Fix video sensing by calling updateMatrix manually before using isTouching
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@@ -289,6 +289,11 @@ class VideoMotion {
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_curr: curr
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} = this;
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// The public APIs for Renderer#isTouching manage keeping the matrix and
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// silhouette up-to-date, which is needed for drawable#isTouching to work
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drawable.updateMatrix();
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if (drawable.skin) drawable.skin.updateSilhouette();
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// Restrict the region the amount and direction are built from to
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// the area of the current frame overlapped by the given drawable's
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// bounding box.
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