mysteryMode}
|
||||
style={{
|
||||
backgroundPosition: `${this.state.x + 2000}px ${this.state.y + 2000}px`
|
||||
}}
|
||||
/>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
MysteryMode.propTypes = {
|
||||
show: PropTypes.bool
|
||||
};
|
||||
|
||||
const mapStateToProps = state => ({
|
||||
// This is the button's mode, as opposed to the actual current state
|
||||
show: state.scratchGui.mysteryMode
|
||||
});
|
||||
|
||||
export default connect(
|
||||
mapStateToProps
|
||||
)(MysteryMode);
|
||||
|
After Width: | Height: | Size: 84 KiB |
@@ -92,14 +92,16 @@ class LibraryItem extends React.PureComponent {
|
||||
this.setState({iconIndex: nextIconIndex});
|
||||
}
|
||||
curIconMd5 () {
|
||||
const iconMd5Prop = this.props.iconMd5;
|
||||
if (this.props.icons &&
|
||||
this.state.isRotatingIcon &&
|
||||
this.state.iconIndex < this.props.icons.length &&
|
||||
this.props.icons[this.state.iconIndex] &&
|
||||
this.props.icons[this.state.iconIndex].baseLayerMD5) {
|
||||
return this.props.icons[this.state.iconIndex].baseLayerMD5;
|
||||
this.state.iconIndex < this.props.icons.length) {
|
||||
const icon = this.props.icons[this.state.iconIndex] || {};
|
||||
return icon.md5ext || // 3.0 library format
|
||||
icon.baseLayerMD5 || // 2.0 library format, TODO GH-5084
|
||||
iconMd5Prop;
|
||||
}
|
||||
return this.props.iconMd5;
|
||||
return iconMd5Prop;
|
||||
}
|
||||
render () {
|
||||
const iconMd5 = this.curIconMd5();
|
||||
@@ -151,7 +153,8 @@ LibraryItem.propTypes = {
|
||||
iconRawURL: PropTypes.string,
|
||||
icons: PropTypes.arrayOf(
|
||||
PropTypes.shape({
|
||||
baseLayerMD5: PropTypes.string
|
||||
baseLayerMD5: PropTypes.string, // 2.0 library format, TODO GH-5084
|
||||
md5ext: PropTypes.string // 3.0 library format
|
||||
})
|
||||
),
|
||||
id: PropTypes.number.isRequired,
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
import bindAll from 'lodash.bindall';
|
||||
import PropTypes from 'prop-types';
|
||||
import React from 'react';
|
||||
import {connect} from 'react-redux';
|
||||
|
||||
/**
|
||||
* Turbo Mode component passes toggleTurboMode function to its child.
|
||||
* It also includes `turboMode` in the props passed to the children.
|
||||
* It expects this child to be a function with the signature
|
||||
* function (toggleTurboMode, {turboMode, ...props}) {}
|
||||
* The component can then be used to attach turbo mode setting functionality
|
||||
* to any other component:
|
||||
*
|
||||
* <TurboMode>{(toggleTurboMode, props) => (
|
||||
* <MyCoolComponent
|
||||
* turboEnabled={props.turboMode}
|
||||
* onClick={toggleTurboMode}
|
||||
* {...props}
|
||||
* />
|
||||
* )}</TurboMode>
|
||||
*/
|
||||
class TurboMode extends React.Component {
|
||||
constructor (props) {
|
||||
super(props);
|
||||
bindAll(this, [
|
||||
'toggleTurboMode'
|
||||
]);
|
||||
}
|
||||
toggleTurboMode () {
|
||||
this.props.vm.setTurboMode(!this.props.turboMode);
|
||||
}
|
||||
render () {
|
||||
const {
|
||||
/* eslint-disable no-unused-vars */
|
||||
children,
|
||||
vm,
|
||||
/* eslint-enable no-unused-vars */
|
||||
...props
|
||||
} = this.props;
|
||||
return this.props.children(this.toggleTurboMode, props);
|
||||
}
|
||||
}
|
||||
|
||||
TurboMode.propTypes = {
|
||||
children: PropTypes.func,
|
||||
turboMode: PropTypes.bool,
|
||||
vm: PropTypes.shape({
|
||||
setTurboMode: PropTypes.func
|
||||
})
|
||||
};
|
||||
|
||||
const mapStateToProps = state => ({
|
||||
vm: state.scratchGui.vm,
|
||||
turboMode: state.scratchGui.vmStatus.turbo
|
||||
});
|
||||
|
||||
export default connect(
|
||||
mapStateToProps,
|
||||
() => ({}) // omit dispatch prop
|
||||
)(TurboMode);
|
||||
@@ -6,7 +6,12 @@ import VM from 'scratch-vm';
|
||||
|
||||
import {connect} from 'react-redux';
|
||||
|
||||
import {computeChunkedRMS, encodeAndAddSoundToVM, SOUND_BYTE_LIMIT} from '../lib/audio/audio-util.js';
|
||||
import {
|
||||
computeChunkedRMS,
|
||||
encodeAndAddSoundToVM,
|
||||
downsampleIfNeeded,
|
||||
dropEveryOtherSample
|
||||
} from '../lib/audio/audio-util.js';
|
||||
import AudioEffects from '../lib/audio/audio-effects.js';
|
||||
import SoundEditorComponent from '../components/sound-editor/sound-editor.jsx';
|
||||
import AudioBufferPlayer from '../lib/audio/audio-buffer-player.js';
|
||||
@@ -39,7 +44,8 @@ class SoundEditor extends React.Component {
|
||||
'paste',
|
||||
'handleKeyPress',
|
||||
'handleContainerClick',
|
||||
'setRef'
|
||||
'setRef',
|
||||
'resampleBufferToRate'
|
||||
]);
|
||||
this.state = {
|
||||
copyBuffer: null,
|
||||
@@ -132,45 +138,32 @@ class SoundEditor extends React.Component {
|
||||
});
|
||||
}
|
||||
submitNewSamples (samples, sampleRate, skipUndo) {
|
||||
// Encode the new sound into a wav so that it can be stored
|
||||
let wavBuffer = null;
|
||||
try {
|
||||
wavBuffer = WavEncoder.encode.sync({
|
||||
sampleRate: sampleRate,
|
||||
channelData: [samples]
|
||||
return downsampleIfNeeded({samples, sampleRate}, this.resampleBufferToRate)
|
||||
.then(({samples: newSamples, sampleRate: newSampleRate}) =>
|
||||
WavEncoder.encode({
|
||||
sampleRate: newSampleRate,
|
||||
channelData: [newSamples]
|
||||
}).then(wavBuffer => {
|
||||
if (!skipUndo) {
|
||||
this.redoStack = [];
|
||||
if (this.undoStack.length >= UNDO_STACK_SIZE) {
|
||||
this.undoStack.shift(); // Drop the first element off the array
|
||||
}
|
||||
this.undoStack.push(this.getUndoItem());
|
||||
}
|
||||
this.resetState(newSamples, newSampleRate);
|
||||
this.props.vm.updateSoundBuffer(
|
||||
this.props.soundIndex,
|
||||
this.audioBufferPlayer.buffer,
|
||||
new Uint8Array(wavBuffer));
|
||||
return true; // Edit was successful
|
||||
})
|
||||
)
|
||||
.catch(e => {
|
||||
// Encoding failed, or the sound was too large to save so edit is rejected
|
||||
log.error(`Encountered error while trying to encode sound update: ${e}`);
|
||||
return false; // Edit was not applied
|
||||
});
|
||||
|
||||
if (wavBuffer.byteLength > SOUND_BYTE_LIMIT) {
|
||||
// Cancel the sound update by setting to null
|
||||
wavBuffer = null;
|
||||
log.error(`Refusing to encode sound larger than ${SOUND_BYTE_LIMIT} bytes`);
|
||||
}
|
||||
} catch (e) {
|
||||
// This error state is mostly for the mock sounds used during testing.
|
||||
// Any incorrect sound buffer trying to get interpretd as a Wav file
|
||||
// should yield this error.
|
||||
// This can also happen if the sound is too be allocated in memory.
|
||||
log.error(`Encountered error while trying to encode sound update: ${e}`);
|
||||
}
|
||||
|
||||
// Do not submit sound if it could not be encoded (i.e. if too large)
|
||||
if (wavBuffer) {
|
||||
if (!skipUndo) {
|
||||
this.redoStack = [];
|
||||
if (this.undoStack.length >= UNDO_STACK_SIZE) {
|
||||
this.undoStack.shift(); // Drop the first element off the array
|
||||
}
|
||||
this.undoStack.push(this.getUndoItem());
|
||||
}
|
||||
this.resetState(samples, sampleRate);
|
||||
this.props.vm.updateSoundBuffer(
|
||||
this.props.soundIndex,
|
||||
this.audioBufferPlayer.buffer,
|
||||
new Uint8Array(wavBuffer));
|
||||
|
||||
return true; // Update succeeded
|
||||
}
|
||||
return false; // Update failed
|
||||
}
|
||||
handlePlay () {
|
||||
this.audioBufferPlayer.stop();
|
||||
@@ -209,13 +202,15 @@ class SoundEditor extends React.Component {
|
||||
newSamples.set(firstPart, 0);
|
||||
newSamples.set(secondPart, firstPart.length);
|
||||
}
|
||||
this.submitNewSamples(newSamples, sampleRate);
|
||||
this.setState({
|
||||
trimStart: null,
|
||||
trimEnd: null
|
||||
this.submitNewSamples(newSamples, sampleRate).then(() => {
|
||||
this.setState({
|
||||
trimStart: null,
|
||||
trimEnd: null
|
||||
});
|
||||
});
|
||||
}
|
||||
handleDeleteInverse () {
|
||||
// Delete everything outside of the trimmers
|
||||
const {samples, sampleRate} = this.copyCurrentBuffer();
|
||||
const sampleCount = samples.length;
|
||||
const startIndex = Math.floor(this.state.trimStart * sampleCount);
|
||||
@@ -224,10 +219,13 @@ class SoundEditor extends React.Component {
|
||||
if (clippedSamples.length === 0) {
|
||||
clippedSamples = new Float32Array(1);
|
||||
}
|
||||
this.submitNewSamples(clippedSamples, sampleRate);
|
||||
this.setState({
|
||||
trimStart: null,
|
||||
trimEnd: null
|
||||
this.submitNewSamples(clippedSamples, sampleRate).then(success => {
|
||||
if (success) {
|
||||
this.setState({
|
||||
trimStart: null,
|
||||
trimEnd: null
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
handleUpdateTrim (trimStart, trimEnd) {
|
||||
@@ -257,14 +255,15 @@ class SoundEditor extends React.Component {
|
||||
effects.process((renderedBuffer, adjustedTrimStart, adjustedTrimEnd) => {
|
||||
const samples = renderedBuffer.getChannelData(0);
|
||||
const sampleRate = renderedBuffer.sampleRate;
|
||||
const success = this.submitNewSamples(samples, sampleRate);
|
||||
if (success) {
|
||||
if (this.state.trimStart === null) {
|
||||
this.handlePlay();
|
||||
} else {
|
||||
this.setState({trimStart: adjustedTrimStart, trimEnd: adjustedTrimEnd}, this.handlePlay);
|
||||
this.submitNewSamples(samples, sampleRate).then(success => {
|
||||
if (success) {
|
||||
if (this.state.trimStart === null) {
|
||||
this.handlePlay();
|
||||
} else {
|
||||
this.setState({trimStart: adjustedTrimStart, trimEnd: adjustedTrimEnd}, this.handlePlay);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
tooLoud () {
|
||||
@@ -287,16 +286,22 @@ class SoundEditor extends React.Component {
|
||||
this.redoStack.push(this.getUndoItem());
|
||||
const {samples, sampleRate, trimStart, trimEnd} = this.undoStack.pop();
|
||||
if (samples) {
|
||||
this.submitNewSamples(samples, sampleRate, true);
|
||||
this.setState({trimStart: trimStart, trimEnd: trimEnd}, this.handlePlay);
|
||||
return this.submitNewSamples(samples, sampleRate, true).then(success => {
|
||||
if (success) {
|
||||
this.setState({trimStart: trimStart, trimEnd: trimEnd}, this.handlePlay);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
handleRedo () {
|
||||
const {samples, sampleRate, trimStart, trimEnd} = this.redoStack.pop();
|
||||
if (samples) {
|
||||
this.undoStack.push(this.getUndoItem());
|
||||
this.submitNewSamples(samples, sampleRate, true);
|
||||
this.setState({trimStart: trimStart, trimEnd: trimEnd}, this.handlePlay);
|
||||
return this.submitNewSamples(samples, sampleRate, true).then(success => {
|
||||
if (success) {
|
||||
this.setState({trimStart: trimStart, trimEnd: trimEnd}, this.handlePlay);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
handleCopy () {
|
||||
@@ -322,25 +327,39 @@ class SoundEditor extends React.Component {
|
||||
});
|
||||
}
|
||||
resampleBufferToRate (buffer, newRate) {
|
||||
return new Promise(resolve => {
|
||||
if (window.OfflineAudioContext) {
|
||||
const sampleRateRatio = newRate / buffer.sampleRate;
|
||||
const newLength = sampleRateRatio * buffer.samples.length;
|
||||
const offlineContext = new window.OfflineAudioContext(1, newLength, newRate);
|
||||
const source = offlineContext.createBufferSource();
|
||||
const audioBuffer = offlineContext.createBuffer(1, buffer.samples.length, buffer.sampleRate);
|
||||
audioBuffer.getChannelData(0).set(buffer.samples);
|
||||
source.buffer = audioBuffer;
|
||||
source.connect(offlineContext.destination);
|
||||
source.start();
|
||||
offlineContext.startRendering();
|
||||
offlineContext.oncomplete = ({renderedBuffer}) => {
|
||||
resolve({
|
||||
samples: renderedBuffer.getChannelData(0),
|
||||
sampleRate: newRate
|
||||
});
|
||||
};
|
||||
return new Promise((resolve, reject) => {
|
||||
const sampleRateRatio = newRate / buffer.sampleRate;
|
||||
const newLength = sampleRateRatio * buffer.samples.length;
|
||||
let offlineContext;
|
||||
// Try to use either OfflineAudioContext or webkitOfflineAudioContext to resample
|
||||
// The constructors will throw if trying to resample at an unsupported rate
|
||||
// (e.g. Safari/webkitOAC does not support lower than 44khz).
|
||||
try {
|
||||
if (window.OfflineAudioContext) {
|
||||
offlineContext = new window.OfflineAudioContext(1, newLength, newRate);
|
||||
} else if (window.webkitOfflineAudioContext) {
|
||||
offlineContext = new window.webkitOfflineAudioContext(1, newLength, newRate);
|
||||
}
|
||||
} catch {
|
||||
// If no OAC available and downsampling by 2, downsample by dropping every other sample.
|
||||
if (newRate === buffer.sampleRate / 2) {
|
||||
return resolve(dropEveryOtherSample(buffer));
|
||||
}
|
||||
return reject('Could not resample');
|
||||
}
|
||||
const source = offlineContext.createBufferSource();
|
||||
const audioBuffer = offlineContext.createBuffer(1, buffer.samples.length, buffer.sampleRate);
|
||||
audioBuffer.getChannelData(0).set(buffer.samples);
|
||||
source.buffer = audioBuffer;
|
||||
source.connect(offlineContext.destination);
|
||||
source.start();
|
||||
offlineContext.startRendering();
|
||||
offlineContext.oncomplete = ({renderedBuffer}) => {
|
||||
resolve({
|
||||
samples: renderedBuffer.getChannelData(0),
|
||||
sampleRate: newRate
|
||||
});
|
||||
};
|
||||
});
|
||||
}
|
||||
paste () {
|
||||
@@ -351,8 +370,11 @@ class SoundEditor extends React.Component {
|
||||
const newSamples = new Float32Array(newLength);
|
||||
newSamples.set(samples, 0);
|
||||
newSamples.set(this.state.copyBuffer.samples, samples.length);
|
||||
this.submitNewSamples(newSamples, this.props.sampleRate, false);
|
||||
this.handlePlay();
|
||||
this.submitNewSamples(newSamples, this.props.sampleRate, false).then(success => {
|
||||
if (success) {
|
||||
this.handlePlay();
|
||||
}
|
||||
});
|
||||
} else {
|
||||
// else replace the selection with the pasted sound
|
||||
const trimStartSamples = this.state.trimStart * samples.length;
|
||||
@@ -371,11 +393,14 @@ class SoundEditor extends React.Component {
|
||||
const newDurationSeconds = newSamples.length / this.state.copyBuffer.sampleRate;
|
||||
const adjustedTrimStart = trimStartSeconds / newDurationSeconds;
|
||||
const adjustedTrimEnd = trimEndSeconds / newDurationSeconds;
|
||||
this.submitNewSamples(newSamples, this.props.sampleRate, false);
|
||||
this.setState({
|
||||
trimStart: adjustedTrimStart,
|
||||
trimEnd: adjustedTrimEnd
|
||||
}, this.handlePlay);
|
||||
this.submitNewSamples(newSamples, this.props.sampleRate, false).then(success => {
|
||||
if (success) {
|
||||
this.setState({
|
||||
trimStart: adjustedTrimStart,
|
||||
trimEnd: adjustedTrimEnd
|
||||
}, this.handlePlay);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
handlePaste () {
|
||||
|
||||
@@ -77,6 +77,13 @@ class Stage extends React.Component {
|
||||
this.attachMouseEvents(this.canvas);
|
||||
this.updateRect();
|
||||
this.props.vm.runtime.addListener('QUESTION', this.questionListener);
|
||||
|
||||
// The GUI component seems to be recreated when entering/exiting editor mode.
|
||||
// If we only update mystery mode in componentDidUpdate, it won't
|
||||
// update when switching between editor and player mode.
|
||||
if (this.props.mysteryMode !== this.renderer._mystery.modeActive) {
|
||||
this.renderer.setMysteryMode(this.props.mysteryMode);
|
||||
}
|
||||
}
|
||||
shouldComponentUpdate (nextProps, nextState) {
|
||||
return this.props.stageSize !== nextProps.stageSize ||
|
||||
@@ -85,7 +92,8 @@ class Stage extends React.Component {
|
||||
this.props.isFullScreen !== nextProps.isFullScreen ||
|
||||
this.state.question !== nextState.question ||
|
||||
this.props.micIndicator !== nextProps.micIndicator ||
|
||||
this.props.isStarted !== nextProps.isStarted;
|
||||
this.props.isStarted !== nextProps.isStarted ||
|
||||
this.props.mysteryMode !== nextProps.mysteryMode;
|
||||
}
|
||||
componentDidUpdate (prevProps) {
|
||||
if (this.props.isColorPicking && !prevProps.isColorPicking) {
|
||||
@@ -93,6 +101,9 @@ class Stage extends React.Component {
|
||||
} else if (!this.props.isColorPicking && prevProps.isColorPicking) {
|
||||
this.stopColorPickingLoop();
|
||||
}
|
||||
if (this.props.mysteryMode !== prevProps.mysteryMode) {
|
||||
this.renderer.setMysteryMode(this.props.mysteryMode);
|
||||
}
|
||||
this.updateRect();
|
||||
this.renderer.resize(this.rect.width, this.rect.height);
|
||||
}
|
||||
@@ -429,7 +440,8 @@ Stage.propTypes = {
|
||||
onDeactivateColorPicker: PropTypes.func,
|
||||
stageSize: PropTypes.oneOf(Object.keys(STAGE_DISPLAY_SIZES)).isRequired,
|
||||
useEditorDragStyle: PropTypes.bool,
|
||||
vm: PropTypes.instanceOf(VM).isRequired
|
||||
vm: PropTypes.instanceOf(VM).isRequired,
|
||||
mysteryMode: PropTypes.bool
|
||||
};
|
||||
|
||||
Stage.defaultProps = {
|
||||
@@ -442,7 +454,9 @@ const mapStateToProps = state => ({
|
||||
isStarted: state.scratchGui.vmStatus.started,
|
||||
micIndicator: state.scratchGui.micIndicator,
|
||||
// Do not use editor drag style in fullscreen or player mode.
|
||||
useEditorDragStyle: !(state.scratchGui.mode.isFullScreen || state.scratchGui.mode.isPlayerOnly)
|
||||
useEditorDragStyle: !(state.scratchGui.mode.isFullScreen || state.scratchGui.mode.isPlayerOnly),
|
||||
mysteryMode: state.scratchGui.mysteryMode && !(
|
||||
state.scratchGui.mode.isFullScreen || state.scratchGui.mode.isPlayerOnly)
|
||||
});
|
||||
|
||||
const mapDispatchToProps = dispatch => ({
|
||||
|
||||
@@ -59,9 +59,57 @@ const encodeAndAddSoundToVM = function (vm, samples, sampleRate, name, callback)
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
@typedef SoundBuffer
|
||||
@type {Object}
|
||||
@property {Float32Array} samples Array of audio samples
|
||||
@property {number} sampleRate Audio sample rate
|
||||
*/
|
||||
|
||||
/**
|
||||
* Downsample the given buffer to try to reduce file size below SOUND_BYTE_LIMIT
|
||||
* @param {SoundBuffer} buffer - Buffer to resample
|
||||
* @param {function(SoundBuffer):Promise<SoundBuffer>} resampler - resampler function
|
||||
* @returns {SoundBuffer} Downsampled buffer with half the sample rate
|
||||
*/
|
||||
const downsampleIfNeeded = (buffer, resampler) => {
|
||||
const {samples, sampleRate} = buffer;
|
||||
const duration = samples.length / sampleRate;
|
||||
const encodedByteLength = samples.length * 2; /* bitDepth 16 bit */
|
||||
// Resolve immediately if already within byte limit
|
||||
if (encodedByteLength < SOUND_BYTE_LIMIT) {
|
||||
return Promise.resolve({samples, sampleRate});
|
||||
}
|
||||
// If encodeable at 22khz, resample and call submitNewSamples again
|
||||
if (duration * 22050 * 2 < SOUND_BYTE_LIMIT) {
|
||||
return resampler({samples, sampleRate}, 22050);
|
||||
}
|
||||
// Cannot save this sound at 22khz, refuse to edit
|
||||
// In the future we could introduce further compression here
|
||||
return Promise.reject('Sound too large to save, refusing to edit');
|
||||
};
|
||||
|
||||
/**
|
||||
* Drop every other sample of an audio buffer as a last-resort way of downsampling.
|
||||
* @param {SoundBuffer} buffer - Buffer to resample
|
||||
* @returns {SoundBuffer} Downsampled buffer with half the sample rate
|
||||
*/
|
||||
const dropEveryOtherSample = buffer => {
|
||||
const newLength = Math.floor(buffer.samples.length / 2);
|
||||
const newSamples = new Float32Array(newLength);
|
||||
for (let i = 0; i < newLength; i++) {
|
||||
newSamples[i] = buffer.samples[i * 2];
|
||||
}
|
||||
return {
|
||||
samples: newSamples,
|
||||
sampleRate: buffer.sampleRate / 2
|
||||
};
|
||||
};
|
||||
|
||||
export {
|
||||
computeRMS,
|
||||
computeChunkedRMS,
|
||||
encodeAndAddSoundToVM,
|
||||
SOUND_BYTE_LIMIT
|
||||
downsampleIfNeeded,
|
||||
dropEveryOtherSample
|
||||
};
|
||||
@@ -54,13 +54,10 @@ const cloudManagerHOC = function (WrappedComponent) {
|
||||
canUseCloud (props) {
|
||||
return !!(props.cloudHost && props.username && props.vm && props.projectId && props.hasCloudPermission);
|
||||
}
|
||||
shouldNotModifyCloudData (props) {
|
||||
return (props.hasEverEnteredEditor && !props.canSave);
|
||||
}
|
||||
shouldConnect (props) {
|
||||
return !this.isConnected() && this.canUseCloud(props) &&
|
||||
props.isShowingWithId && props.vm.runtime.hasCloudData() &&
|
||||
!this.shouldNotModifyCloudData(props);
|
||||
props.canModifyCloudData;
|
||||
}
|
||||
shouldDisconnect (props, prevProps) {
|
||||
return this.isConnected() &&
|
||||
@@ -70,7 +67,7 @@ const cloudManagerHOC = function (WrappedComponent) {
|
||||
(props.projectId !== prevProps.projectId) ||
|
||||
(props.username !== prevProps.username) ||
|
||||
// Editing someone else's project
|
||||
this.shouldNotModifyCloudData(props)
|
||||
!props.canModifyCloudData
|
||||
);
|
||||
}
|
||||
isConnected () {
|
||||
@@ -102,11 +99,11 @@ const cloudManagerHOC = function (WrappedComponent) {
|
||||
render () {
|
||||
const {
|
||||
/* eslint-disable no-unused-vars */
|
||||
canModifyCloudData,
|
||||
cloudHost,
|
||||
projectId,
|
||||
username,
|
||||
hasCloudPermission,
|
||||
hasEverEnteredEditor,
|
||||
isShowingWithId,
|
||||
onShowCloudInfo,
|
||||
/* eslint-enable no-unused-vars */
|
||||
@@ -124,23 +121,30 @@ const cloudManagerHOC = function (WrappedComponent) {
|
||||
}
|
||||
|
||||
CloudManager.propTypes = {
|
||||
canSave: PropTypes.bool.isRequired,
|
||||
canModifyCloudData: PropTypes.bool.isRequired,
|
||||
cloudHost: PropTypes.string,
|
||||
hasCloudPermission: PropTypes.bool,
|
||||
hasEverEnteredEditor: PropTypes.bool,
|
||||
isShowingWithId: PropTypes.bool,
|
||||
isShowingWithId: PropTypes.bool.isRequired,
|
||||
onShowCloudInfo: PropTypes.func,
|
||||
projectId: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),
|
||||
username: PropTypes.string,
|
||||
vm: PropTypes.instanceOf(VM).isRequired
|
||||
};
|
||||
|
||||
const mapStateToProps = state => {
|
||||
CloudManager.defaultProps = {
|
||||
cloudHost: null,
|
||||
hasCloudPermission: false,
|
||||
onShowCloudInfo: () => {},
|
||||
username: null
|
||||
};
|
||||
|
||||
const mapStateToProps = (state, ownProps) => {
|
||||
const loadingState = state.scratchGui.projectState.loadingState;
|
||||
return {
|
||||
hasEverEnteredEditor: state.scratchGui.mode.hasEverEnteredEditor,
|
||||
isShowingWithId: getIsShowingWithId(loadingState),
|
||||
projectId: state.scratchGui.projectState.projectId
|
||||
projectId: state.scratchGui.projectState.projectId,
|
||||
// if you're editing someone else's project, you can't modify cloud data
|
||||
canModifyCloudData: (!state.scratchGui.mode.hasEverEnteredEditor || ownProps.canSave)
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
@@ -178,7 +178,7 @@
|
||||
},
|
||||
{
|
||||
"name": "Blue Sky 2 ",
|
||||
"md5": "5a906c2f272b77f59f0ef207857a8b3a.svg",
|
||||
"md5": "8eb8790be5507fdccf73e7c1570bbbab.svg",
|
||||
"type": "backdrop",
|
||||
"tags": [
|
||||
"outdoors",
|
||||
@@ -286,7 +286,7 @@
|
||||
},
|
||||
{
|
||||
"name": "Circles",
|
||||
"md5": "4e29033ec2b891a8f1ca21242811d403.svg",
|
||||
"md5": "c9847be305920807c5597d81576dd0c4.svg",
|
||||
"type": "backdrop",
|
||||
"tags": [
|
||||
"patterns"
|
||||
@@ -491,7 +491,7 @@
|
||||
},
|
||||
{
|
||||
"name": "Hearts",
|
||||
"md5": "26d3418b2fbc1af2c5fea82e1c3df1db.svg",
|
||||
"md5": "f98526ccb0eec3ac7d6c8f8ab502825e.svg",
|
||||
"type": "backdrop",
|
||||
"tags": [
|
||||
"patterns"
|
||||
@@ -1050,7 +1050,7 @@
|
||||
},
|
||||
{
|
||||
"name": "Underwater 1",
|
||||
"md5": "fb907f72b310acc8b95cbf2d2cccabc9.svg",
|
||||
"md5": "d3344650f594bcecdf46aa4a9441badd.svg",
|
||||
"type": "backdrop",
|
||||
"tags": [
|
||||
"ocean",
|
||||
@@ -1175,7 +1175,7 @@
|
||||
},
|
||||
{
|
||||
"name": "Witch House",
|
||||
"md5": "597b9a9813fe5d8d387283138a0b8f2b.svg",
|
||||
"md5": "30085b2d27beb5acdbe895d8b3e64b04.svg",
|
||||
"type": "backdrop",
|
||||
"tags": [
|
||||
"fantasy",
|
||||
@@ -1190,7 +1190,7 @@
|
||||
},
|
||||
{
|
||||
"name": "Woods",
|
||||
"md5": "d26cfd278999c9e37d6af75c296a58df.svg",
|
||||
"md5": "f3eb165d6f3fd23370f97079f2e631bf.svg",
|
||||
"type": "backdrop",
|
||||
"tags": [
|
||||
"fantasy",
|
||||
|
||||
@@ -3,7 +3,7 @@ import introMove from './steps/intro-move.en.gif';
|
||||
import introSayHello from './steps/intro-say-hello.en.gif';
|
||||
|
||||
// Text to Speech
|
||||
import speechAddExtension from './steps/speech-add-extension.en.gif';
|
||||
import speechAddExtension from './steps/talking-1-add-extension.en.gif';
|
||||
import speechSaySomething from './steps/speech-say-something.en.gif';
|
||||
import speechSetVoice from './steps/speech-set-voice.en.gif';
|
||||
import speechMoveAround from './steps/speech-move-around.en.gif';
|
||||
@@ -15,12 +15,12 @@ import speechSpin from './steps/speech-spin.en.gif';
|
||||
import speechGrowShrink from './steps/speech-grow-shrink.en.gif';
|
||||
|
||||
// Cartoon Network
|
||||
import cnShowCharacter from './steps/cn-show-character.en.gif';
|
||||
import cnShowCharacter from './steps/cn-show-character.gif';
|
||||
import cnSay from './steps/cn-say.en.gif';
|
||||
import cnGlide from './steps/cn-glide.en.gif';
|
||||
import cnPickSprite from './steps/cn-pick-sprite.en.gif';
|
||||
import cnPickSprite from './steps/cn-pick-sprite.gif';
|
||||
import cnCollect from './steps/cn-collect.en.gif';
|
||||
import cnVariable from './steps/cn-variable.en.gif';
|
||||
import cnVariable from './steps/add-variable.en.gif';
|
||||
import cnScore from './steps/cn-score.en.gif';
|
||||
import cnBackdrop from './steps/cn-backdrop.en.gif';
|
||||
|
||||
@@ -43,20 +43,20 @@ import musicMakeBeat from './steps/music-make-beat.en.gif';
|
||||
import musicMakeBeatbox from './steps/music-make-beatbox.en.gif';
|
||||
|
||||
// Chase-Game
|
||||
import chaseGameAddBackdrop from './steps/chase-game-add-backdrop.en.gif';
|
||||
import chaseGameAddBackdrop from './steps/chase-game-add-backdrop.gif';
|
||||
import chaseGameAddSprite1 from './steps/chase-game-add-sprite1.en.gif';
|
||||
import chaseGameRightLeft from './steps/chase-game-right-left.en.gif';
|
||||
import chaseGameUpDown from './steps/chase-game-up-down.en.gif';
|
||||
import chaseGameAddSprite2 from './steps/chase-game-add-sprite2.en.gif';
|
||||
import chaseGameMoveRandomly from './steps/chase-game-move-randomly.en.gif';
|
||||
import chaseGamePlaySound from './steps/chase-game-play-sound.en.gif';
|
||||
import chaseGameAddVariable from './steps/chase-game-add-variable.en.gif';
|
||||
import chaseGameAddVariable from './steps/add-variable.en.gif';
|
||||
import chaseGameChangeScore from './steps/chase-game-change-score.en.gif';
|
||||
|
||||
// Clicker-Game (Pop Game)
|
||||
import popGamePickSprite from './steps/pop-game-pick-sprite.en.gif';
|
||||
import popGamePlaySound from './steps/pop-game-play-sound.en.gif';
|
||||
import popGameAddScore from './steps/pop-game-add-score.en.gif';
|
||||
import popGameAddScore from './steps/add-variable.en.gif';
|
||||
import popGameChangeScore from './steps/pop-game-change-score.en.gif';
|
||||
import popGameRandomPosition from './steps/pop-game-random-position.en.gif';
|
||||
import popGameChangeColor from './steps/pop-game-change-color.en.gif';
|
||||
@@ -73,22 +73,22 @@ import animateCharJump from './steps/animate-char-jump.en.gif';
|
||||
import animateCharChangeColor from './steps/animate-char-change-color.en.gif';
|
||||
|
||||
// Tell A Story
|
||||
import storyPickBackdrop from './steps/story-pick-backdrop.en.gif';
|
||||
import storyPickSprite from './steps/story-pick-sprite.en.gif';
|
||||
import storyPickBackdrop from './steps/story-pick-backdrop.gif';
|
||||
import storyPickSprite from './steps/story-pick-sprite.gif';
|
||||
import storySaySomething from './steps/story-say-something.en.gif';
|
||||
import storyPickSprite2 from './steps/story-pick-sprite2.en.gif';
|
||||
import storyPickSprite2 from './steps/story-pick-sprite2.gif';
|
||||
import storyFlip from './steps/story-flip.en.gif';
|
||||
import storyConversation from './steps/story-conversation.en.gif';
|
||||
import storyPickBackdrop2 from './steps/story-pick-backdrop2.en.gif';
|
||||
import storyPickBackdrop2 from './steps/story-pick-backdrop2.gif';
|
||||
import storySwitchBackdrop from './steps/story-switch-backdrop.en.gif';
|
||||
import storyHideCharacter from './steps/story-hide-character.en.gif';
|
||||
import storyShowCharacter from './steps/story-show-character.en.gif';
|
||||
|
||||
// Video Sensing
|
||||
import videoAddExtension from './steps/video-add-extension.en.gif';
|
||||
import videoPet from './steps/video-pet.en.gif';
|
||||
import videoAnimate from './steps/video-animate.en.gif';
|
||||
import videoPop from './steps/video-pop.en.gif';
|
||||
import videoPet from './steps/video-pet.en.png';
|
||||
import videoAnimate from './steps/video-animate.en.png';
|
||||
import videoPop from './steps/video-pop.en.png';
|
||||
|
||||
// Make it Fly
|
||||
import flyChooseBackdrop from './steps/fly-choose-backdrop.en.gif';
|
||||
@@ -98,7 +98,7 @@ import flyMoveArrows from './steps/fly-make-interactive.en.gif';
|
||||
import flyChooseObject from './steps/fly-object-to-collect.en.gif';
|
||||
import flyFlyingObject from './steps/fly-flying-heart.en.gif';
|
||||
import flySelectFlyingSprite from './steps/fly-select-flyer.en.jpg';
|
||||
import flyAddScore from './steps/fly-add-score.en.gif';
|
||||
import flyAddScore from './steps/add-variable.en.gif';
|
||||
import flyKeepScore from './steps/fly-keep-score.en.gif';
|
||||
import flyAddScenery from './steps/fly-choose-scenery.en.gif';
|
||||
import flyMoveScenery from './steps/fly-move-scenery.en.gif';
|
||||
@@ -106,13 +106,13 @@ import flySwitchLooks from './steps/fly-switch-costume.en.gif';
|
||||
|
||||
// Pong
|
||||
import pongAddBackdrop from './steps/pong-add-backdrop.en.png';
|
||||
import pongAddBallSprite from './steps/pong-add-ball-sprite.en.png';
|
||||
import pongAddBallSprite from './steps/pong-add-ball-sprite.png';
|
||||
import pongBounceAround from './steps/pong-bounce-around.en.gif';
|
||||
import pongAddPaddle from './steps/pong-add-a-paddle.en.gif';
|
||||
import pongMoveThePaddle from './steps/pong-move-the-paddle.en.gif';
|
||||
import pongSelectBallSprite from './steps/pong-select-ball.en.png';
|
||||
import pongSelectBallSprite from './steps/pong-select-ball.png';
|
||||
import pongAddMoreCodeToBall from './steps/pong-add-code-to-ball.en.png';
|
||||
import pongAddAScore from './steps/pong-add-score.en.gif';
|
||||
import pongAddAScore from './steps/add-variable.en.gif';
|
||||
import pongChooseScoreFromMenu from './steps/pong-choose-score.en.png';
|
||||
import pongInsertChangeScoreBlock from './steps/pong-insert-change-score.en.png';
|
||||
import pongResetScore from './steps/pong-reset-score.en.png';
|
||||
@@ -122,16 +122,16 @@ import pongGameOver from './steps/pong-game-over.en.png';
|
||||
// Imagine a World
|
||||
import imagineTypeWhatYouWant from './steps/imagine-type-what-you-want.en.png';
|
||||
import imagineClickGreenFlag from './steps/imagine-click-green-flag.en.png';
|
||||
import imagineChooseBackdrop from './steps/imagine-choose-backdrop.en.png';
|
||||
import imagineChooseSprite from './steps/imagine-choose-any-sprite.en.png';
|
||||
import imagineChooseBackdrop from './steps/imagine-choose-backdrop.png';
|
||||
import imagineChooseSprite from './steps/imagine-choose-any-sprite.png';
|
||||
import imagineFlyAround from './steps/imagine-fly-around.en.png';
|
||||
import imagineChooseAnotherSprite from './steps/imagine-choose-another-sprite.en.png';
|
||||
import imagineChooseAnotherSprite from './steps/imagine-choose-another-sprite.png';
|
||||
import imagineLeftRight from './steps/imagine-left-right.en.png';
|
||||
import imagineUpDown from './steps/imagine-up-down.en.png';
|
||||
import imagineChangeCostumes from './steps/imagine-change-costumes.en.png';
|
||||
import imagineGlideToPoint from './steps/imagine-glide-to-point.en.png';
|
||||
import imagineGrowShrink from './steps/imagine-grow-shrink.en.png';
|
||||
import imagineChooseAnotherBackdrop from './steps/imagine-choose-another-backdrop.en.png';
|
||||
import imagineChooseAnotherBackdrop from './steps/imagine-choose-another-backdrop.png';
|
||||
import imagineSwitchBackdrops from './steps/imagine-switch-backdrops.en.gif';
|
||||
import imagineRecordASound from './steps/imagine-record-a-sound.en.gif';
|
||||
import imagineChooseSound from './steps/imagine-choose-sound.en.png';
|
||||
@@ -173,10 +173,10 @@ import glideAroundPoint from './steps/glide-around-point.en.png';
|
||||
// Code a Cartoon
|
||||
import codeCartoonSaySomething from './steps/code-cartoon-01-say-something.en.png';
|
||||
import codeCartoonAnimate from './steps/code-cartoon-02-animate.en.gif';
|
||||
import codeCartoonSelectDifferentCharacter from './steps/code-cartoon-03-select-different-character.en.gif';
|
||||
import codeCartoonSelectDifferentCharacter from './steps/code-cartoon-03-select-different-character.png';
|
||||
import codeCartoonUseMinusSign from './steps/code-cartoon-04-use-minus-sign.en.gif';
|
||||
import codeCartoonGrowShrink from './steps/code-cartoon-05-grow-shrink.en.gif';
|
||||
import codeCartoonSelectDifferentCharacter2 from './steps/code-cartoon-06-select-another-different-character.en.gif';
|
||||
import codeCartoonSelectDifferentCharacter2 from './steps/code-cartoon-06-select-another-different-character.png';
|
||||
import codeCartoonJump from './steps/code-cartoon-07-jump.en.gif';
|
||||
import codeCartoonChangeScenes from './steps/code-cartoon-08-change-scenes.en.gif';
|
||||
import codeCartoonGlideAround from './steps/code-cartoon-09-glide-around.en.gif';
|
||||
|
||||
@@ -3,119 +3,227 @@ import introMove from './steps/intro-move.es.gif';
|
||||
import introSayHello from './steps/intro-say-hello.es.gif';
|
||||
|
||||
// Text to Speech
|
||||
// import speechAddExtension from './steps/speech-add-extension.es.gif';
|
||||
// import speechSaySomething from './steps/speech-say-something.es.gif';
|
||||
// import speechSetVoice from './steps/speech-set-voice.es.gif';
|
||||
// import speechMoveAround from './steps/speech-move-around.es.gif';
|
||||
// import speechAddBackdrop from './steps/speech-add-backdrop.es.gif';
|
||||
// import speechAddSprite from './steps/speech-add-sprite.es.gif';
|
||||
// import speechSong from './steps/speech-song.es.gif';
|
||||
// import speechChangeColor from './steps/speech-change-color.es.gif';
|
||||
// import speechSpin from './steps/speech-spin.es.gif';
|
||||
// import speechGrowShrink from './steps/speech-grow-shrink.es.gif';
|
||||
//
|
||||
// // Cartoon Network
|
||||
// import cnShowCharacter from './steps/cn-show-character.es.gif';
|
||||
// import cnSay from './steps/cn-say.es.gif';
|
||||
// import cnGlide from './steps/cn-glide.es.gif';
|
||||
// import cnPickSprite from './steps/cn-pick-sprite.es.gif';
|
||||
// import cnCollect from './steps/cn-collect.es.gif';
|
||||
// import cnVariable from './steps/cn-variable.es.gif';
|
||||
// import cnScore from './steps/cn-score.es.gif';
|
||||
// import cnBackdrop from './steps/cn-backdrop.es.gif';
|
||||
import speechAddExtension from './steps/speech-add-extension.es.gif';
|
||||
import speechSaySomething from './steps/speech-say-something.es.png';
|
||||
import speechSetVoice from './steps/speech-set-voice.es.png';
|
||||
import speechMoveAround from './steps/speech-move-around.es.png';
|
||||
import speechAddBackdrop from './steps/speech-add-backdrop.gif';
|
||||
import speechAddSprite from './steps/speech-add-sprite.gif';
|
||||
import speechSong from './steps/speech-song.es.png';
|
||||
import speechChangeColor from './steps/speech-change-color.es.png';
|
||||
import speechSpin from './steps/speech-spin.es.png';
|
||||
import speechGrowShrink from './steps/speech-grow-shrink.es.png';
|
||||
|
||||
// Cartoon Network
|
||||
import cnShowCharacter from './steps/cn-show-character.gif';
|
||||
import cnSay from './steps/cn-say.es.png';
|
||||
import cnGlide from './steps/cn-glide.es.png';
|
||||
import cnPickSprite from './steps/cn-pick-sprite.gif';
|
||||
import cnCollect from './steps/cn-collect.es.png';
|
||||
import cnVariable from './steps/add-variable.es.gif';
|
||||
import cnScore from './steps/cn-score.es.png';
|
||||
import cnBackdrop from './steps/cn-backdrop.es.png';
|
||||
|
||||
// Add sprite
|
||||
import addSprite from './steps/add-sprite.es.gif';
|
||||
import addSprite from './steps/add-sprite.gif';
|
||||
|
||||
// Animate a name
|
||||
import namePickLetter from './steps/name-pick-letter.es.gif';
|
||||
import namePlaySound from './steps/name-play-sound.es.gif';
|
||||
import namePickLetter2 from './steps/name-pick-letter2.es.gif';
|
||||
import nameChangeColor from './steps/name-change-color.es.gif';
|
||||
import nameSpin from './steps/name-spin.es.gif';
|
||||
import nameGrow from './steps/name-grow.es.gif';
|
||||
import namePickLetter from './steps/name-pick-letter.gif';
|
||||
import namePlaySound from './steps/name-play-sound.es.png';
|
||||
import namePickLetter2 from './steps/name-pick-letter2.gif';
|
||||
import nameChangeColor from './steps/name-change-color.es.png';
|
||||
import nameSpin from './steps/name-spin.es.png';
|
||||
import nameGrow from './steps/name-grow.es.png';
|
||||
|
||||
// Make-Music
|
||||
import musicPickInstrument from './steps/music-pick-instrument.es.gif';
|
||||
import musicPlaySound from './steps/music-play-sound.es.gif';
|
||||
import musicMakeSong from './steps/music-make-song.es.gif';
|
||||
import musicMakeBeat from './steps/music-make-beat.es.gif';
|
||||
import musicMakeBeatbox from './steps/music-make-beatbox.es.gif';
|
||||
// Make Music
|
||||
import musicPickInstrument from './steps/music-pick-instrument.gif';
|
||||
import musicPlaySound from './steps/music-play-sound.es.png';
|
||||
import musicMakeSong from './steps/music-make-song.es.png';
|
||||
import musicMakeBeat from './steps/music-make-beat.es.png';
|
||||
import musicMakeBeatbox from './steps/music-make-beatbox.es.png';
|
||||
|
||||
// Chase-Game
|
||||
import chaseGameAddBackdrop from './steps/chase-game-add-backdrop.es.gif';
|
||||
import chaseGameAddSprite1 from './steps/chase-game-add-sprite1.es.gif';
|
||||
import chaseGameRightLeft from './steps/chase-game-right-left.es.gif';
|
||||
import chaseGameUpDown from './steps/chase-game-up-down.es.gif';
|
||||
import chaseGameAddSprite2 from './steps/chase-game-add-sprite2.es.gif';
|
||||
import chaseGameMoveRandomly from './steps/chase-game-move-randomly.es.gif';
|
||||
import chaseGamePlaySound from './steps/chase-game-play-sound.es.gif';
|
||||
import chaseGameAddVariable from './steps/chase-game-add-variable.es.gif';
|
||||
import chaseGameChangeScore from './steps/chase-game-change-score.es.gif';
|
||||
import chaseGameAddBackdrop from './steps/chase-game-add-backdrop.gif';
|
||||
import chaseGameAddSprite1 from './steps/chase-game-add-sprite1.gif';
|
||||
import chaseGameRightLeft from './steps/chase-game-right-left.es.png';
|
||||
import chaseGameUpDown from './steps/chase-game-up-down.es.png';
|
||||
import chaseGameAddSprite2 from './steps/chase-game-add-sprite2.gif';
|
||||
import chaseGameMoveRandomly from './steps/chase-game-move-randomly.es.png';
|
||||
import chaseGamePlaySound from './steps/chase-game-play-sound.es.png';
|
||||
import chaseGameAddVariable from './steps/add-variable.es.gif';
|
||||
import chaseGameChangeScore from './steps/chase-game-change-score.es.png';
|
||||
|
||||
// Clicker-Game (Pop Game)
|
||||
import popGamePickSprite from './steps/pop-game-pick-sprite.es.gif';
|
||||
import popGamePlaySound from './steps/pop-game-play-sound.es.gif';
|
||||
import popGameAddScore from './steps/pop-game-add-score.es.gif';
|
||||
import popGameChangeScore from './steps/pop-game-change-score.es.gif';
|
||||
import popGameRandomPosition from './steps/pop-game-random-position.es.gif';
|
||||
import popGameChangeColor from './steps/pop-game-change-color.es.gif';
|
||||
import popGameResetScore from './steps/pop-game-reset-score.es.gif';
|
||||
import popGamePickSprite from './steps/pop-game-pick-sprite.gif';
|
||||
import popGamePlaySound from './steps/pop-game-play-sound.es.png';
|
||||
import popGameAddScore from './steps/add-variable.es.gif';
|
||||
import popGameChangeScore from './steps/pop-game-change-score.es.png';
|
||||
import popGameRandomPosition from './steps/pop-game-random-position.es.png';
|
||||
import popGameChangeColor from './steps/pop-game-change-color.es.png';
|
||||
import popGameResetScore from './steps/pop-game-reset-score.es.png';
|
||||
|
||||
// Animate A Character
|
||||
import animateCharPickBackdrop from './steps/animate-char-pick-backdrop.es.gif';
|
||||
import animateCharPickSprite from './steps/animate-char-pick-sprite.es.gif';
|
||||
import animateCharSaySomething from './steps/animate-char-say-something.es.gif';
|
||||
import animateCharAddSound from './steps/animate-char-add-sound.es.gif';
|
||||
import animateCharTalk from './steps/animate-char-talk.es.gif';
|
||||
import animateCharMove from './steps/animate-char-move.es.gif';
|
||||
import animateCharJump from './steps/animate-char-jump.es.gif';
|
||||
import animateCharChangeColor from './steps/animate-char-change-color.es.gif';
|
||||
import animateCharPickBackdrop from './steps/animate-char-pick-backdrop.gif';
|
||||
import animateCharPickSprite from './steps/animate-char-pick-sprite.gif';
|
||||
import animateCharSaySomething from './steps/animate-char-say-something.es.png';
|
||||
import animateCharAddSound from './steps/animate-char-add-sound.es.png';
|
||||
import animateCharTalk from './steps/animate-char-talk.es.png';
|
||||
import animateCharMove from './steps/animate-char-move.es.png';
|
||||
import animateCharJump from './steps/animate-char-jump.es.png';
|
||||
import animateCharChangeColor from './steps/animate-char-change-color.es.png';
|
||||
|
||||
// Tell A Story
|
||||
import storyPickBackdrop from './steps/story-pick-backdrop.es.gif';
|
||||
import storyPickSprite from './steps/story-pick-sprite.es.gif';
|
||||
import storySaySomething from './steps/story-say-something.es.gif';
|
||||
import storyPickSprite2 from './steps/story-pick-sprite2.es.gif';
|
||||
import storyPickBackdrop from './steps/story-pick-backdrop.gif';
|
||||
import storyPickSprite from './steps/story-pick-sprite.gif';
|
||||
import storySaySomething from './steps/story-say-something.es.png';
|
||||
import storyPickSprite2 from './steps/story-pick-sprite2.gif';
|
||||
import storyFlip from './steps/story-flip.es.gif';
|
||||
import storyConversation from './steps/story-conversation.es.gif';
|
||||
import storyPickBackdrop2 from './steps/story-pick-backdrop2.es.gif';
|
||||
import storySwitchBackdrop from './steps/story-switch-backdrop.es.gif';
|
||||
import storyHideCharacter from './steps/story-hide-character.es.gif';
|
||||
import storyShowCharacter from './steps/story-show-character.es.gif';
|
||||
import storyConversation from './steps/story-conversation.es.png';
|
||||
import storyPickBackdrop2 from './steps/story-pick-backdrop2.gif';
|
||||
import storySwitchBackdrop from './steps/story-switch-backdrop.es.png';
|
||||
import storyHideCharacter from './steps/story-hide-character.es.png';
|
||||
import storyShowCharacter from './steps/story-show-character.es.png';
|
||||
|
||||
// Video Sensing
|
||||
import videoAddExtension from './steps/video-add-extension.es.gif';
|
||||
import videoPet from './steps/video-pet.es.gif';
|
||||
import videoAnimate from './steps/video-animate.es.gif';
|
||||
import videoPop from './steps/video-pop.es.gif';
|
||||
import videoPet from './steps/video-pet.es.png';
|
||||
import videoAnimate from './steps/video-animate.es.png';
|
||||
import videoPop from './steps/video-pop.es.png';
|
||||
|
||||
// Make it Fly
|
||||
import flyChooseBackdrop from './steps/fly-choose-backdrop.gif';
|
||||
import flyChooseCharacter from './steps/fly-choose-character.png';
|
||||
import flySaySomething from './steps/fly-say-something.es.png';
|
||||
import flyMoveArrows from './steps/fly-make-interactive.es.png';
|
||||
import flyChooseObject from './steps/fly-object-to-collect.png';
|
||||
import flyFlyingObject from './steps/fly-flying-heart.es.png';
|
||||
import flySelectFlyingSprite from './steps/fly-select-flyer.png';
|
||||
import flyAddScore from './steps/add-variable.es.gif';
|
||||
import flyKeepScore from './steps/fly-keep-score.es.png';
|
||||
import flyAddScenery from './steps/fly-choose-scenery.gif';
|
||||
import flyMoveScenery from './steps/fly-move-scenery.es.png';
|
||||
import flySwitchLooks from './steps/fly-switch-costume.es.png';
|
||||
|
||||
// Pong
|
||||
import pongAddBackdrop from './steps/pong-add-backdrop.png';
|
||||
import pongAddBallSprite from './steps/pong-add-ball-sprite.png';
|
||||
import pongBounceAround from './steps/pong-bounce-around.es.png';
|
||||
import pongAddPaddle from './steps/pong-add-a-paddle.gif';
|
||||
import pongMoveThePaddle from './steps/pong-move-the-paddle.es.png';
|
||||
import pongSelectBallSprite from './steps/pong-select-ball.png';
|
||||
import pongAddMoreCodeToBall from './steps/pong-add-code-to-ball.es.png';
|
||||
import pongAddAScore from './steps/add-variable.es.gif';
|
||||
import pongChooseScoreFromMenu from './steps/pong-choose-score.es.png';
|
||||
import pongInsertChangeScoreBlock from './steps/pong-insert-change-score.es.png';
|
||||
import pongResetScore from './steps/pong-reset-score.es.png';
|
||||
import pongAddLineSprite from './steps/pong-add-line.gif';
|
||||
import pongGameOver from './steps/pong-game-over.es.png';
|
||||
|
||||
// Imagine a World
|
||||
import imagineTypeWhatYouWant from './steps/imagine-type-what-you-want.es.png';
|
||||
import imagineClickGreenFlag from './steps/imagine-click-green-flag.es.png';
|
||||
import imagineChooseBackdrop from './steps/imagine-choose-backdrop.png';
|
||||
import imagineChooseSprite from './steps/imagine-choose-any-sprite.png';
|
||||
import imagineFlyAround from './steps/imagine-fly-around.es.png';
|
||||
import imagineChooseAnotherSprite from './steps/imagine-choose-another-sprite.png';
|
||||
import imagineLeftRight from './steps/imagine-left-right.es.png';
|
||||
import imagineUpDown from './steps/imagine-up-down.es.png';
|
||||
import imagineChangeCostumes from './steps/imagine-change-costumes.es.png';
|
||||
import imagineGlideToPoint from './steps/imagine-glide-to-point.es.png';
|
||||
import imagineGrowShrink from './steps/imagine-grow-shrink.es.png';
|
||||
import imagineChooseAnotherBackdrop from './steps/imagine-choose-another-backdrop.png';
|
||||
import imagineSwitchBackdrops from './steps/imagine-switch-backdrops.es.png';
|
||||
import imagineRecordASound from './steps/imagine-record-a-sound.es.gif';
|
||||
import imagineChooseSound from './steps/imagine-choose-sound.es.png';
|
||||
|
||||
// Add a Backdrop
|
||||
import addBackdrop from './steps/add-backdrop.png';
|
||||
|
||||
// Add Effects
|
||||
import addEffects from './steps/add-effects.es.png';
|
||||
|
||||
// Hide and Show
|
||||
import hideAndShow from './steps/hide-show.es.png';
|
||||
|
||||
// Switch Costumes
|
||||
import switchCostumes from './steps/switch-costumes.es.png';
|
||||
|
||||
// Change Size
|
||||
import changeSize from './steps/change-size.es.png';
|
||||
|
||||
// Spin
|
||||
import spinTurn from './steps/spin-turn.es.png';
|
||||
import spinPointInDirection from './steps/spin-point-in-direction.es.png';
|
||||
|
||||
// Record a Sound
|
||||
import recordASoundSoundsTab from './steps/record-a-sound-sounds-tab.es.png';
|
||||
import recordASoundClickRecord from './steps/record-a-sound-click-record.es.png';
|
||||
import recordASoundPressRecordButton from './steps/record-a-sound-press-record-button.es.png';
|
||||
import recordASoundChooseSound from './steps/record-a-sound-choose-sound.es.png';
|
||||
import recordASoundPlayYourSound from './steps/record-a-sound-play-your-sound.es.png';
|
||||
|
||||
// Use Arrow Keys
|
||||
import moveArrowKeysLeftRight from './steps/move-arrow-keys-left-right.es.png';
|
||||
import moveArrowKeysUpDown from './steps/move-arrow-keys-up-down.es.png';
|
||||
|
||||
// Glide Around
|
||||
import glideAroundBackAndForth from './steps/glide-around-back-and-forth.es.png';
|
||||
import glideAroundPoint from './steps/glide-around-point.es.png';
|
||||
|
||||
// Code a Cartoon
|
||||
import codeCartoonSaySomething from './steps/code-cartoon-01-say-something.es.png';
|
||||
import codeCartoonAnimate from './steps/code-cartoon-02-animate.es.png';
|
||||
import codeCartoonSelectDifferentCharacter from './steps/code-cartoon-03-select-different-character.png';
|
||||
import codeCartoonUseMinusSign from './steps/code-cartoon-04-use-minus-sign.es.png';
|
||||
import codeCartoonGrowShrink from './steps/code-cartoon-05-grow-shrink.es.png';
|
||||
import codeCartoonSelectDifferentCharacter2 from './steps/code-cartoon-06-select-another-different-character.png';
|
||||
import codeCartoonJump from './steps/code-cartoon-07-jump.es.png';
|
||||
import codeCartoonChangeScenes from './steps/code-cartoon-08-change-scenes.es.png';
|
||||
import codeCartoonGlideAround from './steps/code-cartoon-09-glide-around.es.png';
|
||||
import codeCartoonChangeCostumes from './steps/code-cartoon-10-change-costumes.es.png';
|
||||
import codeCartoonChooseMoreCharacters from './steps/code-cartoon-11-choose-more-characters.png';
|
||||
|
||||
// Talking Tales
|
||||
import talesAddExtension from './steps/speech-add-extension.es.gif';
|
||||
import talesChooseSprite from './steps/talking-2-choose-sprite.png';
|
||||
import talesSaySomething from './steps/talking-3-say-something.es.png';
|
||||
import talesChooseBackdrop from './steps/talking-4-choose-backdrop.png';
|
||||
import talesSwitchBackdrop from './steps/talking-5-switch-backdrop.es.png';
|
||||
import talesChooseAnotherSprite from './steps/talking-6-choose-another-sprite.png';
|
||||
import talesMoveAround from './steps/talking-7-move-around.es.png';
|
||||
import talesChooseAnotherBackdrop from './steps/talking-8-choose-another-backdrop.png';
|
||||
import talesAnimateTalking from './steps/talking-9-animate.es.png';
|
||||
import talesChooseThirdBackdrop from './steps/talking-10-choose-third-backdrop.png';
|
||||
import talesChooseSound from './steps/talking-11-choose-sound.es.gif';
|
||||
import talesDanceMoves from './steps/talking-12-dance-moves.es.png';
|
||||
import talesAskAnswer from './steps/talking-13-ask-and-answer.es.png';
|
||||
|
||||
const esImages = {
|
||||
// Intro
|
||||
introMove: introMove,
|
||||
introSayHello: introSayHello,
|
||||
|
||||
// // Text to Speech
|
||||
// speechAddExtension: speechAddExtension,
|
||||
// speechSaySomething: speechSaySomething,
|
||||
// speechSetVoice: speechSetVoice,
|
||||
// speechMoveAround: speechMoveAround,
|
||||
// speechAddBackdrop: speechAddBackdrop,
|
||||
// speechAddSprite: speechAddSprite,
|
||||
// speechSong: speechSong,
|
||||
// speechChangeColor: speechChangeColor,
|
||||
// speechSpin: speechSpin,
|
||||
// speechGrowShrink: speechGrowShrink,
|
||||
//
|
||||
// // Cartoon Network
|
||||
// cnShowCharacter: cnShowCharacter,
|
||||
// cnSay: cnSay,
|
||||
// cnGlide: cnGlide,
|
||||
// cnPickSprite: cnPickSprite,
|
||||
// cnCollect: cnCollect,
|
||||
// cnVariable: cnVariable,
|
||||
// cnScore: cnScore,
|
||||
// cnBackdrop: cnBackdrop,
|
||||
// Text to Speech
|
||||
speechAddExtension: speechAddExtension,
|
||||
speechSaySomething: speechSaySomething,
|
||||
speechSetVoice: speechSetVoice,
|
||||
speechMoveAround: speechMoveAround,
|
||||
speechAddBackdrop: speechAddBackdrop,
|
||||
speechAddSprite: speechAddSprite,
|
||||
speechSong: speechSong,
|
||||
speechChangeColor: speechChangeColor,
|
||||
speechSpin: speechSpin,
|
||||
speechGrowShrink: speechGrowShrink,
|
||||
|
||||
// Cartoon Network
|
||||
cnShowCharacter: cnShowCharacter,
|
||||
cnSay: cnSay,
|
||||
cnGlide: cnGlide,
|
||||
cnPickSprite: cnPickSprite,
|
||||
cnCollect: cnCollect,
|
||||
cnVariable: cnVariable,
|
||||
cnScore: cnScore,
|
||||
cnBackdrop: cnBackdrop,
|
||||
|
||||
// Add sprite
|
||||
addSprite: addSprite,
|
||||
@@ -181,8 +289,115 @@ const esImages = {
|
||||
videoAddExtension: videoAddExtension,
|
||||
videoPet: videoPet,
|
||||
videoAnimate: videoAnimate,
|
||||
videoPop: videoPop
|
||||
videoPop: videoPop,
|
||||
|
||||
// Make it Fly
|
||||
flyChooseBackdrop: flyChooseBackdrop,
|
||||
flyChooseCharacter: flyChooseCharacter,
|
||||
flySaySomething: flySaySomething,
|
||||
flyMoveArrows: flyMoveArrows,
|
||||
flyChooseObject: flyChooseObject,
|
||||
flyFlyingObject: flyFlyingObject,
|
||||
flySelectFlyingSprite: flySelectFlyingSprite,
|
||||
flyAddScore: flyAddScore,
|
||||
flyKeepScore: flyKeepScore,
|
||||
flyAddScenery: flyAddScenery,
|
||||
flyMoveScenery: flyMoveScenery,
|
||||
flySwitchLooks: flySwitchLooks,
|
||||
|
||||
// Pong
|
||||
pongAddBackdrop: pongAddBackdrop,
|
||||
pongAddBallSprite: pongAddBallSprite,
|
||||
pongBounceAround: pongBounceAround,
|
||||
pongAddPaddle: pongAddPaddle,
|
||||
pongMoveThePaddle: pongMoveThePaddle,
|
||||
pongSelectBallSprite: pongSelectBallSprite,
|
||||
pongAddMoreCodeToBall: pongAddMoreCodeToBall,
|
||||
pongAddAScore: pongAddAScore,
|
||||
pongChooseScoreFromMenu: pongChooseScoreFromMenu,
|
||||
pongInsertChangeScoreBlock: pongInsertChangeScoreBlock,
|
||||
pongResetScore: pongResetScore,
|
||||
pongAddLineSprite: pongAddLineSprite,
|
||||
pongGameOver: pongGameOver,
|
||||
|
||||
// Imagine a World
|
||||
imagineTypeWhatYouWant: imagineTypeWhatYouWant,
|
||||
imagineClickGreenFlag: imagineClickGreenFlag,
|
||||
imagineChooseBackdrop: imagineChooseBackdrop,
|
||||
imagineChooseSprite: imagineChooseSprite,
|
||||
imagineFlyAround: imagineFlyAround,
|
||||
imagineChooseAnotherSprite: imagineChooseAnotherSprite,
|
||||
imagineLeftRight: imagineLeftRight,
|
||||
imagineUpDown: imagineUpDown,
|
||||
imagineChangeCostumes: imagineChangeCostumes,
|
||||
imagineGlideToPoint: imagineGlideToPoint,
|
||||
imagineGrowShrink: imagineGrowShrink,
|
||||
imagineChooseAnotherBackdrop: imagineChooseAnotherBackdrop,
|
||||
imagineSwitchBackdrops: imagineSwitchBackdrops,
|
||||
imagineRecordASound: imagineRecordASound,
|
||||
imagineChooseSound: imagineChooseSound,
|
||||
|
||||
// Add a Backdrop
|
||||
addBackdrop: addBackdrop,
|
||||
|
||||
// Add Effects
|
||||
addEffects: addEffects,
|
||||
|
||||
// Hide and Show
|
||||
hideAndShow: hideAndShow,
|
||||
|
||||
// Switch Costumes
|
||||
switchCostumes: switchCostumes,
|
||||
|
||||
// Change Size
|
||||
changeSize: changeSize,
|
||||
|
||||
// Spin
|
||||
spinTurn: spinTurn,
|
||||
spinPointInDirection: spinPointInDirection,
|
||||
|
||||
// Record a Sound
|
||||
recordASoundSoundsTab: recordASoundSoundsTab,
|
||||
recordASoundClickRecord: recordASoundClickRecord,
|
||||
recordASoundPressRecordButton: recordASoundPressRecordButton,
|
||||
recordASoundChooseSound: recordASoundChooseSound,
|
||||
recordASoundPlayYourSound: recordASoundPlayYourSound,
|
||||
|
||||
// Use Arrow Keys
|
||||
moveArrowKeysLeftRight: moveArrowKeysLeftRight,
|
||||
moveArrowKeysUpDown: moveArrowKeysUpDown,
|
||||
|
||||
// Glide Around
|
||||
glideAroundBackAndForth: glideAroundBackAndForth,
|
||||
glideAroundPoint: glideAroundPoint,
|
||||
|
||||
// Code a Cartoon
|
||||
codeCartoonSaySomething: codeCartoonSaySomething,
|
||||
codeCartoonAnimate: codeCartoonAnimate,
|
||||
codeCartoonSelectDifferentCharacter: codeCartoonSelectDifferentCharacter,
|
||||
codeCartoonUseMinusSign: codeCartoonUseMinusSign,
|
||||
codeCartoonGrowShrink: codeCartoonGrowShrink,
|
||||
codeCartoonSelectDifferentCharacter2: codeCartoonSelectDifferentCharacter2,
|
||||
codeCartoonJump: codeCartoonJump,
|
||||
codeCartoonChangeScenes: codeCartoonChangeScenes,
|
||||
codeCartoonGlideAround: codeCartoonGlideAround,
|
||||
codeCartoonChangeCostumes: codeCartoonChangeCostumes,
|
||||
codeCartoonChooseMoreCharacters: codeCartoonChooseMoreCharacters,
|
||||
|
||||
// Talking Tales
|
||||
talesAddExtension: talesAddExtension,
|
||||
talesChooseSprite: talesChooseSprite,
|
||||
talesSaySomething: talesSaySomething,
|
||||
talesAskAnswer: talesAskAnswer,
|
||||
talesChooseBackdrop: talesChooseBackdrop,
|
||||
talesSwitchBackdrop: talesSwitchBackdrop,
|
||||
talesChooseAnotherSprite: talesChooseAnotherSprite,
|
||||
talesMoveAround: talesMoveAround,
|
||||
talesChooseAnotherBackdrop: talesChooseAnotherBackdrop,
|
||||
talesAnimateTalking: talesAnimateTalking,
|
||||
talesChooseThirdBackdrop: talesChooseThirdBackdrop,
|
||||
talesChooseSound: talesChooseSound,
|
||||
talesDanceMoves: talesDanceMoves
|
||||
};
|
||||
|
||||
export {esImages};
|
||||
@@ -51,6 +51,9 @@ import libraryCodeCartoon from './thumbnails/code-a-cartoon.jpg';
|
||||
// Talking Tales
|
||||
import libraryTalking from './thumbnails/talking.png';
|
||||
|
||||
// Sprite Mystery
|
||||
import librarySpriteMystery from './thumbnails/sprite-mystery.png';
|
||||
|
||||
// Videos
|
||||
import recordASound from './thumbnails/record-a-sound.jpg';
|
||||
import glideAroundThumb from './thumbnails/glide-around.jpg';
|
||||
@@ -104,82 +107,6 @@ export default {
|
||||
urlId: 'getStarted'
|
||||
},
|
||||
|
||||
'animate-a-name': {
|
||||
name: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Animate a Name"
|
||||
description="Name for the 'Animate a Name' how-to"
|
||||
id="gui.howtos.animate-a-name.name"
|
||||
/>
|
||||
),
|
||||
img: libraryAnimate,
|
||||
tags: ['animation', 'art', 'spin', 'grow'],
|
||||
steps: [{
|
||||
video: 'animate-a-name'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Pick a Letter Sprite"
|
||||
description="Step name for 'Pick a Letter Sprite' step"
|
||||
id="gui.howtos.animate-a-name.step_AnimatePickLetter"
|
||||
/>
|
||||
),
|
||||
image: 'namePickLetter'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Play a Sound When Clicked"
|
||||
description="Step name for 'Play a Sound When Clicked' step"
|
||||
id="gui.howtos.animate-a-name.step_AnimatePlaySound"
|
||||
/>
|
||||
),
|
||||
image: 'namePlaySound'
|
||||
}, {
|
||||
title: (
|
||||
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|
||||
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|
||||
description="Step name for 'Pick Another Letter Sprite"
|
||||
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|
||||
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|
||||
),
|
||||
image: 'namePickLetter2'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Change color"
|
||||
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|
||||
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|
||||
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|
||||
),
|
||||
image: 'nameChangeColor'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Pick Another Letter Sprite & Make It Spin"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
image: 'nameSpin'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
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|
||||
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|
||||
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|
||||
/>
|
||||
),
|
||||
image: 'nameGrow'
|
||||
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|
||||
deckIds: [
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
|
||||
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|
||||
name: (
|
||||
<FormattedMessage
|
||||
@@ -337,6 +264,472 @@ export default {
|
||||
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||||
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||||
|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
tags: ['code-cartoon'],
|
||||
requiredProjectId: '331474033',
|
||||
img: libraryCodeCartoon,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
title: (
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
image: 'codeCartoonAnimate'
|
||||
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|
||||
title: (
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
title: (
|
||||
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|
||||
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||||
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|
||||
/>
|
||||
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|
||||
image: 'codeCartoonUseMinusSign'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
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|
||||
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||||
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|
||||
/>
|
||||
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|
||||
image: 'codeCartoonGrowShrink'
|
||||
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|
||||
title: (
|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
image: 'codeCartoonSelectDifferentCharacter2'
|
||||
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|
||||
title: (
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
image: 'codeCartoonJump'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Click a Character to Change Scenes"
|
||||
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|
||||
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|
||||
/>
|
||||
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|
||||
image: 'codeCartoonChangeScenes'
|
||||
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|
||||
title: (
|
||||
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|
||||
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|
||||
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||||
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|
||||
/>
|
||||
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|
||||
image: 'codeCartoonGlideAround'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Change Costumes"
|
||||
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||||
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|
||||
/>
|
||||
),
|
||||
image: 'codeCartoonChangeCostumes'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Choose More Characters to Add to Your Cartoon"
|
||||
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|
||||
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|
||||
/>
|
||||
),
|
||||
image: 'codeCartoonChooseMoreCharacters'
|
||||
}, {
|
||||
deckIds: [
|
||||
'Chase-Game',
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
urlId: 'code-cartoon'
|
||||
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|
||||
|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
/>
|
||||
),
|
||||
img: libraryTXTSpeech,
|
||||
steps: [{
|
||||
video: 'k54n8uwcty',
|
||||
trackingPixel: (
|
||||
<img src="https://code.org/api/hour/begin_scratch_talk.png" />
|
||||
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|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
),
|
||||
image: 'speechAddExtension'
|
||||
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|
||||
title: (
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||||
<FormattedMessage
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
image: 'speechSaySomething'
|
||||
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|
||||
title: (
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
title: (
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
image: 'speechMoveAround'
|
||||
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|
||||
title: (
|
||||
<FormattedMessage
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
image: 'speechAddBackdrop'
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||||
}, {
|
||||
title: (
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
image: 'speechAddSprite'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
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|
||||
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|
||||
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|
||||
/>
|
||||
),
|
||||
image: 'speechSong'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
image: 'speechChangeColor'
|
||||
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|
||||
title: (
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
),
|
||||
image: 'speechGrowShrink'
|
||||
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|
||||
deckIds: [
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
],
|
||||
urlId: 'animations-that-talk'
|
||||
},
|
||||
|
||||
'sprite-mystery': {
|
||||
name: 'How to Find a Sprite',
|
||||
img: librarySpriteMystery,
|
||||
steps: [{
|
||||
video: 'sprite-mystery'
|
||||
}, {
|
||||
deckIds: [
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
|
||||
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|
||||
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||||
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||||
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|
||||
),
|
||||
tags: ['talking'],
|
||||
img: libraryTalking,
|
||||
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|
||||
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|
||||
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|
||||
title: (
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
),
|
||||
image: 'talesAddExtension'
|
||||
}, {
|
||||
title: (
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
),
|
||||
image: 'talesChooseSprite'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
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|
||||
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||||
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|
||||
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|
||||
),
|
||||
image: 'talesSaySomething'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
image: 'talesChooseBackdrop'
|
||||
}, {
|
||||
title: (
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
),
|
||||
image: 'talesSwitchBackdrop'
|
||||
}, {
|
||||
title: (
|
||||
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|
||||
defaultMessage="Choose Another Sprite"
|
||||
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|
||||
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|
||||
/>
|
||||
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|
||||
image: 'talesChooseAnotherSprite'
|
||||
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|
||||
title: (
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
image: 'talesMoveAround'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
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|
||||
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|
||||
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|
||||
/>
|
||||
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|
||||
image: 'talesChooseAnotherBackdrop'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
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|
||||
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|
||||
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|
||||
/>
|
||||
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|
||||
image: 'talesAnimateTalking'
|
||||
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|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Choose Another Backdrop"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
image: 'talesChooseThirdBackdrop'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Choose a Song to Dance To"
|
||||
description="Step name for 'Choose a Song to Dance To' step"
|
||||
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|
||||
/>
|
||||
),
|
||||
image: 'talesChooseSound'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
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|
||||
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|
||||
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|
||||
/>
|
||||
),
|
||||
image: 'talesDanceMoves'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
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|
||||
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|
||||
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|
||||
/>
|
||||
),
|
||||
image: 'talesAskAnswer'
|
||||
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|
||||
deckIds: [
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
urlId: 'talking'
|
||||
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|
||||
|
||||
'animate-a-name': {
|
||||
name: (
|
||||
<FormattedMessage
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
),
|
||||
img: libraryAnimate,
|
||||
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|
||||
steps: [{
|
||||
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|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Pick a Letter Sprite"
|
||||
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|
||||
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|
||||
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|
||||
),
|
||||
image: 'namePickLetter'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Play a Sound When Clicked"
|
||||
description="Step name for 'Play a Sound When Clicked' step"
|
||||
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|
||||
/>
|
||||
),
|
||||
image: 'namePlaySound'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Pick Another Letter Sprite"
|
||||
description="Step name for 'Pick Another Letter Sprite"
|
||||
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|
||||
/>
|
||||
),
|
||||
image: 'namePickLetter2'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Change color"
|
||||
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|
||||
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|
||||
/>
|
||||
),
|
||||
image: 'nameChangeColor'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Pick Another Letter Sprite & Make It Spin"
|
||||
description="Step name for 'Pick Another Letter Sprite & Make It Spin' step"
|
||||
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|
||||
/>
|
||||
),
|
||||
image: 'nameSpin'
|
||||
}, {
|
||||
title: (
|
||||
<FormattedMessage
|
||||
defaultMessage="Pick Another Letter Sprite & Make It Grow"
|
||||
description="Step name for 'Pick Another Letter Sprite & Make It Grow!' step"
|
||||
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|
||||
/>
|
||||
),
|
||||
image: 'nameGrow'
|
||||
}, {
|
||||
deckIds: [
|
||||
'add-a-backdrop',
|
||||
'glide-around'
|
||||
]
|
||||
}
|
||||
],
|
||||
urlId: 'name'
|
||||
},
|
||||
|
||||
'Make-Music': {
|
||||
name: (
|
||||
<FormattedMessage
|
||||
@@ -1075,128 +1468,6 @@ export default {
|
||||
urlId: 'pong'
|
||||
},
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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