Remove Timer.relativeTime
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@@ -8,7 +8,7 @@
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* ... pass some time ...
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* var timeDifference = timer.timeElapsed();
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* ---
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* Or, you can use the `time` and `relativeTime`
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* Or, you can use the `time` function
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* to do some measurement yourself.
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*/
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@@ -68,17 +68,6 @@ class Timer {
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return this.nowObj.now();
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}
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/**
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* Returns a time accurate relative to other times produced by this function.
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* If possible, will use sub-millisecond precision.
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* If not, will use millisecond precision.
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* Not guaranteed to produce the same absolute values per-system.
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* @returns {number} ms-scale accurate time relative to other relative times.
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*/
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relativeTime () {
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return this.nowObj.now();
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}
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/**
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* Start a timer for measuring elapsed time,
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* at the most accurate precision possible.
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Vendored
-9
@@ -78,15 +78,6 @@ class MockTimer {
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return this._mockTime;
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}
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/**
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* Returns a time accurate relative to other times produced by this function.
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* @returns {number} ms-scale accurate time relative to other relative times.
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* @memberof MockTimer
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*/
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relativeTime () {
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return this._mockTime;
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}
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/**
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* Start a timer for measuring elapsed time.
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* @memberof MockTimer
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