Only flip bubble if it would fit the other way

This commit is contained in:
Paul Kaplan committed 2017-10-11 16:27:51 -04:00
1 parent f09c4d0bb9
commit b00a619e2d
1 file changed
+4 -2
+4 -2
View File
@@ -114,10 +114,12 @@ class Scratch3LooksBlocks {
const [bubbleWidth, bubbleHeight] = this.runtime.renderer.getSkinSize(bubbleState.drawableId);
const targetBounds = target.getBounds();
const stageBounds = this.runtime.getTargetForStage().getBounds();
if (bubbleState.onSpriteRight && bubbleWidth + targetBounds.right > stageBounds.right) {
if (bubbleState.onSpriteRight && bubbleWidth + targetBounds.right > stageBounds.right &&
(targetBounds.left - bubbleWidth > stageBounds.left)) { // Only flip if it would fit
bubbleState.onSpriteRight = false;
this._renderBubble(target);
} else if (!bubbleState.onSpriteRight && targetBounds.left - bubbleWidth < stageBounds.left) {
} else if (!bubbleState.onSpriteRight && targetBounds.left - bubbleWidth < stageBounds.left &&
(bubbleWidth + targetBounds.right < stageBounds.right)) { // Only flip if it would fit
bubbleState.onSpriteRight = true;
this._renderBubble(target);
} else {