Add Mouse.usesRightClickDown
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2 files changed
+15
-1
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@@ -5,6 +5,7 @@ class Mouse {
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this._x = 0;
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this._y = 0;
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this._buttons = new Set();
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this.usesRightClickDown = false;
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this._isDown = false;
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/**
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* Reference to the owning Runtime.
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@@ -156,6 +157,9 @@ class Mouse {
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* @return {boolean} Is the mouse button down?
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*/
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getButtonIsDown (button) {
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if (button === 2) {
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this.usesRightClickDown = true;
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}
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return this._buttons.has(button);
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}
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}
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+11
-1
@@ -108,7 +108,7 @@ test('mouseDown with buttons', t => {
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t.end();
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});
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test('no button is treated as left', t => {
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test('missing button is treated as left', t => {
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const rt = new Runtime();
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const m = new Mouse(rt);
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@@ -124,6 +124,16 @@ test('no button is treated as left', t => {
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t.end();
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});
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test('usesRightClickDown', t => {
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const rt = new Runtime();
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const m = new Mouse(rt);
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t.strictEquals(m.usesRightClickDown, false);
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t.strictEquals(m.getButtonIsDown(2), false);
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t.strictEquals(m.usesRightClickDown, true);
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t.end();
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});
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test('at zoomed scale', t => {
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const rt = new Runtime();
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const m = new Mouse(rt);
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