Merge pull request #841 from sjhuang26/issue-795-clear-answer
Clear answer on green flag
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2 files changed
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@@ -21,6 +21,7 @@ class Scratch3SensingBlocks {
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this._questionList = [];
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this.runtime.on('ANSWER', this._onAnswer.bind(this));
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this.runtime.on('PROJECT_START', this._resetAnswer.bind(this));
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this.runtime.on('PROJECT_STOP_ALL', this._clearAllQuestions.bind(this));
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}
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@@ -73,6 +74,10 @@ class Scratch3SensingBlocks {
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}
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}
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_resetAnswer () {
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this._answer = '';
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}
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_enqueueAsk (question, resolve, target, wasVisible, wasStage) {
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this._questionList.push([question, resolve, target, wasVisible, wasStage]);
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}
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@@ -317,6 +317,15 @@ class Runtime extends EventEmitter {
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return 'BLOCK_GLOW_OFF';
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}
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/**
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* Event name when the project is started (threads may not necessarily be
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* running).
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* @const {string}
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*/
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static get PROJECT_START () {
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return 'PROJECT_START';
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}
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/**
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* Event name when threads start running.
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* Used by the UI to indicate running status.
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@@ -1057,6 +1066,7 @@ class Runtime extends EventEmitter {
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*/
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greenFlag () {
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this.stopAll();
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this.emit(Runtime.PROJECT_START);
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this.ioDevices.clock.resetProjectTimer();
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this.clearEdgeActivatedValues();
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// Inform all targets of the green flag.
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