Files
scratch-gui/test/integration/test.js
T

260 lines
10 KiB
JavaScript

import path from 'path';
import SeleniumHelper from '../helpers/selenium-helper';
const {
clickText,
clickButton,
clickXpath,
findByText,
findByXpath,
getDriver,
getLogs,
loadUri,
rightClickText
} = new SeleniumHelper();
const uri = path.resolve(__dirname, '../../build/index.html');
const errorWhitelist = [
'The play() request was interrupted by a call to pause()'
];
let driver;
const blocksTabScope = "*[@id='react-tabs-1']";
const soundsTabScope = "*[@id='react-tabs-5']";
const reportedValueScope = '*[@class="blocklyDropDownContent"]';
const modalScope = '*[@class="ReactModalPortal"]';
describe('costumes, sounds and variables', () => {
beforeAll(() => {
driver = getDriver();
});
afterAll(async () => {
await driver.quit();
});
test('Blocks report when clicked in the toolbox', async () => {
await loadUri(uri);
await clickText('Blocks');
await clickText('Operators', blocksTabScope);
await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for scroll animation
await clickText('join', blocksTabScope); // Click "join <hello> <world>" block
await findByText('helloworld', reportedValueScope); // Tooltip with result
const logs = await getLogs(errorWhitelist);
await expect(logs).toEqual([]);
});
test('Switching sprites updates the block menus', async () => {
await loadUri(uri);
await clickText('Sound', blocksTabScope);
await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for scroll animation
// "Meow" sound block should be visible
await findByText('Meow', blocksTabScope);
await clickText('Backdrops'); // Switch to the backdrop
// Now "pop" sound block should be visible and motion blocks hidden
await findByText('pop', blocksTabScope);
await clickText('Motion', blocksTabScope);
await findByText('Stage selected: no motion blocks');
const logs = await getLogs(errorWhitelist);
await expect(logs).toEqual([]);
});
test('Adding a costume', async () => {
await loadUri(uri);
await clickText('Costumes');
await clickText('Add Costume');
const el = await findByXpath("//input[@placeholder='what are you looking for?']");
await el.sendKeys('abb');
await clickText('Abby-a'); // Should close the modal, then click the costumes in the selector
await findByXpath("//input[@value='Abby-a']"); // Should show editor for new costume
const logs = await getLogs(errorWhitelist);
await expect(logs).toEqual([]);
});
test('Adding a backdrop', async () => {
await loadUri(uri);
await clickText('Add Backdrop');
const el = await findByXpath("//input[@placeholder='what are you looking for?']");
await el.sendKeys('blue');
await clickText('Blue Sky'); // Should close the modal
const logs = await getLogs(errorWhitelist);
await expect(logs).toEqual([]);
});
test('Adding a sound', async () => {
await loadUri(uri);
await clickText('Sounds');
// Delete the sound
await rightClickText('Meow', soundsTabScope);
await clickText('delete', soundsTabScope);
await driver.switchTo().alert()
.accept();
// Add it back
await clickText('Add Sound');
let el = await findByXpath("//input[@placeholder='what are you looking for?']");
await el.sendKeys('meow');
await clickText('Meow', modalScope); // Should close the modal
// Add a new sound
await clickText('Add Sound');
el = await findByXpath("//input[@placeholder='what are you looking for?']");
await el.sendKeys('chom');
await clickText('Chomp'); // Should close the modal, then click the sounds in the selector
await findByXpath("//input[@value='Chomp']"); // Should show editor for new sound
await clickXpath('//button[@title="Play"]');
await clickText('Louder');
await clickText('Softer');
await clickText('Faster');
await clickText('Slower');
await clickText('Robot');
await clickText('Echo');
await clickText('Reverse');
const logs = await getLogs(errorWhitelist);
await expect(logs).toEqual([]);
});
test('Load a project by ID', async () => {
const projectId = '96708228';
await loadUri(`${uri}#${projectId}`);
await new Promise(resolve => setTimeout(resolve, 2000));
await clickXpath('//img[@title="Go"]');
await new Promise(resolve => setTimeout(resolve, 2000));
await clickXpath('//img[@title="Stop"]');
const logs = await getLogs(errorWhitelist);
await expect(logs).toEqual([]);
});
test('Load a project by ID (fullscreen)', async () => {
const prevSize = driver.manage()
.window()
.getSize();
await new Promise(resolve => setTimeout(resolve, 2000));
driver.manage()
.window()
.setSize(1920, 1080);
const projectId = '96708228';
await loadUri(`${uri}#${projectId}`);
await new Promise(resolve => setTimeout(resolve, 2000));
await clickXpath('//img[@title="Full Screen Control"]');
await clickXpath('//img[@title="Go"]');
await new Promise(resolve => setTimeout(resolve, 2000));
await clickXpath('//img[@title="Stop"]');
prevSize.then(value => {
driver.manage()
.window()
.setSize(value.width, value.height);
});
const logs = await getLogs(errorWhitelist);
await expect(logs).toEqual([]);
});
test('Creating variables', async () => {
await loadUri(uri);
await clickText('Blocks');
await clickText('Data', blocksTabScope);
await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for scroll animation
await clickText('Create variable...');
let el = await findByXpath("//input[@placeholder='']");
await el.sendKeys('score');
await clickButton('OK');
await clickText('Create variable...');
el = await findByXpath("//input[@placeholder='']");
await el.sendKeys('second variable');
await clickButton('OK');
// Make sure reporting works on a new variable
await clickText('Data', blocksTabScope);
await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for scroll animation
await clickText('score', blocksTabScope);
await findByText('0', reportedValueScope); // Tooltip with result
const logs = await getLogs(errorWhitelist);
await expect(logs).toEqual([]);
});
test('Importing extensions', async () => {
await loadUri(uri);
await clickText('Blocks');
await clickText('Extensions');
await clickText('Pen', modalScope); // Modal closes
await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for scroll animation
await clickText('stamp', blocksTabScope); // Click the "stamp" block
// Make sure trying to load the extension again scrolls back down
await clickText('Motion', blocksTabScope); // To scroll the list back to the top
await clickText('Extensions');
await clickText('Pen', modalScope); // Modal closes
await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for scroll animation
await clickText('stamp', blocksTabScope); // Would fail if didn't scroll back
// Make sure switching sprites doesn't clear extensions
await clickText('Backdrops'); // Switch to the backdrop
await findByText('Pen', blocksTabScope); // Pen extension should still be loaded
const logs = await getLogs(errorWhitelist);
await expect(logs).toEqual([]);
});
test('Deleting only sprite does not crash', async () => {
const spriteTileContext = '*[starts-with(@class,"react-contextmenu-wrapper")]';
await loadUri(uri);
await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for scroll animation
await rightClickText('Sprite1', spriteTileContext);
await clickText('delete', spriteTileContext);
await driver.switchTo().alert()
.accept();
// Confirm that the stage has been switched to
await findByText('Stage selected: no motion blocks');
const logs = await getLogs(errorWhitelist);
await expect(logs).toEqual([]);
});
test('Custom procedures', async () => {
await loadUri(uri);
await clickText('My Blocks');
await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for scroll animation
await clickText('Make a Block...');
// Click on the "add an input" buttons
await clickText('number or text', modalScope);
await clickText('boolean', modalScope);
await clickText('Add a label', modalScope);
await clickText('OK', modalScope);
// Make sure a "define" block has been added to the workspace
await findByText('define', blocksTabScope);
const logs = await getLogs(errorWhitelist);
await expect(logs).toEqual([]);
});
// Skipped temporarily while the language selector is marked as
// "Coming Soon"
test.skip('Localization', async () => {
await loadUri(uri);
await clickText('Blocks');
await clickText('Extensions');
await clickText('Pen', modalScope); // Modal closes
await new Promise(resolve => setTimeout(resolve, 1000)); // Wait for scroll animation
await clickText('English');
await clickText('Deutsch');
await new Promise(resolve => setTimeout(resolve, 1000)); // wait for blocks refresh
await clickText('Pen'); // will need to be updated when 'Pen' is translated
// Make sure "Add Sprite" has changed to "Figur hinzufügen"
await findByText('Figur hinzufügen');
// Find the stamp block in German
await findByText('Abdruck');
const logs = await getLogs(errorWhitelist);
await expect(logs).toEqual([]);
});
});